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RuneMate will permanently shut down on August 7, 2026
due to events outside our control. You can continue using RuneMate until this date after which it will no longer be available. Thank you to everyone that contributed to RuneMate's success and to the community for the opportunity to serve you all these years.

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Fight Caves Mate updated to v1.3.4.
Fight Caves Mate updated to v1.3.3.
Fight Caves Mate updated to v1.3.2.
Fight Caves Mate updated to v1.3.1.
Fight Caves Mate updated to v1.3.0.
Fight Caves Mate updated to v1.2.8.
Fight Caves Mate updated to v1.2.7.
Fight Caves Mate updated to v1.2.6.
Fight Caves Mate updated to v1.2.5.
Fight Caves Mate updated to v1.2.4.

### Fight Caves Mate 1.2.4
* Fixed prayer point restore threshold bug (should now honour the configured value)
### Fight Caves Mate 1.2.3
* Fixed an issue that could trigger on multiple npc spawn
### Fight Caves Mate 1.2.2
* Added a safeguard against a potential error when multiple npcs become invalid at once
### Fight Caves Mate 1.2.1
* Fix issue with withdrawing Saradomin brews
### Fight Caves Mate 1.2.0
* Added option to set the prayer points level to drink a restore at
* Added option to toggle off protection prayer camping
* Added ability to select which monsters to pray against
### Fight Caves Mate 1.1.1
* Fixed targeting issue causing player to wait until NPCs stopped moving
### Fight Caves Mate 1.1.0
* Equipment swapping added, you can now set an equipment loadout per monster
* Rotation tracking in the works, spawn locations are currently logged but we don't predict the next wave spawn yet
* Weapon range detection
### Fight Caves Mate 1.0.2
* Fixed Cooked karambwan spelling
### Fight Caves Mate 1.0.1
* Fixed issue where bot would sometimes withdraw raw food instead of cooked food
### Fight Caves Mate 1.0.0
* Initial release
* Tick perfect praying
* Melee safespotting
* Intelligent targetting
* Simple UI
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