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Joined
Jan 17, 2017
Messages
312
Script repeatedly attempts to use knife on bruma roots in inventory.
Client item interaction is currently broken after the last game update. This is nothing snuf can fix as there is nothing wrong with the script. You'll need to wait until cloud returns home from his thanksgiving to fix the issue. He is already aware of it but currently doesn't have the means to fix it. As for the script, burn only mode will work. As long as the script does not interact with an item in your inventory, it will work.
 
Joined
Aug 23, 2015
Messages
1,961
Hi how much would you sell a permanent premium version of this bot for? cheers
I would recommend you use the premium version for 99% of people. If you're running a very large operation you can PM me and I'll ask Arbiter what the current stance is regarding this.
 
Joined
Jan 5, 2018
Messages
112
Movement seems very blocky, its not fluid meaning that the bot will stop at the tile instead of him continuously running from the gate to the bank and so on.

Other than that, everything seems to be great!
 
Joined
Feb 21, 2020
Messages
6
Hey

few issues regarding the beta,
Banking speed seems really low still walks 5 steps at a time and struggled to enter the bank when within 8 tiles. I had to open the bank manually, was so slow to bank and return missed points for a crate on the next round.
South west pyromancer/brazier was up/lit yet ran to the center of the room waiting out a timer for pryomancer heal even tho it started the game at the SouthWest brazier. South East pyromancer was down so not sure if this is the reason behind it.

Suggestions: Change order of operations when fletching. Always clicks the knife then log, this can be reversed to achieve the same result.

Intelligent fletching - option to fletch one invent and then burn only or intelligently fletch to get to 500(1k) points if the game is almost over and burning logs to achieve it is unlikely.

Increase banking speed and distance between clicks. Currently clicks very short distances and then waits for the character to stop walking before clicking another short distance. taking too many short movements back and forth slows down banking. (walking issue is current in the Pro version that is live also)

Edit: Midgame just decided to run to the other brazier. and banks while still having the remaining number of food for a kill. (eg; 3 cakes left in invent, 3 cakes selected as required for the kill yet still banks)

banked and stuck outside the bank not even opening it

01:36:51 INFO Going to bank
01:36:51 DEBUG Waiting until we arrive at Coordinate(1639, 3944, 0)
01:36:55 DEBUG Preparing
01:36:55 DEBUG Preparing
01:36:56 DEBUG Preparing
01:36:56 DEBUG Preparing
01:36:56 DEBUG Preparing
01:36:56 DEBUG Preparing
01:36:56 DEBUG Preparing
01:36:57 DEBUG Preparing
01:36:57 DEBUG Preparing
01:36:57 DEBUG Preparing
01:36:57 DEBUG Preparing
01:36:57 DEBUG Preparing
01:36:57 DEBUG Preparing
01:36:58 DEBUG Preparing
01:36:58 DEBUG Preparing
01:36:58 DEBUG Preparing
01:36:58 DEBUG Preparing
01:36:59 DEBUG Preparing
01:36:59 DEBUG Preparing
01:36:59 DEBUG Preparing
01:36:59 DEBUG Preparing
01:36:59 DEBUG Preparing
01:37:00 DEBUG Preparing
01:37:00 DEBUG Preparing
01:37:00 DEBUG Preparing
01:37:00 DEBUG Preparing
01:37:00 DEBUG Preparing
01:37:01 DEBUG Preparing
01:37:01 DEBUG Preparing
01:37:01 DEBUG Preparing
01:37:01 DEBUG Preparing
01:37:02 DEBUG Preparing
01:37:02 DEBUG Preparing
01:37:02 DEBUG Preparing
01:37:02 DEBUG Preparing
01:37:02 DEBUG Preparing
01:37:03 DEBUG Preparing
01:37:03 DEBUG Preparing
01:37:03 DEBUG Preparing
01:37:03 DEBUG Preparing
01:37:04 DEBUG Preparing
01:37:04 DEBUG Preparing
01:37:04 DEBUG Preparing
01:37:04 DEBUG Preparing
01:37:04 DEBUG Preparing
01:37:05 DEBUG Preparing
01:37:05 DEBUG Preparing
01:37:05 DEBUG Preparing
01:37:05 DEBUG Preparing
01:37:05 DEBUG Preparing
01:37:06 DEBUG Preparing
01:37:06 DEBUG Preparing
01:37:06 DEBUG Preparing
01:37:06 DEBUG Preparing
01:37:06 DEBUG Preparing
01:37:07 DEBUG Preparing
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01:37:07 DEBUG Preparing
01:37:08 DEBUG Preparing
01:37:08 DEBUG Preparing
01:37:08 DEBUG Preparing
 
