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Based Chaos Druids updated to v1.4.4.
Based Chaos Druids updated to v1.4.3.
  • Fixed an issue where the bot would use a teleport when traversing back to the fighting location, causing it to deviate from the expected path.,
  • AFK behaviour is now affected by the fatigue levels.
Based Chaos Druids updated to v1.4.2.
Based Chaos Druids updated to v1.4.1.
  • All bots can now simulate mental fatigue, just like real players.
    • Longer, more intensive sessions will cause the bot to slow down naturally.
    • Taking breaks, pausing, or idling helps it recover over time.
    • Every account has unique fatigue patterns, generated from thousands of data points.
    • No two bots will behave the same.
    • This feature is built in automatically, there is no setup required and can be enabled/disabled at any point.
It makes the bot more realistic and helps improve your account's safety. Whether you're performing high-intensity 1-tick actions or casually clicking a tree every few minutes, the bot will dynamically adapt its behaviour to match.
Based Chaos Druids updated to v1.4.0.
  • Fixed a rare issue where the bot got stuck traversing to the bank.
  • Added full magic support.
    • Supports both standard and ancient spells.
    • Automatically restocks runes.
    • Automatically toggles autocast.
  • Separated healing during combat and healing at the bank.
    • You can select different food types for each option, rather than using one for both.
  • Moved several UI elements around for better UX.
Based Chaos Druids updated to v1.3.16.
  • Added a toggle for Direct Input.
    • Disabled by default.
Based Chaos Druids updated to v1.3.14.
  • Fixed bot not able to generate a path towards the bank.
Based Chaos Druids updated to v1.3.13.
  • Fixed bot getting stuck after leveling up.
  • Added a dropdown option for food selection, rather than having to type in the food name.
Based Chaos Druids updated to v1.3.11.
Based Chaos Druids updated to v1.3.10.
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