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Mikes Construction

Joined
Oct 7, 2018
Messages
2
Hey Mike, I've noticed the bot unnecessarily calls the servant one or two seconds before it comes back. This is with the demon butler and oak larders and I'm not trapping the butler. This probably happens 1/5 of the time.
 
Joined
Aug 22, 2025
Messages
3
Could you possibly add a way to slow the bot down? Sure, it works great, but I'd like to slow it down if possible so it looks more human-like. A slider to run at 20-100% speed would be brilliant. Also, the bot clicks house options to call the butler unnecessarily, which looks suspicious and doesn't wait for it to just return as standard. This would probably stop if you could slow it down a bit, as it's trying to work too fast. I don't feel confident running more than 1 hour because of this.
 
Joined
Sep 4, 2023
Messages
1
Hello after making oak larders bot get's stuck for like 2-3 mins before echanging oak planks with phial and same after exchange them bot keeps standing before entering portal agian for like 1-2 mins..
 
Joined
Nov 28, 2015
Messages
3,884
Hello after making oak larders bot get's stuck for like 2-3 mins before echanging oak planks with phial and same after exchange them bot keeps standing before entering portal agian for like 1-2 mins..
If it isn't a misconfigured idle break handler setting, may just need to restart both clients
 
Joined
Nov 28, 2015
Messages
3,884
Any update for Oak dungeon doors?..
No I won't be supporting them, it isn't going to increase xp rates in the bot
The only reason manual players do them is to trap the butler and do the one click method

Methods like dungeon doors and teak benches are designed for manual players. If a bot tries to do either of them you're just going to end up with flakiness and code that bugs out too often. Results will vary user to user and not something I'm interested in. Rather make consistent xp gains in the standard method which has no reliance on any setup from users end
 
Joined
Jun 27, 2024
Messages
3
No I won't be supporting them, it isn't going to increase xp rates in the bot
The only reason manual players do them is to trap the butler and do the one click method

Methods like dungeon doors and teak benches are designed for manual players. If a bot tries to do either of them you're just going to end up with flakiness and code that bugs out too often. Results will vary user to user and not something I'm interested in. Rather make consistent xp gains in the standard method which has no reliance on any setup from users end
So what's similar xp rates, that is same GP/XP that you have on the bot? Oak larders?
 
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