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Celestial Firemaker [Deleted]

Discussion in 'Bot Support & Feedback' started by Savior, Dec 13, 2014.

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  1. CurtisM

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    Shinji,

    The script bot runs flawlessly for about 20 minutes F2P g.e bonfires and maples for about 20 minutes. Then, goes to lobby and sits while script bot runs. Seems to run longer P2P magics, g.e bonfires.
     
  2. CurtisM

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    script bot does not run at all anymore, g.e south west, maples. Works fine for a little bit p2p magics.
     
  3. Savior

    Savior Java Warlord

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    What happens, is there any exception?
     
  4. CurtisM

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    No, just goes to lobby and sits.

    Had an error before but I sent them in.
     
  5. Fontkodo

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    If it is a few tiles away from the bank booth it always steps on the same tile at GE when banking, this is possibly extremely detectable by Jagex.

    They might see:

    Puts logs in fire at GE at coord (3011, 1234) -> Walks to tile at (3010, 1234) -> Clicks banker at (3008, 1234)
    Puts logs in fire at coord (3005, 1230) -> Walks to tile at (3010, 1234) -> Clicks banker at (3008, 1234)

    I'm sure with a fairly simple system they could find a pattern. Randomize the tile it walks on to skew the system a little and also don't run to that specific tile if the bank is already in view.
     
  6. Savior

    Savior Java Warlord

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    Actually it it isnt that detectable, as this is the shortest distance possible for bonfire making and a lot of players use that.
    But i could probably randomize the tile
     
  7. roflcopter19

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    Seems to work best in EOC. In legacy it gets stuck alot.
     
  8. Geashaw

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    Perhaps stimulate some sort of 'Oh darn, I clicked on the tile next to it' mistake pattern xD
     
  9. roflcopter19

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    When at the bank at the G.E. it clicks on the log to add it to the bondifre, when walking to the fire takes longer then 1 second it clicks it again. It does this all the time therefor making the script bot really easy to detect.
     
  10. Tim

    Tim

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    It wont claim fire spirit rewards. Not sure if it was mentioned. But for me it won't do em.


    edit/ Just noticed i had a problem where it accidentally clicked the quest button or something and just sat there unable to get back to the backpack.
     
    #30 Tim, Jan 23, 2015
    Last edited: Jan 23, 2015
  11. Savior

    Savior Java Warlord

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    Hm actually it should claim the reward. Does this happen always?
     
  12. Tim

    Tim

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    It seems to be working now. but yesterday i watched about 2-3 or so not get picked up.
     
  13. Tim

    Tim

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    I seem to get this error fairly often today.

    java.lang.IllegalStateException: Expected a numerical value for Client.minimapOffset but instead we received null
    at a.Zn.char(heb:158)
    at a.Zn.char(heb:27)
    at a.Zn.char(heb:225)
    at a.on.char(pub:137)
    at a.on.char(pub:154)
    at com.runemate.game.api.hybrid.Projection.coordinateToMinimap(oqb:247)
    at com.runemate.game.api.hybrid.location.Coordinate$MinimapCoordinate.isVisible(trb:427)
    at com.runemate.game.api.hybrid.location.navigation.basic.BresenhamPath.getNext(ytb:230)
    at com.runemate.game.api.hybrid.location.navigation.basic.BresenhamPath.step(ytb:220)
    at com.runemate.game.api.hybrid.location.navigation.Path.step(vwb:123)
    at com.runemate.game.api.hybrid.location.navigation.Path.step(vwb:113)
    at productions.coconut.firemaker.tasks.light.Bonfire.execute(Bonfire.java:58)
    at productions.coconut.api.TaskScript$$Lambda$394/519071600.accept(Unknown Source)
    at java.util.stream.ForEachOps$ForEachOp$OfRef.accept(Unknown Source)
    at java.util.stream.ReferencePipeline$2$1.accept(Unknown Source)
    at java.util.ArrayList$ArrayListSpliterator.forEachRemaining(Unknown Source)
    at java.util.stream.AbstractPipeline.copyInto(Unknown Source)
    at java.util.stream.AbstractPipeline.wrapAndCopyInto(Unknown Source)
    at java.util.stream.ForEachOps$ForEachOp.evaluateSequential(Unknown Source)
    at java.util.stream.ForEachOps$ForEachOp$OfRef.evaluateSequential(Unknown Source)
    at java.util.stream.AbstractPipeline.evaluate(Unknown Source)
    at java.util.stream.ReferencePipeline.forEach(Unknown Source)
    at productions.coconut.api.TaskScript.onLoop(TaskScript.java:32)
    at com.runemate.game.api.script bot.framework.LoopingScript.run(zpb:138)
    at com.runemate.game.api.script bot.framework.AbstractScript.start(ftb:160)
    at a.aI.run(hlb:7)
     
  14. Jesse

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    Not working just stands around waiting to open the bank.
     
  15. Tim

    Tim

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    Not sure if it's been address yet but i seem to have a problem when doing bonfires at the GE. Some times it clicks the friends chat and then gets stuck without being able to use the backpack? I found i had to click the little edit button on the game to hide all those. And then about 10 mins ago i watched my guy run all the way to the fairy ring, stop then run back to the GE lol.
     
  16. Savior

    Savior Java Warlord

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    Never seen that... To prevent it from opening the friends chat, just open this window at another location: http://puu.sh/ffMzH/82282effa6.jpg
    It will the not overlay the inventory
     
  17. Jesse

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  18. EpicBas

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    Clicks on the bonfire text instead of the icon so it doesn't work.
    Could you also add the big bonfire in prifdinnas.
     
  19. Dryrr

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    this,
    please can some1 fix this? xD since the other bots are also not working :/
     
  20. Defeat3d

    Defeat3d Primate

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    @Savior is at a football match atm. He'll get to it when he's back, or maybe tomorrow.
     
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