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QuickHerblore Lite 1.0.39

Quick and effortless way to level your Herblore!

  1. Hyperion

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    Alright, should be fixed with next update.
     
  2. dogetrix

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    Could you also check out the long delay issue after clicking the bank preset? The bot does nothing for ~5 seconds after withdrawal. It seems like it would increase efficiency a fair bit. Thanks
     
  3. Hyperion

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    Just pushed an update for GE banking. This will be done with an update after this one.
     
  4. Hyperion

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    Blackfire223 likes this.
  5. dogetrix

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    Also noticed that when I clicked "Change Bot Settings" the UI just vanished.

    edit: perhaps add camera rotations every 20-30 minutes? I doubt legit AFKers keep the camera stationary for so many hours without a boredom rotation/mistap on the keyboard.
     
    #25 dogetrix, Aug 5, 2017
    Last edited: Aug 5, 2017
  6. hao2my

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    Hey man, first of all, what an awesome bot you've made here. Running in on RS3

    It ran smooth for the first 45 mins.

    I ran into two problems however

    1. When i try to modify settings after running the bot, the bot interface just disappears. I had to re-run it again.

    2. After 1hr 30 mins or so of making unfinished potions with the portable. It gets stuck at the potion making window, not moving at all.

    I'm not sure what other details you need but let me know if you need anymore info.

    Cheers!
     
  7. altscape

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    Going to be doing some testing with this over the next few days. So far I'm really really impressed. Speed is reasonable, selection of options is amazing - pretty sure you have every herb/unfinished/finished potion combo possible on this thing.

    Will report back with any bugs, so far I've tested some unf and finished potions and it's going amazing.

    Any plans to go premium? Just curious. Thanks!
    --- Double Post Merged, Aug 6, 2017, Original Post Date: Aug 6, 2017 ---
    The bot was making finished potions just fine. I tried to set it to make unfinished ranarr potions, and it was getting stuck after clicking the herb and the vial. It wouldn't continue to press make all.

    Log:
    00:00:00 INFO Logger Initialised - this log file can be found at C:\Users\james\ - Pastebin.com
     
  8. Hyperion

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    I'm assuming you're using Windows operating system? For some reason switching back to bot settings doesn't work there. I'm looking for a fix for it.

    More of this kind pattern-breaking code will be released soon.
    1. It's a known issue on Windows machines.

    2. What potion were you making? Did the bot still run? It could be just that the client was unable to interact for some reason. Please post the log if you still have it.

    Speed will be further improved with next update.

    I'll look into the ranarr's unf potions issue. Does it happen every time?
     
  9. altscape

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    Just tried toadflax unfinished after a full restart and it's still hanging on the make all window. Not sure why, it mouse hovers the option then just freezes up until you get 5 minute logged.

    Happens every time. Weird because it worked fine earlier.
     
  10. Hyperion

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    It's probably the client bugging it. Try restarting the RM and game client, and try again. Is this RS3 or OSRS?
     
  11. altscape

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    OSRS, pretty sure I restarted. Will try it again shortly, I'll do a full system restart then try from scratch.
     
  12. Hyperion

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  13. hao2my

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    Was making lantadyme potions. The bot still ran. I don't know which log it was so I can't provide them at the moment unfortunately. I will provide logs if it occurs again.

    Also after the update you released today, it hasn't happened again.

    The only thing I experience is the slow proggy with portables (world 84 RS3 Combat Academy) There's less mouse hesitation but I'm going about 1256 potions per hour. Not sure if it tallies with what you've gotten on your tests.
     
  14. altscape

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    Hey, just so you know unf potions are definitely broken. Pauses on the how many do you wish to make? screen.
     
  15. Hyperion

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    Seems to work fine on my end. Can you please post the bots log after it gets stuck?
    Screen Shot 2017-08-07 at 15.46.28.png
     
  16. altscape

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    00:00:00 INFO Logger Initialised - this log file can be found at C:\Users\james\ - Pastebin.com

    It did 2 inventories fine, then stopped.

    Stopped and started again, this time it was fine. Seems to be intermittent - perhaps the log will help.

    EDIT: Stuck again at 78 made. 00:00:00 INFO Logger Initialised - this log file can be found at C:\Users\james\ - Pastebin.com
    --- Double Post Merged, Aug 7, 2017, Original Post Date: Aug 7, 2017 ---
    Tried to start it again, got this two times in a row, I wonder if this is related?

    [​IMG]

    Details say:
    Code (Text):
    1.  
    2. java.lang.NullPointerException
    3.     at nul.iiiiiiiIIiIiI.else(xxa:220)
    4.     at nul.iiiiiiiIIiIiI.<init>(xxa:209)
    5.     at nul.IiiIIiiIiiIII.<init>(uhb:142)
    6.     at nul.IIiIIiiIiIIiI.<init>(ufb:125)
    7.     at nul.iIiIiiiIIiIII.else(cgb:24299)
    8.     at io.socket.client.Socket.onack(oeb:2090)
    9.     at io.socket.client.Socket.onpacket(oeb:7803)
    10.     at io.socket.client.Socket.access$100(oeb:171)
    11.     at io.socket.client.Socket$2$2.call(oeb:214)
    12.     at io.socket.emitter.Emitter.emit(hl:107)
    13.     at io.socket.client.Manager.ondecoded(ek:414)
    14.     at io.socket.client.Manager.access$1600(ek:8)
    15.     at io.socket.client.Manager$7.call(ek:8307)
    16.     at io.socket.emitter.Emitter.emit(hl:107)
    17.     at io.socket.parser.Parser$Decoder.add(mh:119)
    18.     at io.socket.client.Manager.ondata(ek:16100)
    19.     at io.socket.client.Manager.access$1000(ek:8)
    20.     at io.socket.client.Manager$2.call(ek:3714)
    21.     at io.socket.emitter.Emitter.emit(hl:107)
    22.     at io.socket.engineio.client.Socket.onPacket(oeb:17262)
    23.     at io.socket.engineio.client.Socket.access$1000(oeb:21)
    24.     at io.socket.engineio.client.Socket$5.call(oeb:4593)
    25.     at io.socket.emitter.Emitter.emit(hl:107)
    26.     at io.socket.engineio.client.Transport.onPacket(qab:224)
    27.     at io.socket.engineio.client.Transport.onData(qab:69)
    28.     at io.socket.engineio.client.transports.WebSocket.access$100(rj:157)
    29.     at io.socket.engineio.client.transports.WebSocket$2$2.run(rj:137)
    30.     at io.socket.thread.EventThread$2.run(fya:201)
    31.     at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142)
    32.     at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
    33.     at java.lang.Thread.run(Thread.java:745)
    34.  
     
  17. Hyperion

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    Interacting with portables is an issue with client interaction. I've noticed it happening a few times as well. The problem is the client looks for action index in the menu, and since there are so many players in the same spot, the index can be off-screen and the bot thinks it's unable to interact. Currently working with Cloud to resolve this.



    I guess I'll write my own component interaction method and see if it solves this issue.

    The second one you posted is an issue with the client, nothing I can do about it.
     
  18. Hyperion

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  19. altscape

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  20. Hyperion

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    I don't know what else to do to fix this issue for you at this time, sorry! I've noticed the same thing happening occasionally while banking so I'm thinking it could be client related. I'll keep you posted about this.
     

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