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Cuppa Guardians of the Rift 2.4.1

Guardian of the rift, and the whole galaxy.

  1. Nibelungenlied

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    Sure! I think thats the one:
    00:00:00 INFO Logger Initialised - this log file can be found at C:\Users\Andrew - Pastebin.com
    --- Double Post Merged, Jan 8, 2023, Original Post Date: Jan 8, 2023 ---
    Randomly stopped again, but now I was babysitting and saw after no action was made for 20min ish - the runtime was still going:
    gotr stopped 2 - Pastebin.com
     
  2. CuppaJava

    CuppaJava cuppa.drink(java);

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    Sorry about the issues, I'm a little perplexed why this is happening honestly. It's possible it's due to my recent changes, but not sure.

    Are you on Runelite or Vanilla client? If on runelite, could you try disabling all your plugins? As some can interfere unexpectedly with Runemate (you can favorite the ones you had enabled so you don't lose track).

    If not on Runelite or that doesn't help... I'm not totally sure.

    I've sent you a refund for the ~10 hours since it stopped working. I guess let me know if it seems to continue to happen (and send the logs with that as well please). I'll also stress test it more on my end to see if I can reproduce this.
    --- Double Post Merged, Jan 8, 2023 ---
    It looks like it's possible it got logged out unexpectedly while performing an action, might have gotten stuck in a delay. Though it shouldn't be.
     
  3. Nibelungenlied

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    Thanks for the refund, ill keep testing and watching the sessions for now.

    I was running on Runelite, yes. I disable the HD, stretch and minimap plugins when I run it, and since I want to keep looking consistent between bot and normal gameplay sesions I think ill stick with Runelite.

    If I would guess based, it seems the action was tried but not completed

    it seems to happens on the 1st log here - the DC happened after being stale for the game logout timer :
    1. 00:56:17 INFO Want to mine fragments: false
    2. 00:56:17 INFO Charging The Great Guardian.
    3. 00:56:17 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(935, 665) is less then 4 pixels away.
    4. 00:-1:-10 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(935, 665) was less than 4 pixels away (success: false)
    5. 00:-1:-10 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
    6. 00:-1:-10 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
    7. 01:00:39 INFO [Usage] Usage record backup: LqpZ1zWwc+VDyaR95a4sLbTzFVKOhmRf5S0aKyp+ZxyKdATDXleUimCYNEVKsaBqsjfaRtgjdJ5XR/plK0dwFkIJbym3Y/2v+Frve9lyE0dN/tbVa/kwJhDhYDOHUmzseSyDhdkTJUlG+MBpQCnytwxiWxP4rdYex1TNS5Pb7s6F4eJq7Sob8K3wiYt49UYlkd1D5wtOU4mywu2Gg09F13KCMmMR6L6+AfLcIqndXaEtpt2qEXITCMGM
    8. 01:00:40 INFO [Usage] Usage submission complete, user not registered.
    9. 01:15:39 INFO [Usage] Usage record backup: stgxVMZafnJ14+bX+mi5BGwPsvwMwWuhdjYD4Ti6vETjKx9cLiS278gR1xGXjzWBT0osVU77h598Gfwdl/typmC3aMfQ4l/Qr956O828mX2k3uKeMDUL5iQ7VcpkYy74KvsOunXAObdHlIljrxjKdSGInnx3xjPJ9rL0sOLGaM9HJNiphS/uuuYQG8JLt8Pb1HBZT7c/IH8DiALNgU0TDxLX0pBhSlNBGf5TZildKe4aVh0EhC1s4v9A
    10. 01:15:40 INFO [Usage] Usage submission complete, user not registered.
    11. 01:30:39 INFO [Usage] Usage record backup: 6SwZQCFmQif7gHi0ZQUA/MsLjZ4PPtukjFlRpIGurBsPbCP8tLOFLP5eeQYsYvKffEyTs78xNHm2v0aaOPlQZ91NIIVn/+zyiAGDbRpOlk8ym6HLzsoas/SYSLxksUX77quizUbGnhB4ti0jDyvJft0fMSdlmuJ7+XjxC9aHLFmgE0c/n/E/FERlWxlWVFQ8+hSkkCAxputcutfm4EyqORFbmacp6r35tFbIswjzNPBTW2N952MqtSdw
    12. 01:30:40 INFO [Usage] Usage submission complete, user not registered.
    13. 01:45:39 INFO [Usage] Usage record backup: Zbc2nb0Mk4nRJblZMi82yMGcm4bz8WxDimy4i4oynjsMO60Y9CMpINYlORP2kw4xgruJgaLXlrUWqJbZCFjluzWtTAZxYXw9JaYMGdek4IstG6ly7fQu1b4mML+Ata1OnHH/1nTZEdVoOXStw/Jg0GRTjjDCADNtRih+r4A5//EFAIPQ+VdLwPtRaenpmqUN62Yj0j/0/nrV0UgSjMFkW5YKkffre0XufxWMX22NVaP9WYRovWAwvi17
    14. 01:45:40 INFO [Usage] Usage submission complete, user not registered.
    15. 01:53:44 DEBUG Login Handler has been activated!