Last edited:
Joined
May 25, 2019
Messages
10
This minimum food for kill doesn't work, sometimes it stops the bot when it reaches the amount mid round (even though it could go on until my food runs out)

You should just give an option to run until no food left and always bank for the given amount of food, instead of minimum
 
Joined
Aug 23, 2015
Messages
1,961
Hey

few issues regarding the beta,
Banking speed seems really low still walks 5 steps at a time and struggled to enter the bank when within 8 tiles. I had to open the bank manually, was so slow to bank and return missed points for a crate on the next round.
South west pyromancer/brazier was up/lit yet ran to the center of the room waiting out a timer for pryomancer heal even tho it started the game at the SouthWest brazier. South East pyromancer was down so not sure if this is the reason behind it.

Suggestions: Change order of operations when fletching. Always clicks the knife then log, this can be reversed to achieve the same result.

Intelligent fletching - option to fletch one invent and then burn only or intelligently fletch to get to 500(1k) points if the game is almost over and burning logs to achieve it is unlikely.

Increase banking speed and distance between clicks. Currently clicks very short distances and then waits for the character to stop walking before clicking another short distance. taking too many short movements back and forth slows down banking. (walking issue is current in the Pro version that is live also)

Edit: Midgame just decided to run to the other brazier. and banks while still having the remaining number of food for a kill. (eg; 3 cakes left in invent, 3 cakes selected as required for the kill yet still banks)

banked and stuck outside the bank not even opening it

Thank you for the feedback. Can you please post the logs from this session so I can look more into the pyromancer issue? I didn't see any code that would lead to that situation. Do you remember if you let the bot walk to the area on its own or if you tried to make it go to a certain brazier manually?

  • Will add fletch 1 inv mode this weekend, and probably the log order thing as well. There was a reason I made it always do knife first but I can't remember... will have to look into it
  • Will work on speeding up banking this weekend.
Leaving during kill when dropping below minimum food was a bug. It's supposed to bank at the end of kill if you're below minimum, and keep doing kill until you're out of food. Update in Q to fix this.

Update also in Q that should fix the getting stuck while banking

This minimum food for kill doesn't work, sometimes it stops the bot when it reaches the amount mid round (even though it could go on until my food runs out)

You should just give an option to run until no food left and always bank for the given amount of food, instead of minimum
Leaving during kill when dropping below minimum food was a bug. It's supposed to bank at the end of kill if you're below minimum, and keep doing kill until you're out of food. Update in Q to fix this.

Don't plan to add an "always bank for food" option because if you set the minimum 1 lower than the food to withdraw, you'll essentially always bank since you'll always use more than 1 food. I'm confident you'll find this perfectly functional once food is handled as I just mentioned above.
 
Joined
Feb 14, 2017
Messages
22
Hey. The bot was working for around 2 hours then suddenly stopped interacting with the client. Here are the logs. Thanks.

