Gotten 2 99's with this bot, however it was not a perfect journey. It will require patience setting up, and thorough testing from the user - there are many scenarios that could break the bot, or have perform actions that would alert any real player that you're botting (constant crashing other players, attempting to hop on aggro mobs, eating shaman spawns). The UI invites user error at times as well. This requires babysitting and task - tweaking as not all tasks are perfect. The bot author is not the best at receiving feedback if he cannot "recreate" the scenario and doesn't always have the appropriate exception handling in place, however still constructed a solid bot. Just not at the same quality as Cuppa, Mike, or Mate bots, but I recommend giving it a try.
>An easy fix could be implemented to avoid this
I don't tell you how to do your job, you don't tell me how to do mine. If I remember correctly you repeatedly and relentlessly posted less-than-useful messages in my server which I started off acknowledging but it was futile to keep doing so. I even said that I have plans to replace the traversal soon, hence why I wasn't giving you the 1-on-1 attention you were looking for with this issue.
As of 3.15.0 I have replaced the old traversal system with RuneMate's Pathfinder system which may solve the majority of these issues. I'm working through any outstanding issues and actively fixed them
World hopping settings will always be a pain, how is the bot meant to behave when you're under attack but it needs to hop? It has no concept of what a safe zone is... I do what I reasonably can to avoid issues, but the bot isn't a human and can't think like one.