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Are you both setup on your preferred island?
Does the gui shot?
What was on the islands you were trying to siphon?
I tested for 30mins yesterday without issues...hmm. I'll speak to Cloud again and see what the issue is.
Too be honest I wouldn't trust Runemate's interaction for combat. You need to be quick and concise in risk situations, I haven't seen that with basic tasks.
Still off.
g.drawPolygon(target.getPosition().getBounds()) throws nullpointers even if null checked.
Object interaction is failing for some GameObjects. Mouse not moving an inch.