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Alpha Air Orb Runner [Deleted]

Discussion in 'Bot Support & Feedback' started by Aria, Apr 13, 2019.

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  1. Aria

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    Aria submitted a new resource:

    Alpha Air Orb Runner - The most efficient Air Orb running bot!

    Read more about this resource...
     
    #1 Aria, Apr 13, 2019
    Last edited by a moderator: Apr 22, 2019
  2. Aria

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  3. abbbas

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    Does this have a break handler?
     
  4. Aria

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    No
    Automatic break handlers don't have a noticeable impact on ban rates.
     
  5. abbbas

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    Do you have any stats to prove that?
     
  6. Aria

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    I did a massive amount of goldfarming back in 2017 and found that having my bots take breaks had no impact on the ban rate.
     
  7. ameerjn

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    this bot is very helpful and works very smooth
    however; frequently the bot enters the wilderness gate then exits and repeats(not human like action)
    and sometimes it reaches the trap door, goes back to the bank then back again to the trap door ....
     
  8. Aria

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    Do you have the Wilderness warning disabled?
    Also, I haven't ever experienced any issues with the bot walking back to the bank after getting to the trap door. I've seen the bot sometimes misclick and walk outside the building, which will be dealt with in the next update.
     
  9. Aria

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  10. ameerjn

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    This script bot is my favorite so far, it has a lot of potential and it's well built...
    I tested the bot after the 1.11v update...
    and I babysitted it for 2 straight hours and that's what I came up with:
    *major issues were with teleporting after done with charging- occurs 2 out of 3 trips (clicks on the worn equipment tab) and just stand there.
    * the wilderness gate still glitchy with my settings- it enters, exits renter and then move to the next door- occurs 3 out 5 trips
    *does not go to the bank after teleport and go directly to the trapdoor before banking- occurs 1 out of 5 trips( only after 1.11v)

    The part from climbing down trap door untill charging orb is smoother than human gameplay (Y)!
    the second part from Teleporting, bank and starting new run is problematic
    if the bot runs smooth for you for long runs 4+ hours of runtime maybe you update what's the exact settings you have on your RS acc

    PS, once this script bot work support summoning creatures for inv it will easily worth .15$/hour
     
  11. Aria

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  12. zamorak96

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    00:07:05 DEBUG Attempting to hover Coordinate.Minimap(3104, 9909, 0) since the target of InteractablePoint(984, 282) is less then 4 pixels away.
    00:07:05 DEBUG Attempted to hover Coordinate.Minimap(3104, 9909, 0) since InteractablePoint(984, 282) was less than 4 pixels away (success: false)
    00:07:05 DEBUG We're not hovering Coordinate.Minimap(3104, 9909, 0) according to Interactable#isHovered() but our position does equal the desired target.
    00:07:05 INFO (00:07:05) Walking to Air Obelisk (RS3)
    00:07:05 INFO (00:07:05) Walking to first door
    00:07:06 INFO (00:07:05) Walking to Air Obelisk (RS3)
    00:07:06 INFO (00:07:05) Walking to first door
    00:07:07 INFO (00:07:06) Walking to Air Obelisk (RS3)
    00:07:07 INFO (00:07:06) Walking to first door
    00:07:08 INFO (00:07:07) Walking to Air Obelisk (RS3)
    00:07:08 INFO (00:07:07) Walking to first door
    00:07:08 INFO (00:07:08) Walking to Air Obelisk (RS3)
    00:07:08 DEBUG Resetting failure count
    00:07:08 INFO (00:07:08) Gently opening the door
    00:07:08 DEBUG Opening door: Metal door [3104, 9909, 0]
    00:07:09 DEBUG Attempting to hover Metal door [3104, 9909, 0] since the target of InteractablePoint(714, 491) is less then 4 pixels away.
    00:07:09 DEBUG Attempted to hover Metal door [3104, 9909, 0] since InteractablePoint(714, 491) was less than 4 pixels away (success: false)
    00:07:09 DEBUG We're not hovering Metal door [3104, 9909, 0] according to Interactable#isHovered() but our position does equal the desired target.
    00:07:09 DEBUG Failed to interact with door - Fails: 1
    00:07:10 INFO (00:07:09) Walking to Air Obelisk (RS3)
    00:07:10 INFO (00:07:09) Gently opening the door
    00:07:10 DEBUG Opening door: Metal door [3104, 9909, 0]
    00:07:11 DEBUG Hovered Metal door [3104, 9909, 0] on the first attempt.
    00:07:11 DEBUG Hovered MenuItem{2 : "Open" : "Metal door" : Metal door [3104, 9909, 0]} on the first attempt.
    00:07:12 INFO (00:07:12) Walking to Air Obelisk (RS3)
    00:07:12 INFO (00:07:12) Walking to second door
    00:07:13 DEBUG Attempting to hover Coordinate.Minimap(3131, 9918, 0) since the target of InteractablePoint(1034, 346) is less then 4 pixels away.
    00:07:13 DEBUG Attempted to hover Coordinate.Minimap(3131, 9918, 0) since InteractablePoint(1034, 346) was less than 4 pixels away (success: true)
    00:07:14 INFO (00:07:14) No exp gained in the last 5 minutes!
    00:07:19 INFO No exp gained in the last 5 minutes!




    It stops by itself for some reason
     
  13. Aria

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    This resource has been removed and is no longer available for download.
     
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