- Joined
 - Oct 2, 2015
 
- Messages
 - 3,286
 
- Thread Author
 - #1
 
RuneMate v3.7.1+1.10.0 has been released!
@Party
- Added GameObjectDefinition#getStateVarp() and #getStateVarbit()
- DefaultUI will now correctly hide settings
- Custom panels can now be added to the DefaultUI using DefaultUI#addPanel()
- Added AbstractBot#getSettingsManager()
- Replace BotLogger with Log4j2
- BotLogger has now been deprecated
- @Developers - I will link some material in the developer forum.
- Backend stability/safety improvements.
Version v3.7.1 should fix some of the issues our M1 Mac (macOS 13 Ventura) users have been experiencing.
Bot Authors - if using Gradle or Maven, you should no longer add the standalone classifier when declaring your dependency on runemate-client
Join the RuneMate Discord to stay up to date: Join the RuneMate Discord Server!
			
			@Party
- Added GameObjectDefinition#getStateVarp() and #getStateVarbit()
- DefaultUI will now correctly hide settings
- Custom panels can now be added to the DefaultUI using DefaultUI#addPanel()
- Added AbstractBot#getSettingsManager()
- Replace BotLogger with Log4j2
- BotLogger has now been deprecated
- @Developers - I will link some material in the developer forum.
- Backend stability/safety improvements.
Version v3.7.1 should fix some of the issues our M1 Mac (macOS 13 Ventura) users have been experiencing.
Bot Authors - if using Gradle or Maven, you should no longer add the standalone classifier when declaring your dependency on runemate-client
Join the RuneMate Discord to stay up to date: Join the RuneMate Discord Server!
			
				Last edited by a moderator: 
			
		
	
								
								
									
	
								
							
							