00:00:00 WARN Adding stop time listeners
00:00:39 WARN Adding stop time listeners
00:00:56 WARN Adding stop time listeners
00:02:32 WARN Could not get health interface
00:02:32 WARN Null destination entity in pathToEntity
00:03:47 WARN Ignoring event in skill FLETCHING with change value 1
00:04:16 WARN We only have time left to burn our 18 logs and kindle
00:04:16 WARN We only have time left to burn our 18 logs and kindle
00:04:16 WARN We only have time left to burn our 18 logs and kindle
00:04:22 WARN We only have time left to burn our 18 logs and kindle
00:05:12 WARN We only have time left to burn our 4 logs and kindle
00:05:13 WARN We only have time left to burn our 4 logs and kindle
00:05:14 WARN We only have time left to burn our 4 logs and kindle
00:05:15 WARN We only have time left to burn our 4 logs and kindle
00:05:16 WARN We only have time left to burn our 4 logs and kindle
00:06:08 WARN Failed to light early brazier in WaitForTodt
00:06:08 WARN Failed to light early brazier in WaitForTodt
00:06:09 WARN Failed to light early brazier in WaitForTodt
00:06:09 WARN Failed to light early brazier in WaitForTodt
00:06:09 WARN Failed to light early brazier in WaitForTodt
00:06:09 WARN Failed to light early brazier in WaitForTodt
00:06:10 WARN Failed to light early brazier in WaitForTodt
00:06:10 WARN Failed to light early brazier in WaitForTodt
00:06:10 WARN Failed to light early brazier in WaitForTodt
00:06:11 WARN Failed to light early brazier in WaitForTodt
00:06:11 WARN Failed to light early brazier in WaitForTodt
00:06:11 WARN Failed to light early brazier in WaitForTodt
00:06:11 WARN Failed to light early brazier in WaitForTodt
00:06:34 WARN Cake has price of 148. Id of item was 1891.
00:10:03 WARN We only have time left to burn our 5 logs and kindle
00:10:03 WARN We only have time left to burn our 5 logs and kindle
00:10:03 WARN We only have time left to burn our 5 logs and kindle
00:11:39 WARN Failed to light early brazier in WaitForTodt
00:11:39 WARN Failed to light early brazier in WaitForTodt
00:11:41 WARN Failed to light early brazier in WaitForTodt
00:11:41 WARN Failed to light early brazier in WaitForTodt
00:11:41 WARN Failed to light early brazier in WaitForTodt
00:16:34 WARN We only have time left to burn our 4 logs and kindle
00:17:57 WARN Failed to light early brazier in WaitForTodt
00:17:57 WARN Failed to light early brazier in WaitForTodt
00:17:57 WARN Failed to light early brazier in WaitForTodt
00:17:58 WARN Failed to light early brazier in WaitForTodt
00:17:58 WARN Failed to light early brazier in WaitForTodt
00:19:04 WARN Failed to select SpriteItem(name:Knife, quantity: 1, index: 0, origin: INVENTORY)
00:19:04 WARN Failed to find or select SpriteItem(name:Knife, quantity: 1, index: 0, origin: INVENTORY) or SpriteItem(name:Bruma root, quantity: 1, index: 27, origin: INVENTORY)
00:19:26 WARN Failed to select SpriteItem(name:Knife, quantity: 1, index: 0, origin: INVENTORY)
00:19:26 WARN Failed to find or select SpriteItem(name:Knife, quantity: 1, index: 0, origin: INVENTORY) or SpriteItem(name:Bruma root, quantity: 1, index: 25, origin: INVENTORY)
00:19:41 WARN Failed to select SpriteItem(name:Knife, quantity: 1, index: 0, origin: INVENTORY)
00:19:41 WARN Failed to find or select SpriteItem(name:Knife, quantity: 1, index: 0, origin: INVENTORY) or SpriteItem(name:Bruma root, quantity: 1, index: 23, origin: INVENTORY)
00:21:47 WARN We only have time left to burn our 9 logs and kindle
00:21:47 WARN We only have time left to burn our 9 logs and kindle
00:21:47 WARN We only have time left to burn our 9 logs and kindle
00:23:14 WARN Failed to light early brazier in WaitForTodt
00:23:15 WARN Failed to light early brazier in WaitForTodt
00:23:15 WARN Failed to light early brazier in WaitForTodt
00:23:15 WARN Failed to light early brazier in WaitForTodt
00:23:15 WARN Failed to light early brazier in WaitForTodt
00:23:16 WARN Failed to light early brazier in WaitForTodt
00:23:16 WARN Failed to light early brazier in WaitForTodt
00:23:16 WARN Failed to light early brazier in WaitForTodt
00:23:17 WARN Failed to light early brazier in WaitForTodt
00:23:17 WARN Failed to light early brazier in WaitForTodt
00:23:17 WARN Failed to light early brazier in WaitForTodt
00:23:17 WARN Failed to light early brazier in WaitForTodt
00:23:18 WARN Failed to light early brazier in WaitForTodt
00:26:51 WARN We only have time left to burn our 11 logs and kindle
00:26:51 WARN We only have time left to burn our 11 logs and kindle
00:26:52 WARN We only have time left to burn our 11 logs and kindle
