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Alpha Granite Miner [Deleted]

Discussion in 'Bot Support & Feedback' started by Eagles13, Oct 10, 2014.

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  1. HitchThoseCocks

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    Have you tried adding withdrawing signs of porter from the bank?
     
  2. tvojamatkarecords

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    It keeps teleporting me to mine and then back to burthrope without minning.
     
  3. HitchThoseCocks

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    Make sure you have waterskins or a water tiara
     
  4. muDrlantik

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    I had the setup with water tiara but it keeps teleporting me in and out. When I use water skin method then it works
     
  5. CurtisM

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    Just says walking to bank and stands at the loadstone...
     
  6. Eagles13

    Eagles13 The only thing Alpha about me is my bots

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    I'll look into this.
     
  7. Eagles13

    Eagles13 The only thing Alpha about me is my bots

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    Everything is working absolutely fine for me. I'm not sure what the problem is. If you guys can post details of how you have the miner set up then I might be able to help.
     
  8. CurtisM

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    Can I add the drops to action bar?
     
  9. Eagles13

    Eagles13 The only thing Alpha about me is my bots

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    Powermining does not support the actionbar.
     
  10. Timepiece

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    For some reason when i click powermine, it will mine until i'm full - and then try and teleport to burthorpe? Any idea why it does this on powermining mode?
     
  11. Eagles13

    Eagles13 The only thing Alpha about me is my bots

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    This script bot needs a re-write. I'll look into this, fix it, and then probably re-write most of it.
     
  12. Fontkodo

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    It keeps spam clicking on Sign of the porter IV's even though it's already wearing one, doesn't happen with other signs I don't think. @Eagles13
     
  13. Manager

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    Would be nice if you update the script bot, it's awesome but has the problems of wanting to TP back to burth lode
     
  14. Eagles13

    Eagles13 The only thing Alpha about me is my bots

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    Yeah, it really does need a complete re-write. It was one of my first bots. ETA is probably about a week. I've just finished Urn support for JCrafter, now I'm just finishing the initial release of JDragons, then I'll push a major update. After that, I'll probably re-write JGraniteminer.
     
  15. Jesse

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    Blue dragons should work now?

    Keep seeing all the guys with 300 total level but 90+ combat stats. Finally be one of those guys now ahhah
     
    Manager likes this.
  16. Manager

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    All sounds awesome!
    If you need testing done just contact me.
     
  17. Jesse

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    +1 me too
     
  18. kristiaan

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    Is it possible that signs of porters are not working..or working yet?
    It keeps clicking the next sign, while there is already one active :p
     
  19. synntax

    Joined:
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    Keep getting this after it runs for awhile/

    java.lang.IndexOutOfBoundsException: Index: 5, Size: 5
    at java.util.ArrayList.rangeCheck(Unknown Source)
    at java.util.ArrayList.get(Unknown Source)
    at com.alpha.api.framework.ui.paint.tabs.Tab.render(Tab.java:56)
    at com.alpha.api.framework.ui.paint.PaintComponent.render(PaintComponent.java:102)
    at com.alpha.api.framework.ui.paint.tabs.TabPane.render(TabPane.java:119)
    at com.alpha.api.framework.ui.paint.PaintComponent.render(PaintComponent.java:102)
    at com.alpha.api.framework.ui.paint.Frame.render(Frame.java:59)
    at com.alpha.api.framework.ui.paint.Frame.onPaint(Frame.java:115)
    at com.runemate.game.api.script bot.framework.core.EventDispatcher.process(uob:37)
    at app.xM.paintComponent(esb:1612)
    at javax.swing.JComponent.paint(Unknown Source)
    at javax.swing.JComponent.paintChildren(Unknown Source)
    at javax.swing.JComponent.paint(Unknown Source)
    at javax.swing.JLayeredPane.paint(Unknown Source)
    at javax.swing.JComponent.paintChildren(Unknown Source)
    at javax.swing.JComponent.paintToOffscreen(Unknown Source)
    at javax.swing.RepaintManager.paint(Unknown Source)
    at javax.swing.JComponent.paint(Unknown Source)
    at java.awt.GraphicsCallback$PaintCallback.run(Unknown Source)
    at sun.awt.SunGraphicsCallback.runOneComponent(Unknown Source)
    at sun.awt.SunGraphicsCallback.runComponents(Unknown Source)
    at java.awt.Container.paint(Unknown Source)
    at java.awt.Window.paint(Unknown Source)
    at javax.swing.RepaintManager$4.run(Unknown Source)
    at javax.swing.RepaintManager$4.run(Unknown Source)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
    at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
    at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
    at javax.swing.RepaintManager.prePaintDirtyRegions(Unknown Source)
    at javax.swing.RepaintManager.access$1300(Unknown Source)
    at javax.swing.RepaintManager$ProcessingRunnable.run(Unknown Source)
    at java.awt.event.InvocationEvent.dispatch(Unknown Source)
    at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
    at java.awt.EventQueue.access$500(Unknown Source)
    at java.awt.EventQueue$3.run(Unknown Source)
    at java.awt.EventQueue$3.run(Unknown Source)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
    at java.awt.EventQueue.dispatchEvent(Unknown Source)
    at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
    at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
    at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
    at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
    at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
    at java.awt.EventDispatchThread.run(Unknown Source)
     
  20. itsghostgaming

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    Good script bot, have been running for a few days now. When i click start on the GUI the status of the bot remains at Starting... and won't move. Is this because of the update?
     
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