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- Oct 12, 2015
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- #1
For OSRS at least I'm using:
private final Pattern INTERACT_EQUIP = Pattern.compile("^Wield|Wear$");
Could this be added to the SpriteItemQueryBuilder to enable the use of .equippable()?
Also, is it possible to determine what slot an equippable item would be equipped into? If so, would it be possible to add SpriteItem#getEquippableSlot?
private final Pattern INTERACT_EQUIP = Pattern.compile("^Wield|Wear$");
Could this be added to the SpriteItemQueryBuilder to enable the use of .equippable()?
Also, is it possible to determine what slot an equippable item would be equipped into? If so, would it be possible to add SpriteItem#getEquippableSlot?