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Sign up now!Less than 10 health. It is rare that it even needs to eat.What is the logic for eating food? Been monitoring it and it's down to low 30s and still hasn't eaten yet want to make sure it's not going to keep going without eating
Mikes Agility Rooftops updated to v1.6.21.
If you have the supplies in invent at time of teleporting to mushtree it does start at verdant. But if its using the bank of fossil island then it will just pick closest houseBig fan of this and all of your bots, especially the birdhouse run support is a very nice feature.
One small suggestion regarding Birdhouse runs: the bots currently go to Mushroom Meadow → Verdant Valley, but the more efficient route would be Verdant Valley → Mushroom Meadow.
Mushroom Meadow has quite long run to the 2nd birdhouse, hence it makes more sense to leave it as last, so you can teleport out from there.
Fair enough then. I've only followed during the start.If you have the supplies in invent at time of teleporting to mushtree it does start at verdant. But if its using the bank of fossil island then it will just pick closest house
It just depends on how the run is activated. If you do it independently every 50min you’ll notice it will bank for the houses (not the farm run) so can go straight to verdant
Based on the start, I'll have it go from the bank island to meadow north -> mushtree to verdant and then mushtree back to go to meadow southFair enough then. I've only followed during the start.
Mikes Agility Rooftops updated to v1.6.22.
Hi I don’t intend to - logging out from pkers is too hard given the aggro NPCsAny chance you add wilderness agility?
Hey so at this point in time the control is with the client (hence why disabling breaking does nothing as well)Bot has stopped at breaking for 0:00:00 and wont log back in. Not sure why have tried updating and disabling breaking and won't fix it :L
Mikes Agility Rooftops updated to v1.6.23.
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