Keeps dying, by walking into the black stuff.
tried it many times, but keeps dying. by the black stuff walks into it on purpose.
17:53:32 [INFO ] [                Loop] Evading shadows and/or spores
17:53:33 [INFO ] [                Loop] Eating food
17:53:33 [DEBUG] [                Menu] Clicking '^Eat$' 'null' on SpriteItem(name:Manta ray, quantity: 1, index: 7,  origin: INVENTORY)
17:53:33 [DEBUG] [                Menu] Clicking '^Eat$' 'null' on SpriteItem(name:Manta ray, quantity: 1, index: 7,  origin: INVENTORY)
17:53:34 [INFO ] [                Loop] Attacking Nightmare
17:53:34 [TRACE] [         RemoteModel] Determining interaction point of Phosani's Nightmare(level: 1024, position: 9198, 301, 3) using remote model
17:53:34 [TRACE] [         RemoteModel] Selecting point InteractablePoint(219, 264)
17:53:36 [INFO ] [                Loop] Eating food
17:53:36 [DEBUG] [                Menu] Clicking '^Eat$' 'null' on SpriteItem(name:Manta ray, quantity: 1, index: 8,  origin: INVENTORY)
17:53:37 [INFO ] [                Loop] Attacking Nightmare
17:53:37 [TRACE] [         RemoteModel] Determining interaction point of Phosani's Nightmare(level: 1024, position: 9198, 301, 3) using remote model
17:53:37 [TRACE] [         RemoteModel] Selecting point InteractablePoint(211, 227)
17:53:39 [INFO ] [                Loop] Eating food
17:53:39 [DEBUG] [                Menu] Clicking '^Eat$' 'null' on SpriteItem(name:Manta ray, quantity: 1, index: 9,  origin: INVENTORY)
17:53:40 [INFO ] [                Loop] Evading shadows and/or spores
17:53:40 [INFO ] [                Loop] Attacking Nightmare
17:53:41 [TRACE] [         RemoteModel] Determining interaction point of Phosani's Nightmare(level: 1024, position: 9198, 301, 3) using remote model
17:53:41 [TRACE] [         RemoteModel] Selecting point InteractablePoint(223, 271)
17:53:41 [TRACE] [         RemoteModel] Determining interaction point of Phosani's Nightmare(level: 1024, position: 9198, 301, 3) using remote model
17:53:41 [TRACE] [         RemoteModel] Selecting point InteractablePoint(208, 221)
17:53:41 [INFO ] [                Loop] Eating food
17:53:42 [DEBUG] [                Menu] Clicking '^Eat$' 'null' on SpriteItem(name:Manta ray, quantity: 1, index: 10,  origin: INVENTORY)
17:53:42 [INFO ] [                Loop] Attacking Nightmare
17:53:42 [TRACE] [         RemoteModel] Determining interaction point of Phosani's Nightmare(level: 1024, position: 9198, 301, 3) using remote model
17:53:42 [TRACE] [         RemoteModel] Selecting point InteractablePoint(243, 247)
17:53:43 [TRACE] [         RemoteModel] Determining interaction point of Phosani's Nightmare(level: 1024, position: 9198, 301, 3) using remote model
17:53:43 [TRACE] [         RemoteModel] Selecting point InteractablePoint(241, 241)
17:53:43 [INFO ] [                Loop] Evading shadows and/or spores
17:53:44 [DEBUG] [          DefiledWeb] Nearest start: null
17:53:44 [ERROR] [          DefiledWeb] Path generator requires that the starting position is on the graph
17:53:45 [DEBUG] [          Navigation] Unable to find source subGraph Vertex[x=9203, y=301, z=3], falling back to dummy
17:53:47 [DEBUG] [             WebPath] Next step is null, #438 in the path at distance Infinity
17:53:47 [WARN ] [             WebPath] Failed to resolve next step - new path required