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Resolved Tile.IsVisible() returns true when tile is invisible.

The only thing Alpha about me is my bots
Joined
Sep 22, 2014
Messages
618
Notice on the paint below: "Bank tile visible: true".

dc8471f5c65e06f09a6277b92f73f38d.jpg



The paint code is:
Code:
    public void onPaint(Graphics2D g) {
  
        if (granitemineUI.isVisible() == false) {
            Coordinate bankTile = new Coordinate(2890, 3538, 0);
            String[] LinesToPaint = {("Current Status: " + Status), "Bank tile visible: " + bankTile.isVisible()};
            painter.onPaint(g, new String[] {"Mining"}, new int[] {xpToNextLevel}, new int[] {startXP}, new int[] {currentXP}, watch, LinesToPaint, true, pLogo);
        }
    }


That coordinate by the way is near the Burthope bank.
 
Last edited:
The only thing Alpha about me is my bots
Joined
Sep 22, 2014
Messages
618
@Cloud @Arbiter
@Everyone!!
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Engineer
Joined
Jul 28, 2013
Messages
2,776
render the tile to the screen and then stand on top of it and show me the local player position in the dev kit.
 
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