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Resolved [Linux/Arch/KDE] Graphics Device initialization failed.

Discussion in 'Developer Support' started by SlashnHax, Feb 18, 2016.

  1. SlashnHax

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    This is running 32bit java, 64bit java will load spectre, but creating new instances doesn't work (reported in another thread).

    Code (Text):
    1. Graphics Device initialization failed for :  es2, sw
    2. Error initializing QuantumRenderer: no suitable pipeline found
    3. java.lang.RuntimeException: java.lang.RuntimeException: Error initializing QuantumRenderer: no suitable pipeline found
    4.  at com.sun.javafx.tk.quantum.QuantumRenderer.getInstance(QuantumRenderer.java:280)
    5.  at com.sun.javafx.tk.quantum.QuantumToolkit.init(QuantumToolkit.java:221)
    6.  at com.sun.javafx.tk.Toolkit.getToolkit(Toolkit.java:205)
    7.  at com.sun.javafx.application.PlatformImpl.startup(PlatformImpl.java:209)
    8.  at com.sun.javafx.application.LauncherImpl.startToolkit(LauncherImpl.java:675)
    9.  at com.sun.javafx.application.LauncherImpl.launchApplicationWithArgs(LauncherImpl.java:337)
    10.  at com.sun.javafx.application.LauncherImpl.launchApplication(LauncherImpl.java:328)
    11.  at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    12.  at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    13.  at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    14.  at java.lang.reflect.Method.invoke(Method.java:498)
    15.  at sun.launcher.LauncherHelper$FXHelper.main(LauncherHelper.java:767)
    16. Caused by: java.lang.RuntimeException: Error initializing QuantumRenderer: no suitable pipeline found
    17.  at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.init(QuantumRenderer.java:94)
    18.  at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:124)
    19.  at java.lang.Thread.run(Thread.java:745)
    20. Exception in thread "main" java.lang.reflect.InvocationTargetException
    21.  at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    22.  at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    23.  at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    24.  at java.lang.reflect.Method.invoke(Method.java:498)
    25.  at sun.launcher.LauncherHelper$FXHelper.main(LauncherHelper.java:767)
    26. Caused by: java.lang.RuntimeException: No toolkit found
    27.  at com.sun.javafx.tk.Toolkit.getToolkit(Toolkit.java:217)
    28.  at com.sun.javafx.application.PlatformImpl.startup(PlatformImpl.java:209)
    29.  at com.sun.javafx.application.LauncherImpl.startToolkit(LauncherImpl.java:675)
    30.  at com.sun.javafx.application.LauncherImpl.launchApplicationWithArgs(LauncherImpl.java:337)
    31.  at com.sun.javafx.application.LauncherImpl.launchApplication(LauncherImpl.java:328)
    32.  ... 5 more
    @Cloud @Arbiter
    --- Double Post Merged, Feb 18, 2016, Original Post Date: Feb 14, 2016 ---
    I'm just running everything in 64bit java now.
     
  2. Best Answer:
    Post #2 by Arbiter, Feb 18, 2016
  3. SlashnHax

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  4. Arbiter

    Arbiter Mod Automation

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    I can't justify the time spent going out of my way fixing platform specific issues on Linux. You're on your own for this one. Report to JavaFX issue tracker if necessary.
     
  5. SlashnHax

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    The easy fix is just to use 64 bit java xD
    --- Double Post Merged, Feb 18, 2016, Original Post Date: Feb 18, 2016 ---
    From reading this ([JDK-8120519] Problems occures while FX application is starting - Java Bug System), it seems like it could be an issue due to a 32bit/64bit mix (trying to run javafx using 32bit on a 64bit machine?) and it looks like just using 64bit java is the "solution".
     

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