Bug Traversal.getDestination returning completely wrong Y Axis

Discussion in 'Developer Support' started by Twinki, Jul 15, 2016.

  1. Walking 3 titles over returns:

    Code (Text):
    1. Coordinate(3410, 19417, 0)
    2. Coordinate(3410, -6677, 0)
    Walking to 3408, 3407 both on-screen, and off-screen from 10+ tiles away, returns:
    Code (Text):
    1. Coordinate(3408, -20025, 0)
    For whatever reason it also will only return null every other tile, even when attempting to walk 30+ tiles away.

    @Arbiter @Cloud
    --- Double Post Merged, Jul 16, 2016, Original Post Date: Jul 15, 2016 ---
    Bump, wanted to do a prediction system for a bot to increase speed, but it relies on getDestination.
     

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