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Resource Dynamic Object Data

Joined
Mar 26, 2014
Messages
33
This link contains a dumped text format of what should be most of the dynamic objects in the game as well as the varp information used to select the current local definition
http://puu.sh/hYXJm/7210dd60bf.txt

Example Format: Abbysal Shortcut
Code:
Dynamic Object: GameObject{x=3041, y=4811, level=0, id=7142, name=null, type=10, rotation=0}
     - VarBit{varpId=3148, minBitIndex=18, maxBitIndex=29}
     - Children
         - 0 -> ObjectComposite{id=7156, name='Blockage', actions=[null, null, null, null, null, Examine]}
         - 1 -> ObjectComposite{id=7158, name='Rock', actions=[Mine, null, null, null, null, Examine]}
         - 2 -> ObjectComposite{id=7161, name='Tendrils', actions=[Chop, null, null, null, null, Examine]}
         - 3 -> ObjectComposite{id=7165, name='Boil', actions=[Burn-down, null, null, null, null, Examine]}
         - 4 -> ObjectComposite{id=7168, name='Eyes', actions=[Distract, null, null, null, null, Examine]}
         - 5 -> ObjectComposite{id=7164, name='Gap', actions=[Squeeze-through, null, null, null, null, Examine]}
         - 6 -> ObjectComposite{id=7154, name='Passage', actions=[Go-through, null, null, null, null, Examine]}
         - 7 -> ObjectComposite{id=7164, name='Gap', actions=[Squeeze-through, null, null, null, null, Examine]}
         - 8 -> ObjectComposite{id=7168, name='Eyes', actions=[Distract, null, null, null, null, Examine]}
         - 9 -> ObjectComposite{id=7165, name='Boil', actions=[Burn-down, null, null, null, null, Examine]}
         - 10 -> ObjectComposite{id=7161, name='Tendrils', actions=[Chop, null, null, null, null, Examine]}
         - 11 -> ObjectComposite{id=7158, name='Rock', actions=[Mine, null, null, null, null, Examine]}
         - 12 -> ObjectComposite{id=7159, name='Rock', actions=[null, null, null, null, null, Examine]}
         - 13 -> ObjectComposite{id=7160, name='Broken rock', actions=[null, null, null, null, null, Examine]}
         - 14 -> ObjectComposite{id=7162, name='Tendrils', actions=[null, null, null, null, null, Examine]}
         - 15 -> ObjectComposite{id=7163, name='Chopped tendrils', actions=[null, null, null, null, null, Examine]}
         - 16 -> ObjectComposite{id=7166, name='Boil', actions=[null, null, null, null, null, Examine]}
         - 17 -> ObjectComposite{id=7167, name='Boil', actions=[null, null, null, null, null, Examine]}
         - 18 -> ObjectComposite{id=7169, name='Eyes', actions=[null, null, null, null, null, Examine]}
         - 19 -> ObjectComposite{id=7170, name='Eyes', actions=[null, null, null, null, null, Examine]}
         - 20 -> ObjectComposite{id=-1, name='null', actions=[null, null, null, null, null, Examine]}
 
Last edited:
Engineer
Joined
Jul 28, 2013
Messages
2,776
It's worth mentioning that calling def.getLocalState will return the local definition in the runemate api.
 
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