00:26:54 WARN We only have time left to burn our 11 logs and kindle
00:26:55 WARN We only have time left to burn our 11 logs and kindle
00:26:55 WARN We only have time left to burn our 11 logs and kindle
00:26:56 WARN We only have time left to burn our 11 logs and kindle
00:27:01 WARN We only have time left to burn our 11 logs and kindle
00:28:02 WARN Failed to light early brazier in WaitForTodt
00:28:02 WARN Failed to light early brazier in WaitForTodt
00:28:02 WARN Failed to light early brazier in WaitForTodt
00:28:03 WARN Failed to light early brazier in WaitForTodt
00:28:03 WARN Failed to light early brazier in WaitForTodt
00:28:03 WARN Failed to light early brazier in WaitForTodt
00:28:04 WARN Failed to light early brazier in WaitForTodt
00:28:04 WARN Failed to light early brazier in WaitForTodt
00:28:04 WARN Failed to light early brazier in WaitForTodt
00:28:04 WARN Failed to light early brazier in WaitForTodt
00:28:05 WARN Failed to light early brazier in WaitForTodt
00:31:53 WARN We only have time left to burn our 8 logs and kindle
00:31:53 WARN We only have time left to burn our 8 logs and kindle
00:31:53 WARN We only have time left to burn our 8 logs and kindle
00:33:19 WARN Failed to light early brazier in WaitForTodt
00:33:19 WARN Failed to light early brazier in WaitForTodt
00:33:19 WARN Failed to light early brazier in WaitForTodt
00:33:19 WARN Failed to light early brazier in WaitForTodt
00:33:20 WARN Failed to light early brazier in WaitForTodt
00:33:20 WARN Failed to light early brazier in WaitForTodt
00:33:20 WARN Failed to light early brazier in WaitForTodt
00:33:20 WARN Failed to light early brazier in WaitForTodt
00:33:21 WARN Failed to light early brazier in WaitForTodt
00:33:21 WARN Failed to light early brazier in WaitForTodt
00:33:21 WARN Failed to light early brazier in WaitForTodt
00:33:22 WARN Failed to light early brazier in WaitForTodt
00:33:22 WARN Failed to light early brazier in WaitForTodt
00:36:15 SEVERE We are having trouble eating!
00:37:49 WARN We only have time left to burn our 9 logs and kindle
00:37:52 WARN We only have time left to burn our 9 logs and kindle
00:39:06 WARN Failed to light early brazier in WaitForTodt
00:39:06 WARN Failed to light early brazier in WaitForTodt
00:39:06 WARN Failed to light early brazier in WaitForTodt
00:39:06 WARN Failed to light early brazier in WaitForTodt
00:42:47 WARN We only have time left to burn our 8 logs and kindle
00:42:47 WARN We only have time left to burn our 8 logs and kindle
00:42:47 WARN We only have time left to burn our 8 logs and kindle
00:43:55 WARN Failed to light early brazier in WaitForTodt
00:43:55 WARN Failed to light early brazier in WaitForTodt
00:43:55 WARN Failed to light early brazier in WaitForTodt
00:43:55 WARN Failed to light early brazier in WaitForTodt
00:43:56 WARN Failed to light early brazier in WaitForTodt
00:43:56 WARN Failed to light early brazier in WaitForTodt
00:43:56 WARN Failed to light early brazier in WaitForTodt
00:43:56 WARN Failed to light early brazier in WaitForTodt
00:45:47 WARN Failed to select SpriteItem(name:Knife, quantity: 1, index: 0, origin: INVENTORY)
00:45:47 WARN Failed to find or select SpriteItem(name:Knife, quantity: 1, index: 0, origin: INVENTORY) or SpriteItem(name:Bruma root, quantity: 1, index: 26, origin: INVENTORY)
00:47:42 WARN We only have time left to burn our 9 logs and kindle
00:47:42 WARN We only have time left to burn our 9 logs and kindle
00:47:42 WARN We only have time left to burn our 9 logs and kindle
00:47:53 WARN We only have time left to burn our 6 logs and kindle
00:47:56 WARN We only have time left to burn our 6 logs and kindle
00:48:49 WARN No items were left after removal
00:48:49 WARN No items were left after removal
00:49:13 WARN Could not get health interface
00:49:13 WARN Null destination entity in pathToEntity
00:53:04 WARN We only have time left to burn our 7 logs and kindle
00:53:04 WARN We only have time left to burn our 7 logs and kindle
00:53:04 WARN We only have time left to burn our 7 logs and kindle
00:54:10 WARN Failed to light early brazier in WaitForTodt
00:54:10 WARN Failed to light early brazier in WaitForTodt
00:54:10 WARN Failed to light early brazier in WaitForTodt
00:54:11 WARN Failed to light early brazier in WaitForTodt
00:54:11 WARN Failed to light early brazier in WaitForTodt
00:54:11 WARN Failed to light early brazier in WaitForTodt
00:54:11 WARN Failed to light early brazier in WaitForTodt
00:54:38 SEVERE We are having trouble eating!
