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Suggestion Upload info

Joined
Dec 13, 2013
Messages
105
I do not know if this is already in place but just incase it is not this suggestion is an idea like the exception log. When ever the script encounters something the author needs it sends the information (objects, npcs, players, items etc) to their developer panel.

Example;

Hypothetically let's say there is a dungeoneering script (wink wink, hint hint) and a new boss is encounted it will then send data off the bosses name dungeon etc
 
Engineer
Joined
Jul 28, 2013
Messages
2,776
Well although bulk data collection through that method would be a good idea, I feel it's use is rather limited. First of all, if a script is in the store the majority of the data for it should probably have already been collected. There obviously are a few situations where it is understandable to not have all the data, and in these situations it would be useful. I feel like a feature like this would be most useful when you're trying to fix a bug that doesn't through an exception, however if you know exactly when to dump the data you likely know how to fix the problem already.
 
Engineer
Joined
Jul 28, 2013
Messages
2,776
However, if you set up an endpoint to collect, store, and process the data yourself, I'm sure that would be fine.
 
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