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Joined
Aug 3, 2017
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3
did u fix the banking? sometimes it will bank and glitch and just keep opening the bank and it does interrupt cuz it spam clicks the brazier too much
 
i know how to play wintertodt. it clicks the braziewr too much when putting the logs in it, which will sometimes cause it to put the logs in slower than usual. any way u can fix that?
 
and by the banking, after a trip, if i have 2/3 of cake left over or something it will just continue to open and close the bank constantly after withdrawing the food
 
Joined
Jan 25, 2017
Messages
29
Banking should be working correctly in the newest version. As for the brazier, I did not know this was an issue. I will look into it on monday. I am aware there is a problem with cakes. It does not recognize partially eaten cakes as "safe" items when depositing. I will switch that now.
 
Joined
Aug 3, 2017
Messages
3
yeah man everytime u dont use every piece of cake and u have a slice or 2/3 it messes up banking, have u fixed it yet?
 
Joined
Jan 25, 2017
Messages
29
Looking into it now, wont be up for a bit though. Hopefully today.
 
New update is live!

Bug Fixes:
  • Handling the cake food
  • Banking fixes
  • Brazier clicking
Let me know if there is any other issues!
 
Joined
May 24, 2017
Messages
2
Would be great if it could have an option to not open the crates, and also be able to use jugs of wine for food and drop the jugs. Other than that, perfect!
 
Joined
Jan 25, 2017
Messages
29
I will add the "not opening crates" option in the next update....I just pushed an update to use jugs, however I didnt make it drop them yet. I dont have an account to test for about a week so im only doing smaller fixes that I know I wont mess up.
 
Joined
May 24, 2017
Messages
2
Good to hear, by the way I love the bot, it's really good so far. Just one more thing, at the moment if you finish a round and havent used up all your food your character will stay, instead of banking. Could you add it so after every round, your character banks, no matter what? Because sometimes when my character stays into the next round, he runs out of food and abandons that round to go and get more, losing all of the points and bonus at the end. Unfortunately that causes him to have less food for the following round, and so the cycle repeats, if that makes sense. Would be great to have him bank the crate, then get out the amount of food after each round. But, like i said, great bot, really love it so far.
 
Joined
Nov 3, 2013
Messages
2,389
I was out of food, at 22hp, but with 550 points (enough for a crate). Wintertodt was almost dead, but instead of chilling in the waiting room, where no damage is dealt, it left, leaving me with no crate.
 
also, can you up the max amount of food to 12?
 
also, please add the option to only fletch up to 500 points for crate, and not the whole game, for better exp+crate
 
Joined
Jan 25, 2017
Messages
29
I was out of food, at 22hp, but with 550 points (enough for a crate). Wintertodt was almost dead, but instead of chilling in the waiting room, where no damage is dealt, it left, leaving me with no crate.
 
also, can you up the max amount of food to 12?
 
also, please add the option to only fletch up to 500 points for crate, and not the whole game, for better exp+crate

While none of these are "bugs" they are all really good suggestions. Right now if you are below a certain HP % and no more food, it will automatically bank. I think that is the first thing I will add, is to wait in the waiting area if you have more then 500 points. And yea the max food can be pushed to 12 in the next update easily. The fletch until option 500 points is good, but I will do that one last because it means editing the gui, which I dont like to do as much haha...but it will...
 
Joined
Nov 3, 2013
Messages
2,389
While none of these are "bugs" they are all really good suggestions. Right now if you are below a certain HP % and no more food, it will automatically bank. I think that is the first thing I will add, is to wait in the waiting area if you have more then 500 points. And yea the max food can be pushed to 12 in the next update easily. The fletch until option 500 points is good, but I will do that one last because it means editing the gui, which I dont like to do as much haha...but it will...
They weren't meant as bug reports, but as suggestions. Thanks for adding them in.
 
Joined
Apr 7, 2017
Messages
27
is it possible to add the feature to drop the wine jugs? they take up valuable xp space once its used and sitting there empty. maybe drop between rounds?
 
Joined
Aug 14, 2017
Messages
186
Looks like this is the only free bot that works.

I haven't encountered any problems yet.

Only thing is when it's fletching and you take damage it sits for like 4 seconds before starting to fletch again. same with when firemaking
 
also i left the bot running for like 13 minutes.

main problem: it walks out when out of food.

I left it running for 20 minutes and came back to 0 chests.

Maybe have a 500 point rush system? once it gets 500 points it goes to the safespot?
 
Are you still working on the bot?
 
Joined
Sep 29, 2017
Messages
24
HCIM 10hp here still going strong. Got 50-.. Lets just say 90 to be safe firemaking so far. No deaths. Issue though is sometimes if a pyro dies it will keep trying to use the empty braizer. But I babysit all bots I run and talk while botting so I catch it when this happens. (Probaby once every two hours I had this happen. My favorite bot out there man.)
 
Joined
Nov 25, 2017
Messages
5
Thank you for this flawless bot! It works even better than I could imagine.

I do have a question. Since it doesn't bank the crate but automatically opens it: If the Phoenix pet pops-up, will the script get it?
 
Joined
Apr 16, 2018
Messages
20
Biggest problem with the bot from testing and from reading others is that it leaves the match if you run out of food in the middle of it, which is good, (not dying > all else) but would it be possible to have it predict in some way you will run out of food during the next phase (set an option for banking if food is less than x) or having it bank more regularly, like after each round or every 2 rounds and then fill inv with food up to the set amount?

I'm pretty much only winning every 2nd round (or 2/3) because it:

1. Leaves halfway through round because of no food
2. Banks, returns with half hp to a midway finished and unwinnable game
3. Wastes food on the unwinnable game
4. Next round starts
5. The bot wins this round but is low on food
6. Next round starts
7. Plays half this game, return to step 1.

I'm around 55 hp using lobsters, maxing out the script at 10 lobsters, will always 'lose' one round by banking in the middle of it and returning to it, sometimes can get 2 wins between the fail, mostly just 1 though. It's 50% as efficient as it should be.

____

Besides that, whenever it actually runs a full game it always gets enough pts. Only other concerns are that it messes with the camera in a way that frequently leaves the screen just sitting behind the wall of the bruma root staring at black, and that I'd like an option to not open crates.
 
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