00:57:53 WARN We only have time left to burn our 12 logs and kindle
00:57:53 WARN We only have time left to burn our 12 logs and kindle
00:57:53 WARN We only have time left to burn our 12 logs and kindle
00:59:40 WARN Failed to light early brazier in WaitForTodt
00:59:41 WARN Failed to light early brazier in WaitForTodt
00:59:41 WARN Failed to light early brazier in WaitForTodt
00:59:42 WARN Failed to light early brazier in WaitForTodt
00:59:43 WARN Failed to light early brazier in WaitForTodt
01:01:01 WARN Failed to select SpriteItem(name:Knife, quantity: 1, index: 0, origin: INVENTORY)
01:01:01 WARN Failed to find or select SpriteItem(name:Knife, quantity: 1, index: 0, origin: INVENTORY) or SpriteItem(name:Bruma root, quantity: 1, index: 27, origin: INVENTORY)
01:03:29 WARN We only have time left to burn our 8 logs and kindle
01:03:29 WARN We only have time left to burn our 8 logs and kindle
01:03:29 WARN We only have time left to burn our 8 logs and kindle
01:04:41 WARN Failed to light early brazier in WaitForTodt
01:04:41 WARN Failed to light early brazier in WaitForTodt
01:04:41 WARN Failed to light early brazier in WaitForTodt
01:04:41 WARN Failed to light early brazier in WaitForTodt
01:04:43 WARN Failed to light early brazier in WaitForTodt
01:04:43 WARN Failed to light early brazier in WaitForTodt
01:04:44 WARN Failed to light early brazier in WaitForTodt
01:04:44 WARN Failed to light early brazier in WaitForTodt
01:04:44 WARN Failed to light early brazier in WaitForTodt
01:04:45 WARN Failed to light early brazier in WaitForTodt
01:04:45 WARN Failed to light early brazier in WaitForTodt
01:04:45 WARN Failed to light early brazier in WaitForTodt
01:08:22 WARN We only have time left to burn our 10 logs and kindle
01:08:22 WARN We only have time left to burn our 10 logs and kindle
01:08:22 WARN We only have time left to burn our 10 logs and kindle
01:08:25 WARN We only have time left to burn our 10 logs and kindle
01:08:25 WARN We only have time left to burn our 10 logs and kindle
01:08:26 WARN We only have time left to burn our 10 logs and kindle
01:10:11 WARN Failed to light early brazier in WaitForTodt
01:10:11 WARN Failed to light early brazier in WaitForTodt
01:10:12 WARN Failed to light early brazier in WaitForTodt
01:13:46 WARN We only have time left to burn our 12 logs and kindle
01:13:46 WARN We only have time left to burn our 12 logs and kindle
01:13:46 WARN We only have time left to burn our 12 logs and kindle
01:15:18 WARN Failed to light early brazier in WaitForTodt
01:15:18 WARN Failed to light early brazier in WaitForTodt
01:15:19 WARN Failed to light early brazier in WaitForTodt
01:15:19 WARN Failed to light early brazier in WaitForTodt
01:15:19 WARN Failed to light early brazier in WaitForTodt
01:18:49 WARN We only have time left to burn our 15 logs and kindle
01:18:49 WARN We only have time left to burn our 15 logs and kindle
01:18:49 WARN We only have time left to burn our 15 logs and kindle
01:18:51 WARN We only have time left to burn our 15 logs and kindle
01:18:55 WARN We only have time left to burn our 15 logs and kindle
01:18:56 WARN We only have time left to burn our 15 logs and kindle
01:18:58 WARN We only have time left to burn our 15 logs and kindle
01:19:08 WARN We only have time left to burn our 12 logs and kindle
01:20:43 WARN Failed to light early brazier in WaitForTodt
01:20:43 WARN Failed to light early brazier in WaitForTodt
01:20:43 WARN Failed to light early brazier in WaitForTodt
01:20:44 WARN Failed to light early brazier in WaitForTodt
01:20:44 WARN Failed to light early brazier in WaitForTodt
01:20:44 WARN Failed to light early brazier in WaitForTodt
01:21:28 SEVERE We are having trouble eating!
01:24:14 WARN We only have time left to burn our 12 logs and kindle
01:24:14 WARN We only have time left to burn our 12 logs and kindle
01:24:14 WARN We only have time left to burn our 12 logs and kindle
01:26:06 WARN Failed to light early brazier in WaitForTodt
01:26:06 WARN Failed to light early brazier in WaitForTodt
01:26:06 WARN Failed to light early brazier in WaitForTodt
01:26:07 WARN Failed to light early brazier in WaitForTodt
01:27:15 WARN Failed to select SpriteItem(name:Knife, quantity: 1, index: 0, origin: INVENTORY)
01:27:15 WARN Failed to find or select SpriteItem(name:Knife, quantity: 1, index: 0, origin: INVENTORY) or SpriteItem(name:Bruma root, quantity: 1, index: 27, origin: INVENTORY)
01:29:22 WARN Failed to select SpriteItem(name:Knife, quantity: 1, index: 0, origin: INVENTORY)
