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Resolved SDK Initialization Issue

Joined
Nov 18, 2013
Messages
120
Upon loading the client with the sdk flag, it fails to load OSRS

5n5sn.jpg


5n5QM.png


Looks like an obfuscation error since it can't find a class.
 
Last edited:
Mod Automation
Joined
Jul 26, 2013
Messages
3,121
Seems to be running fine my end

5n7Yb


Try deleting the cache file.
To be more specific go to the folder My Documents/RuneMate/ and delete the cache folder. If that does the trick we will implement a cache validation that should be a more permanent fix.
 
Joined
Nov 18, 2013
Messages
120
To be more specific go to the folder My Documents/RuneMate/ and delete the cache folder. If that does the trick we will implement a cache validation that should be a more permanent fix.
That fixed it. As a ssuggestion you should Paint out the meshes when you select an object or NPC or whatnot.
 
Engineer
Joined
Jul 28, 2013
Messages
2,776
Like Arbiter said, delete the RuneMate cache. The problem is you closed it during the archive download process and now it has a corrupted archive cached. I'll fix it in the next version.
 
Engineer
Joined
Jul 28, 2013
Messages
2,776
That fixed it. As a ssuggestion you should Paint out the meshes when you select an object or NPC or whatnot.
Although I do plan on adding support for a canvas overlay in the future, it's not currently supported because the javafx preloader caused compatibility issues (JavaFX isn't fully supported by java 7, and because of that a preloader has to be used to place it on the classpath).
 
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