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Question Finding Animation IDs

Joined
Jan 6, 2016
Messages
171
Hey guys,

I'm trying to figure out how to use the developer tool to get the animation IDs on Tormented Demons for a prayer switcher. Could anyone tell me how to do this? Thanks!

@Aria @Party @auxi @Anyone who might know how.
 
Joined
May 24, 2016
Messages
1,113
It will be under the NPC tab. Usually, if not all the time, the closest NPC will be ontop of the list. Expand the tab and you'll find its animation id in there somewhere.
 
Joined
Jan 6, 2016
Messages
171
It will be under the NPC tab. Usually, if not all the time, the closest NPC will be ontop of the list. Expand the tab and you'll find its animation id in there somewhere.
Tormented demons have three different attack animations. How could I get multiple ones? There's a ranged attack, a mage attack, and a magic special attack that is an aoe hit.
 
Joined
Aug 23, 2015
Messages
1,970
Tormented demons have three different attack animations. How could I get multiple ones? There's a ranged attack, a mage attack, and a magic special attack that is an aoe hit.

I would recommend you make a simple bot that prints out the animation ID of the nearest tormented demon every 100ms or so. It'll be much easier than trying to fiddle with the dev tool while you're getting attacked.
 
Joined
Jan 6, 2016
Messages
171
I would recommend you make a simple bot that prints out the animation ID of the nearest tormented demon every 100ms or so. It'll be much easier than trying to fiddle with the dev tool while you're getting attacked.
Good recommendation, but I'm not sure on how to do that yet. Want to walk me through how to make that sort of a bot? :)
 
Joined
Aug 23, 2015
Messages
1,970
Good recommendation, but I'm not sure on how to do that yet. Want to walk me through how to make that sort of a bot? :)
Looping bot
In start, set loop delay to whatever
On loop do thoa: Npc whatever = Npcs.newQuery.names("NPCNAME").Results.nearest
System.Out.println(whatever.getAnimationId())

It'll be like that. I'm on mobile ATM hmu if you can't figure it out based on that
 
Add null check for the NPC query result before the print
 
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