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Celestial Hunter BETA [Deleted]

Discussion in 'Bot Support & Feedback' started by Defeat3d, Sep 15, 2015.

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  1. dog_

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    [​IMG]
    Works great, just one thing I noticed. It will misplace traps once in a while and not loot them. This also makes the script bot think it has less traps placed and it will attempt to place another
    Also can you add protean trap support please?

    edit: wrong thread...
     
    #41 dog_, Sep 25, 2015
    Last edited: Sep 25, 2015
  2. KingSwapV2

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    @dog_ That happens to the main version of Celestial hunter, it accidently lays trap on the uncolored part and it thinks it laid less traps and it's just bugged. I can barely get 600 red chimps per 8 hours :l , @Defeat3d pls fix this bruh, thanks alot
     
    dog_ likes this.
  3. mexcian 301

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    15 hour proggy only lost 2 traps
     

    Attached Files:

  4. Defeat3d

    Defeat3d Primate

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    Any idea how you lost the traps?
     
  5. mexcian 301

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    it lost one by lagging and it moved out of the area and placed the 5th trap outside of the designated 5 areas and spam clicked a new trap until one fell over because of the 5 trap max limit. as for the second i have no clue
     
  6. Defeat3d

    Defeat3d Primate

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    Ah, so RS3 I assume. Looking to fix that up soon.

    Thanks for testing. <3
     
  7. mexcian 301

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  8. Jesse

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    I get this on start up - Choosing Cross/Plus

    java.lang.IllegalStateException: Expected a numerical value for Skill.currentLevel but instead we received null (RS3: 1223da8b)
    at app.Ao.this(jsb:243)
    at app.Ao.this(jsb:11)
    at app.NO.this(dec:100)
    at com.runemate.game.api.hybrid.local.Skill.getCurrentLevel(bdc:129)
    at productions.celestial.bots.hunter.v3.Hunter.try(y:174)
    at productions.celestial.bots.hunter.v3.Hunter.try(y:119)
    at com.sun.javafx.application.PlatformImpl.lambda$null$174(Unknown Source)
    at java.security.AccessController.doPrivileged(Native Method)
    at com.sun.javafx.application.PlatformImpl.lambda$runLater$175(Unknown Source)
    at com.sun.glass.ui.InvokeLaterDispatcher$Future.run(Unknown Source)
    at com.sun.glass.ui.win.WinApplication._runLoop(Native Method)
    at com.sun.glass.ui.win.WinApplication.lambda$null$149(Unknown Source)
    at java.lang.Thread.run(Unknown Source)
     
  9. ozdev

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    Does it still bury bones by mistake? Can i use w/o being in fear
     
  10. Xanduney

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    [​IMG]

    Working like a charm at grenwalls :)
     
  11. Travis Ugbelase

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    java.lang.NullPointerException
    at rm.nUl.else(n:71)
    at rm.nuL.execute(n:299)
    at com.runemate.game.api.script bot.framework.task.TaskScript.onLoop(crb:3)
    at com.runemate.game.api.script bot.framework.LoopingScript.run(pwb:161)
    at com.runemate.game.api.script bot.framework.AbstractScript.start(ctb:192)
    at app.Kl.run(bsb:208)

    Starts and works for about a minute or so then closes and gives this error. Happened 4 times now.
     
  12. Defeat3d

    Defeat3d Primate

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    @Cloud
    --- Double Post Merged, Oct 2, 2015, Original Post Date: Oct 2, 2015 ---
    It's not by mistake, I just need to add an option to drop them instead. :p
     
  13. Xanduney

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    Pretty sure its something to do with the switching tabs on the paint :)
     
  14. Defeat3d

    Defeat3d Primate

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    What?
     
  15. Travis Ugbelase

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    Another set of error messages
    [Hide] java.lang.IllegalArgumentException: Color parameter outside of expected range: Red Green
    at java.awt.Color.testColorValueRange(Unknown Source)
    at java.awt.Color.<init>(Unknown Source)
    at rm.coM2.render(pb:91)
    at rm.com2.render(wb:111)
    at rm.cOm4.render(cb:44)
    at rm.coM4.render(zb:28)
    at rm.coM4.onPaint(zb:55)
    at com.runemate.game.api.script bot.framework.core.EventDispatcher.process(psc:117)
    at app.pn.final(hsb:18629)
    at app.pn.paint(hsb:21567)
    at javax.swing.RepaintManager$4.run(Unknown Source)
    at javax.swing.RepaintManager$4.run(Unknown Source)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
    at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
    at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
    at javax.swing.RepaintManager.prePaintDirtyRegions(Unknown Source)
    at javax.swing.RepaintManager.access$1200(Unknown Source)
    at javax.swing.RepaintManager$ProcessingRunnable.run(Unknown Source)
    at java.awt.event.InvocationEvent.dispatch(Unknown Source)
    at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
    at java.awt.EventQueue.access$500(Unknown Source)
    at java.awt.EventQueue$3.run(Unknown Source)
    at java.awt.EventQueue$3.run(Unknown Source)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
    at java.awt.EventQueue.dispatchEvent(Unknown Source)
    at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
    at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
    at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
    at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
    at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
    at java.awt.EventDispatchThread.run(Unknown Source) [Hide]


    Yeah i think the problem occurs when i switch tabs on the paint too, I attempted to use the script bot again and it happened exactly that way. Was on the first tab then once i switched to the second tab it closed.
     
  16. Defeat3d

    Defeat3d Primate

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    Fixed for next push.
     
  17. Cloud

    Cloud Engineer

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    Yes?
     
  18. Mkl

    Mkl

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    I don't know if you already fixed this but when it's laying a trap (rs3 chins) it will click on the next activity while its still laying the trap thus having a 3 second delay after finishing the trap
     
  19. ozdev

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    Yeah I was going to mention that (going off what mki said), you should add a wait timer, for picking up traps, laying traps, etc. IDK if its anything simular, but I have a private thieving guild bot which black jacks, and the author wrote it so it knows the game ticks it takes to knock him down, and to thiev, how long each thiev action takes, and how long he will stay knocked down, also how long you get stunned for, this is all to prevent wasteless clicking, and create a smooth flow. IDK if its the same for hunter or not, but just thought I'd throw an idea your way!

    Bots working great for chins overall, averaging 55k xp/hr at level 80
     
  20. Defeat3d

    Defeat3d Primate

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    I know exactly what to do, now I have to find the time and energy to do it. :p The reason the issue is there because it's non-existant on OSRS, which I wrote it on.
     
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