07:33:31 DEBUG    [INTERVAL MANAGER] Activating [TIMER NODE] Triggering Break Initiator at 03:30:00, finishing [TIMER NODE] Triggering Break Timer at 00:00:00
07:33:31 DEBUG    [Refresh] Refreshed with SpriteItem(name:Giant seaweed, quantity: 3944, index: 138,  origin: BANK)
07:33:31 DEBUG    [Refresh] Refreshed with SpriteItem(name:Giant seaweed, quantity: 3944, index: 138,  origin: BANK)
07:33:31 DEBUG    Withdrawing 3 Giant seaweed
07:33:31 DEBUG    [Refresh] Refreshed with SpriteItem(name:Giant seaweed, quantity: 3944, index: 138,  origin: BANK)
07:33:32 DEBUG    [Refresh] Refreshed with SpriteItem(name:Giant seaweed, quantity: 3944, index: 138,  origin: BANK)
07:33:32 DEBUG    [Refresh] Refreshed with SpriteItem(name:Giant seaweed, quantity: 3943, index: 138,  origin: BANK)
07:33:34 DEBUG    [MAIN TASK] CASTING
07:33:35 DEBUG    Casting super glass make from Giant seaweed: 3, Sand: 18
07:33:35 DEBUG    [MAIN TASK] BANKING
07:33:36 DEBUG    [BANKING] Failed to open Bank booth [2667, 2652, 0]
07:33:36 DEBUG    [INTERVAL MANAGER] Activating [TIMER NODE] Triggering Break Initiator at 03:30:00, finishing [TIMER NODE] Triggering Break Timer at 00:00:00
07:33:36 DEBUG    [MAIN TASK] BANKING
07:33:38 DEBUG    Withdrawing bucket of sand
07:33:38 DEBUG    [Refresh] Refreshed with SpriteItem(name:Giant seaweed, quantity: 3941, index: 138,  origin: BANK)
07:33:38 DEBUG    [Refresh] Refreshed with SpriteItem(name:Giant seaweed, quantity: 3941, index: 138,  origin: BANK)
07:33:38 DEBUG    [MAIN TASK] CASTING
07:33:39 DEBUG    Casting super glass make from Giant seaweed: 3, Sand: 18
07:33:40 DEBUG    Triggering Hover while casting at 3873196
07:33:41 DEBUG    Finished inter-casting action after -1212 ms
07:33:41 DEBUG    [INTERVAL MANAGER] Activating [TIMER NODE] Triggering Break Initiator at 03:30:00, finishing [TIMER NODE] Triggering Break Timer at 00:00:00
07:33:42 DEBUG    [MAIN TASK] BANKING
07:33:43 DEBUG    Depositing all of [Ljava.lang.String;@55b3a2
07:33:44 WARN    [Bank] Action not found in [Bank, Collect, Cancel, Walk here, Examine]
07:33:45 WARN    [Bank] Action not found in [Cancel, Examine]
07:33:45 WARN    [Bank] Action not found in [Cancel, Examine]
07:33:46 DEBUG    Currently 11 molten glass on the ground
07:33:46 DEBUG    Withdrawing bucket of sand
07:33:46 DEBUG    [INTERVAL MANAGER] Activating [TIMER NODE] Triggering Break Initiator at 03:30:00, finishing [TIMER NODE] Triggering Break Timer at 00:00:00
07:33:48 DEBUG    [Refresh] Refreshed with SpriteItem(name:Giant seaweed, quantity: 3941, index: 138,  origin: BANK)
07:33:48 DEBUG    [Refresh] Refreshed with SpriteItem(name:Giant seaweed, quantity: 3941, index: 138,  origin: BANK)
07:33:49 DEBUG    [MAIN TASK] BANKING
07:33:49 DEBUG    Currently 11 molten glass on the ground
07:33:49 DEBUG    Withdrawing bucket of sand
07:33:51 DEBUG    [INTERVAL MANAGER] Activating [TIMER NODE] Triggering Break Initiator at 03:30:00, finishing [TIMER NODE] Triggering Break Timer at 00:00:00
07:33:52 DEBUG    [Refresh] Refreshed with SpriteItem(name:Giant seaweed, quantity: 3941, index: 138,  origin: BANK)
07:33:53 DEBUG    [Refresh] Refreshed with SpriteItem(name:Giant seaweed, quantity: 3941, index: 138,  origin: BANK)
07:33:53 DEBUG    Withdrawing 3 Giant seaweed
07:33:53 DEBUG    [Refresh] Refreshed with SpriteItem(name:Giant seaweed, quantity: 3941, index: 138,  origin: BANK)
07:33:53 DEBUG    [Refresh] Refreshed with SpriteItem(name:Giant seaweed, quantity: 3941, index: 138,  origin: BANK)
07:33:54 DEBUG    [Refresh] Refreshed with SpriteItem(name:Giant seaweed, quantity: 3941, index: 138,  origin: BANK)
07:33:55 DEBUG    [MAIN TASK] CASTING
07:33:56 DEBUG    [PAUSE] Out of runes