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Seems brilliant but stuck on second quest X marks the spot, can only manage 1:51m, would like a refund or some way to fix this please
amorphous
amorphous
I'm going to push a potential fix for X marks the spot, I was using a movement API that focused on accuracy and not speed. I'm guessing that it's adding a slight delay to each clue step if the quest is completing properly but its not meeting the time. Look for the next update 1.2.1 and see if that works!
New update resolved the issue with "X Marks the Spot", but can't complete in time, so it's an endless loop. Outside of that, it seems to do what it's supposed to, only got to the third quest in the order so can't verify. Has the potential to be 5/5
Didn't work. Got stuck on digging for a clue in X marks the spot. Session panel won't let me request a refund either
amorphous
amorphous
Give it a go now, should be fixed and I added the ability to reset a quest by pausing/resuming the bot!
Great bot, had issues with dragon slayer and after reaching out to the author he assured me it was fixed and will be working good with the next update. will try again with next update
did every quest great except dragon slayer cant complete gets stuck in dialogue besically left it running and ddint notice till i lost like 4 credits :(
amorphous
amorphous
This should be resolved as soon as the next update is reviewed, watch for the release of version 1.0.12 or later!
Great bot, got me Diamond in Cooks Assistent.
But He Had problems in the Champions guild while doing Dragon Slayer 1 and at the Door from the House Guy in Falador. You should also buy a few more runes for the Battles since you got a bit Cash left. Both Times i did the Quest it killed with His Last Chaos Rune.
amorphous
amorphous
Doors and dialogue should be fixed in version 1.0.12 or later, as soon as that's published. Thanks!
All quest listed work for tier platinum no problem.

Dragon Slayer however keeps stopping at random points. For example: dont open the door and keep redbox clicking the NPC behind it, another is randomly stop the conversation with the npc while keeping the chat open.
amorphous
amorphous
Thanks, I appreciate it. I'm working on adding fixes for the doors right now, and I pushed a potential fix for the npc dialogues last night. There's one specific npc interaction that has been problematic to deal with, but I'm pretty sure that should be resolved shortly!
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