Resolved Clouse inaccuracy for menu options

Discussion in 'Client & Site Support' started by Infinite Inferno, Oct 3, 2014.

  1. Can an additional filter be added that makes Clouse more accurate on open menu options? I have noticed using @red 's divination script bot that it has to exit the menu 3-4 times before it can successfully convert the memory into xp. While i am all for mistakes being made on mouse clicks if fatigue of player can be incorporated, i don't think a user would misclick on a menu option when it was open 3-4 times. @Arbiter @Cloud
     
  2. @Cloud this can be fixed by using an additional filter when dealing with Menu. The most accurate way of handling it would be to make sure both the x and y coordinates of all the points in the normalized curve are between 0 and 1. Since this can get computationally heavy it may be worthwhile to cache it.
     
  3. We've made it so that movements are somewhat more direct (it will still take time to propogate through the database). It's not meant to be a 100% accurate thing because that's not what we want, however it'll make it work more often.
     
  4. Still not good enough for Menus.
     
  5. @Cloud
     
  6. Resolved in beta 51. It does still occasionally close it however it's uncommon and it's desired behavior.
     

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