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RuneMate V1.0.0 - Beta 76

Engineer
Joined
Jul 28, 2013
Messages
2,776
  • AbstractScript#getSettings now returns an instance of ManagedProperties that syncs itself to the servers. This means that when you save a setting within a script, it is saved on the servers so that when you load runemate on a different pc the same settings are loaded.
  • We've added a few new settings
    • Send tray notifications - whether or not to send tray notifications from the client regarding in game events/script events.
    • Mouse speed multiplier - specify if you want your mouse to go a bit faster or slower. Use at your own risk. This factor is in addition to what is applied within a script. Now that this option is available, bot authors should gradually start removing their hardcoded multipliers and let the user select their own speed.
  • A completely revamped Summoning class (along with some very comprehensive enums for Familiars, Pouches, Scrolls, and Ingredients).
  • The addition of a partial Dungeoneering spellbook api into the Powers.Magic class (introduced as a subclass similar to Lunar and Magic). At this point it only contains the teleport spells.
  • The slight delay that occurred when clicking sign in during the login process has been fixed and it now properly displays a logging in message.
  • Fixed a bug that prevented deletion of some accounts that were entered a long time ago.
  • Miscellaneous API fixes.
 
This update is now available.
 
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