- Joined
- Mar 30, 2015
- Messages
- 2,416
- Thread Author
- #1
Is there a method already for checking if the player is under attack? Tried using the AnimationId I got from the dev toolkit, 424 when under attack, but that didn't work. Right now I'm checking if an NPC with a specific name is targetting the player, and if so then passing true since this npc would only be targetting if it is attacking. It works but looks really bad.
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