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Help me collecting ID's please

Joined
Jul 24, 2014
Messages
188
I need to collect some more ID's for my Divination script, only problem is that I can't harvest all wisps yet so I can't figure out the ID's myself..

Please help me, I'll love you forever and put you in the Thanks to-section of my topic.
Format:
Wisp name:
Divi level required:
Wisp ID:
Spring/Pool/whatever you call it ID:
Energy ID:
Enriched Energy ID: (the random energy you will sometimes get while harvesting)

Wisps needed:
  • Flickering(lvl10 - North Falador)
  • Bright(lvl20 - Varrock)
  • Glowing(lvl30 - Seers)
  • Sparkling(lvl40 - Rellekka)
  • Gleaming(lvl50 - Shilo)
  • Vibrant(lvl60 - Mob Armies)
  • Lustrous(lvl70 - Canifis)
  • Elder(lvl75 - Elder Halls(Fate of the Gods))
  • Brilliant(lvl80 - Mage Training Arena)
  • Radiant(lvl85 - Dragontooth Island)
  • Luminous(lvl90 - Sophanem)
  • Incandescent(lvl95 - Poison Waste)
 
Engineer
Joined
Jul 28, 2013
Messages
2,776
Hey I think I can help you out a bit ;)

Enter the development toolkit and enable database mode (bottom left). It'll pull up a list of every npc, object, and item in there game along with all of their information. I highly suggest that you don't use ids though and instead identify them by name, actions, or even models.
 
Joined
Jul 24, 2014
Messages
188
Hey I think I can help you out a bit ;)

Enter the development toolkit and enable database mode (bottom left). It'll pull up a list of every npc, object, and item in there game along with all of their information. I highly suggest that you don't use ids though and instead identify them by name, actions, or even models.
Yea just realized this when reading a message from BlackFire in the shoutbox..

Expect Divi script in 1 hr! :)
(Verifying that it really works)
 
Joined
Jul 24, 2014
Messages
188
Hey I think I can help you out a bit ;)

Enter the development toolkit and enable database mode (bottom left). It'll pull up a list of every npc, object, and item in there game along with all of their information. I highly suggest that you don't use ids though and instead identify them by name, actions, or even models.
@Cloud
I have replaced the ID's by the names, but now the interaction isn't working anymore.. Even the rift, that actually worked before doesn't work anymore. This is very strange because no code for the rift was changed..

The wisp harvesting(collecting) + wisp depositing(converting) is broken, the mouse simply sits still and doesn't do anything.
However the wisps are actually getting identified, I can draw them to the canvas, everything works, except the interaction, once again..
 
Engineer
Joined
Jul 28, 2013
Messages
2,776
@Cloud
I have replaced the ID's by the names, but now the interaction isn't working anymore.. Even the rift, that actually worked before doesn't work anymore. This is very strange because no code for the rift was changed..

The wisp harvesting(collecting) + wisp depositing(converting) is broken, the mouse simply sits still and doesn't do anything.
However the wisps are actually getting identified, I can draw them to the canvas, everything works, except the interaction, once again..
zip your source and send me an account, I'll take a look at it.
 
Joined
Nov 3, 2013
Messages
2,387
I believe I have a noob account with 99 RC somewhere that you can use if you wish - go though my accounts list tomorrow for you.
 
Joined
Jul 24, 2014
Messages
188
I believe I have a noob account with 99 RC somewhere that you can use if you wish - go though my accounts list tomorrow for you.
If you got any members accounts I can borrow, would be nice too :p
To write more advanced scripts ;)
 
F

Falixus

If you got any members accounts I can borrow, would be nice too :p
To write more advanced scripts ;)
Yeah, I'll probably be able to find a couple of member accounts.
I'll PM you the info soon. :p
 
Joined
Jul 24, 2014
Messages
188
Yeah, I'll probably be able to find a couple of member accounts.
I'll PM you the info soon. :p
Really? :eek:
Thanks alot man, I'll put your name on the Thanks to - part of every script I made with it.

Brace yourselves, Epic scripts coming!
 
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