Welcome!

By registering with us, you'll be able to discuss, share and private message with other members of our community.

Sign up now!
  1. phl0w

    RuneMate V1.0.0 - Beta 59

    Good stuff
  2. phl0w

    If your bot's mouse becomes slow after restarting it..

    When there are no .bio files in the cache, the bot will work fine. When I close the bot, I assume the bot saves the mouse settings in those .bio files. So when I restart the bot, there will be .bio files and those .bio files make it so that the script becomes very slow.
  3. phl0w

    If your bot's mouse becomes slow after restarting it..

    Run RuneMate using the following .bat (batch) code, it automatically resets the bot's cache for mouse settings which in turn fixes the slow mouse. @echo off title Start script if exist %USERPROFILE%\RuneMate\Cache\*.bio del %USERPROFILE%\RuneMate\Cache\*.bio java -jar RuneMate.jar pause...
  4. phl0w

    hey

    im phl0w some of u might know me from powerbot or maybe from before powerbot when i was called flow sup
  5. phl0w

    Interacting/Clicking GameObject and Walking not working or very slow

    I forgot to post source code. This is my Chop class: http://paste.strictfp.com/41026
  6. phl0w

    Interacting/Clicking GameObject and Walking not working or very slow

    Hi all, I'm in the middle of writing a woodcutting script since no other script does what I want it to do however I'm running in to some issues. When I restarted the bot because I made a change to the manifest it stopped working properly and it's now very slow or not working. It used to be...
  7. phl0w

    MaxiChickenKiller [Deleted]

    It was working perfectly for me yesterday, the task system was working fine. But today it doesn't do anything, not even attack the chickens.
  8. phl0w

    Actor#getInteractingEntity vs getTarget

    I don't see what the problem is with keeping it #getInteractingEntity? 1: You are calling getInteractingEntity on an Actor, anyone with half a brain would understand that it is an one way interaction (a player can be attacked by a npc but that doesn't mean the player is interacting with the...
Top