01:29:22 WARN Failed to find or select SpriteItem(name:Knife, quantity: 1, index: 0, origin: INVENTORY) or SpriteItem(name:Bruma root, quantity: 1, index: 27, origin: INVENTORY)
01:32:02 WARN Failed to light early brazier in WaitForTodt
01:32:58 WARN Failed to select SpriteItem(name:Knife, quantity: 1, index: 0, origin: INVENTORY)
01:32:58 WARN Failed to find or select SpriteItem(name:Knife, quantity: 1, index: 0, origin: INVENTORY) or SpriteItem(name:Bruma root, quantity: 1, index: 26, origin: INVENTORY)
01:32:58 WARN Failed to select SpriteItem(name:Knife, quantity: 1, index: 0, origin: INVENTORY)
01:32:58 WARN Failed to find or select SpriteItem(name:Knife, quantity: 1, index: 0, origin: INVENTORY) or SpriteItem(name:Bruma root, quantity: 1, index: 26, origin: INVENTORY)
01:33:07 WARN Failed to select SpriteItem(name:Knife, quantity: 1, index: 0, origin: INVENTORY)
01:33:07 WARN Failed to find or select SpriteItem(name:Knife, quantity: 1, index: 0, origin: INVENTORY) or SpriteItem(name:Bruma root, quantity: 1, index: 25, origin: INVENTORY)
01:35:31 WARN We only have time left to burn our 12 logs and kindle
01:35:31 WARN We only have time left to burn our 12 logs and kindle
01:35:31 WARN We only have time left to burn our 12 logs and kindle
01:35:43 WARN We only have time left to burn our 8 logs and kindle
01:35:46 WARN We only have time left to burn our 8 logs and kindle
01:36:38 WARN Failed to light early brazier in WaitForTodt
01:36:39 WARN Failed to light early brazier in WaitForTodt
01:36:39 WARN Failed to light early brazier in WaitForTodt
01:36:39 WARN Failed to light early brazier in WaitForTodt
01:36:40 WARN Failed to light early brazier in WaitForTodt
01:36:40 WARN Failed to light early brazier in WaitForTodt
01:36:40 WARN Failed to light early brazier in WaitForTodt
01:36:40 WARN Failed to light early brazier in WaitForTodt
01:36:41 WARN Failed to light early brazier in WaitForTodt
01:36:41 WARN Failed to light early brazier in WaitForTodt
01:41:12 WARN We only have time left to burn our 5 logs and kindle
01:41:12 WARN We only have time left to burn our 5 logs and kindle
01:41:12 WARN We only have time left to burn our 5 logs and kindle
01:41:17 WARN We only have time left to burn our 5 logs and kindle
01:41:19 WARN We only have time left to burn our 5 logs and kindle
01:41:20 WARN We only have time left to burn our 5 logs and kindle
01:42:31 WARN Failed to light early brazier in WaitForTodt
01:42:31 WARN Failed to light early brazier in WaitForTodt
01:42:32 WARN Failed to light early brazier in WaitForTodt
01:42:32 WARN Failed to light early brazier in WaitForTodt
01:42:32 WARN Failed to light early brazier in WaitForTodt
01:42:32 WARN Failed to light early brazier in WaitForTodt
01:42:33 WARN Failed to light early brazier in WaitForTodt
01:42:33 WARN Failed to light early brazier in WaitForTodt
01:42:33 WARN Failed to light early brazier in WaitForTodt
01:42:34 WARN Failed to light early brazier in WaitForTodt
01:42:35 WARN Failed to light early brazier in WaitForTodt
01:45:58 WARN Failed to find or select SpriteItem(name:Knife, quantity: 1, index: 0, origin: INVENTORY) or SpriteItem(name:Bruma root, quantity: 1, index: 27, origin: INVENTORY)
01:48:53 WARN Failed to light early brazier in WaitForTodt
01:48:53 WARN Failed to light early brazier in WaitForTodt
01:48:54 WARN Failed to light early brazier in WaitForTodt
01:48:54 WARN Failed to light early brazier in WaitForTodt
01:48:54 WARN Failed to light early brazier in WaitForTodt
01:48:55 WARN Failed to light early brazier in WaitForTodt
01:48:55 WARN Failed to light early brazier in WaitForTodt
01:48:55 WARN Failed to light early brazier in WaitForTodt
01:48:55 WARN Failed to light early brazier in WaitForTodt
01:48:56 WARN Failed to light early brazier in WaitForTodt
01:48:56 WARN Failed to light early brazier in WaitForTodt
01:48:56 WARN Failed to light early brazier in WaitForTodt
01:48:57 WARN Failed to light early brazier in WaitForTodt
01:52:33 SEVERE We are having trouble eating!
01:52:34 WARN Failed to select SpriteItem(name:Knife, quantity: 1, index: 0, origin: INVENTORY)
01:52:34 WARN Failed to find or select SpriteItem(name:Knife, quantity: 1, index: 0, origin: INVENTORY) or SpriteItem(name:Bruma root, quantity: 1, index: 25, origin: INVENTORY)
01:52:35 WARN Failed to select SpriteItem(name:Knife, quantity: 1, index: 0, origin: INVENTORY)
01:52:35 WARN Failed to find or select SpriteItem(name:Knife, quantity: 1, index: 0, origin: INVENTORY) or SpriteItem(name:Bruma root, quantity: 1, index: 25, origin: INVENTORY)
 
