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Mikes Alchemical Hydra

Joined
Jan 13, 2025
Messages
6
I can implement that but I'm just concerned about how to structure it setting wise. I think it would need to be three new settings
1. Change loadout past health threshold (e.g ruby -> diamond bolt)
2. Health threshold
3. Loadout

So basically your main loadout is ruby bolts, then you tick this setting, set this loadout as diamond bolts. I'm not sure how intuitive that is
Could it just be one tickbox like the slaughter (switch to diamond dragon bolts at 50% health) sort of thing? and then it just switches them from the invent like the slaughter does?
 
Joined
Nov 28, 2015
Messages
3,613
Could it just be one tickbox like the slaughter (switch to diamond dragon bolts at 50% health) sort of thing? and then it just switches them from the invent like the slaughter does?
Nah, some people might use a dragon cbow, but still want to use regular diamond (e)'s instead of dragon diamond (e)'s. Have to let the user be able to pick, and it may just be a ruby > broad bolt switch
 
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