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Happened randomly [IMG]
Gg jagex @ not making a 64bit Windows client Sent using Tapatalk.
Would be useful, translates all coordinates in the Area with a given x/y delta. Somewhat the same as Coordinate#derive does but then for Areas.
Can you give me some kind of hint? I know models have a #render() method, but that requires a parameter Graphics2D to render to; but I can't seem...
Sharing is caring pretty please <3 Sent using Tapatalk.
Lol at the Soon Anyways I wanted to check if a flood filled area is working correctly by rendering the tiles to the client, any advice on how to...
I take it it's not possible since there are no APIs available, but asking anyway; is it possible to draw areas or gameobjects on screen like other...
That's exactly what's required to transform Windows into a development machine. #virtualboxlinux
Considering Windows a development environment is the same as considering rain a beverage.
@Party asked me to post this here; although I'm not experiencing any issues. [IMG]
I know that; but without my suggestion you would need to make a thread that runs this query let's say every 100ms, which seems resource intensive...