Joined
Feb 6, 2020
Messages
3
Hey snuf, i wanna start out by saying great bot, i used to premium version and loved it. I ran out of credits so i though id use the beta. and the first thing you see is 2hs of play time per 3 days. That actually pretty generous and i thank you. However when i used it lastnight, i fell asleep and awoke to my hc dead... I know this is my fault for using the bot in the first place, but i wasnt expecting your bot to just end right on the spot in a dangerous minigame..... Anywho im making another one and will definitely use your bot again but ill just be more careful. If i can make a suggestion though, at least make the bot exit wintertodt before it ends. (I wonder if im the only noob who made this mistake lol.._-.-). have a great rest of the week!
 
Joined
Aug 23, 2015
Messages
1,961
Hey snuf, i wanna start out by saying great bot, i used to premium version and loved it. I ran out of credits so i though id use the beta. and the first thing you see is 2hs of play time per 3 days. That actually pretty generous and i thank you. However when i used it lastnight, i fell asleep and awoke to my hc dead... I know this is my fault for using the bot in the first place, but i wasnt expecting your bot to just end right on the spot in a dangerous minigame..... Anywho im making another one and will definitely use your bot again but ill just be more careful. If i can make a suggestion though, at least make the bot exit wintertodt before it ends. (I wonder if im the only noob who made this mistake lol.._-.-). have a great rest of the week!

