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Bug WebPath does not use Wilderness Sword

Discussion in 'Developer Support' started by Jhinn, Jun 18, 2017.

  1. Jhinn

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    When building a path to Edgeville using WebPath, it does not use the Wilderness sword 3 to teleport. It is equipped and is on the actionbar.

    @Cloud
     
  2. Guru

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    Code (Text):
    1.  
    2. Exact Sword name:
    3. Exact Action name:
    4. Destination Coordinate:
    5. Does the destination coordinate get randomized between each teleport, if so how big is the radius:
    6.  
     
  3. Jhinn

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    Cloud and I talked about this earlier, but sure:

    "Wilderness sword 3" (goes for all versions) 1 - 4
    "Edgeville" (or hotkey on actionbar)
    "Destination coordinate is random, don't know the radius."
     
  4. Cloud

    Cloud Engineer

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    I'm assuming it can't be used past level 20 wilderness? It should be supported on rs3, do you always have it equipped when you try and generate the path? A Local path cache internally used to prevent a server overload could be caching a path without the sword if you previously tried to build their without it equipped.
     
  5. Jhinn

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    Wilderness sword 4 lets you teleport up to level 30 wilderness. I equip it and then generate a path. I'm building a path from the Nature Altar to Edgeville ( new Coordinate(3097, 3494, 0); )
     
  6. Cloud

    Cloud Engineer

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    Only number four?
     
  7. sickness0666

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    @Cloud the list of benefits of the swords are listed on this page: Wilderness sword 4

    only they level 4 sword can teleport you from up to level 30 wilderness

    there are other teleports that they can perform also though
     
    Jhinn likes this.
  8. Jhinn

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    @Cloud Any updates on this one?
     

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