Hey Cuppa, noticing the node issue quite frequently now - my last run it saw a room full of fishing nodes and decided to continue running around looking for more, found another room with 3 nodes, fished one, teleported to main room (guessing timer was too low at this point), created everything, cooked the fish, then just left the gauntlet.
It had more than ample time and would’ve completed the run easily had it just fished where it found 3 untouched nodes the first time, but it just ran away and searched for more.
The not noticing nodes is quite a frustrating issue since each run is costing around 5 cents and when it fails it’s quite frustrating to see.
Hoping you’d be able to do a bit more testing on this as even spending 1h I’m noticing it happening often - I only really run the bot one hour at a time