Sorry to hear that happened - despite it being in beta I don't expect deaths to occur. It doesn't end the bot during a kill, so it probably had some issue during normal operation. Could you please post the logs from your session so I can look into it?

The time restriction that pops up doesn't actually take effect - or at least it shouldn't. The beta should let you run indefinitely.

Is there a full version of this one? Has the old premium Regal Wintertodt been updated to run again? Last time I used it I didn't have much success
This bot doesn't have any limit imposed.

The main bot Regal Wintertodt is still running off the old stable code until I deem this one sufficiently stable for premium. I recommend trying both and using whichever works better. Keep in mind this one will be getting improvements and updates, so long-term this would be the better one to use.
 
Joined
Feb 14, 2016
Messages
11
Sorry to hear that happened - despite it being in beta I don't expect deaths to occur. It doesn't end the bot during a kill, so it probably had some issue during normal operation. Could you please post the logs from your session so I can look into it?

The time restriction that pops up doesn't actually take effect - or at least it shouldn't. The beta should let you run indefinitely.


This bot doesn't have any limit imposed.

The main bot Regal Wintertodt is still running off the old stable code until I deem this one sufficiently stable for premium. I recommend trying both and using whichever works better. Keep in mind this one will be getting improvements and updates, so long-term this would be the better one to use.

The old Regal Wintertodt and its lite version have been pretty much unresponsive for me, but this beta version has been great. I didn't try to run it beyond the limit that it said so I'll have to run it again and see what happens once it's reached. I'll respond here if the desired effect you mentioned isn't what I get.
 
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