Mines ore at Motherlode Mine efficiently and safely. Supports all areas (upper and lower) and unlocks.
How to use:
- equip a pickaxe
- optional: have a gem bag in your inventory if using it
- start the bot anywhere within motherlode mine
- select desired options and click "Run"
- supports multiple locations at upper and lower level
- detects and mines rockfalls only if they are in the bot's way
- human-like decision making: prefers mining ores facing the same direction, prefers mining nearby ores that don't require traversing through rockfalls
- on the bottom floor: will avoid mining ore veins with other players already mining them. This is more efficient and less annoying to real players.
- intelligent ore management to overfill ore bag every time
- fixes broken water wheel only when necessary (supports Imcando hammer (offhand) or the bot will get a hammer itself)
- optional: supports expanded ore sack
- optional: supports upper level super hopper
- optional: supports gem bag or dropping gems
- optional: option to drop cleaned ore rather than banking it (useful for UIMs)
- optional: supports dragon pickaxe special
- optional: supports east Falador Med shortcut
- optional: Kitten support! Bot will feed kitten Raw karambwanji, and pet it to keep it happy.
- optional: direct input, for faster and more accurate clicks/performance
- customizable break handler, to log out for a little while every X minutes
- Saves settings from last session, even when you close Runemate. Jump right back in next time!
- Customizable break handler, to log out for a little while every X minutes, and the option to hop to a random world after break.
- Customizable AFK handler, to idle the bot for a little while periodically.
- Customizable stopping handler: to stop the bot after a selected amount of time.
- Customizable Fatigue handler: to slow down interactions over time & reduce fatigue with idling/breaks
- Intelligent delays between actions.
- Progress log with a bunch of info.
- My own custom, robust traversal system written from the ground up. Doesn't rely on the Runemate "web" to work!



For A, honestly there's quite a bit of logic involved in how it chooses the next spot to mine (some randomness, but also factoring in distance, players nearby, rockfalls, other walls etc etc) so it's hard to dial in exactly. Though it does prioritize walls immediately next to ours and also avoids players on the lower levels. I will try it out some more though and see if I can smooth it out more.
For B, I'll think a bit more about this and maybe have an option to always fix wheels if it's depositing ore when any wheel is broken, but honestly I don't think this will do too much in terms of favor with players; If anything I think the best way to stay off player radar is just hop when the wheel is broken. But I will think about it.
Again I appreciate the review, feedback and kind words :)