    and on the as the 2nd log here, did not logged out since I was watching it, but was stale for 20min ish:
    1. 01:24:06 DEBUG Hovered Altar [2715, 4835, 0] on the first attempt.
    2. 01:30:29 INFO [Usage] Usage record backup: pdqA5u2QXkcFjOCbn2fV401nAryaNiD8XB2qt1rclRdnLIqef8cVa+e5GP7Io6rP2wARDtknr/yNvVwib5qIlSQDjmH8zMLwSFFGIITik3V1fNIEpipEWRjUsaNwgt6f8zF9Nm4amgHf5yX8clgtIspqzZRX4yEKteLgOzv+Kdrltv2R/TiH1IQGIGE48lBv0bGmAaOGZkih3qlbq1iuIfd29lfraY1f1I3+9yorLxWFaTru1oqZaZag
    3. 01:30:31 INFO [Usage] Usage submission complete, user not registered.
    4. 01:45:25 INFO Filled pouch acknowledged.
    5. 01:45:26 INFO Emptied pouch acknowledged.
    6. 01:45:26 INFO Emptied pouch acknowledged.
    7. 01:45:27 INFO Emptied pouch acknowledged.
    8. 01:45:29 INFO [Usage] Usage record backup: UoBH6bURHtfiTq8QVS39BwyGKgTA4EDAYVP0MBd6Y2X0tDEJhqMFBH4U3n5Styq4e/lWAwF+yACfHd6RzIlzKzRxgF6uZ+WHx1aZfY/AmpyEfhzEUZG3lHVyZzoiQqh9XP5t6AQx+AurXWooocFQaCgc8mnpYots6Xf4WAuyAteUwgvJwsJPoYIjnyeQTl0PLRk59GE8OIniuMXgePyoeD8uLnDn/06JemA9ehA8nbtXrcR/A93RLij/
    9. 01:45:31 INFO [Usage] Usage submission complete, user not registered.
    10. 01:48:49 INFO Stop button clicked
     
  4. CuppaJava

    CuppaJava cuppa.drink(java);

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  5. MinNMax

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    Can you add a configuration for the bot to wait for next game if the current game is X% completion? I noticed the bot is hopping when the game is at 98% completion.
     
  6. CuppaJava

    CuppaJava cuppa.drink(java);

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    Did the world have too many/too few players in it? (with the settings default range of players being I think max 195), it's possible that world was at 98% but also had 196 players so it skipped it?

    Or it's possible it's a bug, I'll look into it more.

    But yeah I agree, it should be waiting at a world if it's very close to complete (eg 98%).
     
  7. Nibelungenlied

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    Hey Cuppa, happened again, but I catched on the happening:
    GOTR - check 02:12:56 - Pastebin.com

    Check 02:12:56, was trying to heal the barrier but it already had used all the cells, so it just stood there for ~10min.
    After that I tried pausing, moving, interacting with the pouches, etc. Did try Updating Bot Settings and Reset Settings, all it did is give the "Let's go save the rift"

    Hope it helps you debug something, or is probably something on my client, idk. All major plugins was disabled btw and window on Fixed-Classic.
     
  8. CuppaJava

    CuppaJava cuppa.drink(java);

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    Very odd, I'll see what I can figure out but sometimes these are just extremely difficult to reproduce. It shouldn't be trying to heal barriers unless it has a charged cell, but *maybe* it's getting stuck in a delay somehow, thinking it used a cell on it. Not sure, but yeah I'll see what I can do.
     
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  9. BlackSanta1993

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    How much XP/hr should I be expecting at 84RC? I've been averaging 37K for a long time at this level. Anything I can optimize in the interface to go for XP runs?
     
  10. CuppaJava

    CuppaJava cuppa.drink(java);

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    I'm not sure exactly what xp/h to expect, especially since it varies depending on a number of factors including quest altars unlocked, but that doesn't sound too far off. Runecrafting is pretty slow xp in general.

    Pretty much the default is best afaik, likely with repairing barriers & building guardians enabled assuming the other players aren't *super* fast about doing that. And autobalance is best over time for keeping a reasonable spread of points & xp, but if you really want you can also try setting it to prio runes in order of most to least xp (at least prioritizing elementals over body/mind tho).

    Also having pouches, lunars (ideally with contact runes in the pouch) and combo runes will help incrementally.
     
  11. Bing Bong

    Bing Bong Bot Author

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    I believe that GOTR is quite terrible for XP in general anyways, you'd be better off doing actual RC for better XP rates to my understanding.

    If you have the full outfit, I would highly recommend doing it.
     
  12. CuppaJava

    CuppaJava cuppa.drink(java);

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    Tbh most rcing is terrible xp. Lavas are better xp but much much higher click rate & riskier. (Also my lava bot doesn't work as well as gotr).

    Blood/soul rcing is slower I think. Abyss is probably similar to GotR depending on the rune, maybe a bit better. ZMI is probably similar? Not 100% sure about these though.
     
  13. Bing Bong

    Bing Bong Bot Author

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    Whats the best settings for this bot? Has anyone found out?
     
  14. CuppaJava

    CuppaJava cuppa.drink(java);

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    This quoted post is my best understanding, not sure if anyone else has any more definite knowledge on it though.

    You can even check the OSRS subreddit/wiki for tips on what to do (eg whether you should ignore cells or bother with barriers etc), as this bot has so many options it can basically do whatever playstyle you prefer.
     
  15. CuppaJava

    CuppaJava cuppa.drink(java);

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  16. jslee342

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    Broken with new update. Once game starts and runes are made / deposited, the bot thinks that it needs to peek / go through the barrier again
     
  17. MinNMax

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    Saw a different error, the bot will spam the portal once it is inside.
     
  18. CuppaJava

    CuppaJava cuppa.drink(java);

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    Runemate is currently partially broken, client devs need to fix some things. I recommend just not botting at the moment tbh. Should be fixed later today or tomorrow, I think
     
  19. jslee342

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    oh well idk how to play the game without botting. ty for the fast response though, your scripts bots generally work well
     
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  20. CuppaJava

    CuppaJava cuppa.drink(java);

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    #180 CuppaJava, Feb 9, 2023
    Last edited: Feb 9, 2023

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