- Joined
- Mar 6, 2015
- Messages
- 65
I have just reported this issue above..Hi there, thanks for the bot. works well, only issue i have is that it sometimes attacks another npc even though it is already under attack? is there a method of remedying this?
By registering with us, you'll be able to discuss, share and private message with other members of our community.
Sign up now!I have just reported this issue above..Hi there, thanks for the bot. works well, only issue i have is that it sometimes attacks another npc even though it is already under attack? is there a method of remedying this?
True this, I've noticed it as wellAnother problem I just discovered was that it'll stop looting after it gets to a full inventory even though the items on the ground are stackable.
I still don't feel that the multi targetting is working properly. Also I feel like if you're using potions it becomes a lot more laggy. Idk it might just be me.
Edit: Also the double clicking the monster after death is still somewhat of an issue if you're killing monsters that have a slow death animation such as ganodermics.
Also I don't think the looting over a certain threshold works for noted items. It just missed out on 51 noted dragon stones because it didn't know the amount. Maybe add an option for rare drop table drops? Another problem I just discovered was that it'll stop looting after it gets to a full inventory even though the items on the ground are stackable.
True this, I've noticed it as well
how can we get htis bot????
Nice update, working perfectly for me.Noted items and sorting out combat problems are in the works, I haven't had any time lately.
Click "Add to Client" on MassFighter here: https://www.runemate.com/botstore/, if you then download the client from here: https://www.runemate.com/download and sign in using the same account you added it on, you will see it under the bots tab.
Thanks for the feedback @Barry Wang @skrall @Semirotta @j1mmyj0nes @Penario @Bertrand (Sorry if I missed anybody)
Latest Update once it has been approved (you'll know by the update log on the main GUI panel):
- Looting will now work with all noted/stackable items
- Made tweaks to combat to hopefully fix clicking NPC's during death animations and finding new targets when you are already fighting
and just for you @Semirotta I've added Pike as a food option
Also @EvilCabbage I do plan on acting on your feedback to make arrows be re-equipped in combat, but I'm going to need to change a few things around in order to do that so I need a little more time. I also plan on working on all other suggestions but I've been short of time so I just had time to get these core issues out of the way.
Nice update, working perfectly for me.
Magic notepaper support would be great.
One thing I've noticed, when it tries to loot stuff that is covered by panels like the inventory,skills or action bar, it tries to click it over and over again but can't. This doesn't happen too often but it's sometimes annoying nontheless.
cant seem to get her working, the bot attacks other npcs when already fighting another one. Im at the caged ogres and before you know it all the ogres are under attack. maybe i have some settings wrong, idk.
Been using for about a month now and just want to let you know I really appreciate the constant updates! This script has improved so much (even though it has always been great). I can always count on this script to run pretty much flawlessly!
New version works pretty well I think. Haven't been able to test out the looting yet but will tomorrow. The only request I can think of is to add priorities to the targetting system. Like if you're killing multiple enemies, then prioritize killing one before trying to target another. Of course add some randomness in there so it doesn't only target the number one priority, but just make it kill it 80-90% of the time before trying to target another monster. Not a huge priority, but just a suggestion.
yaysuper ranging potions work now! my only request is where you add a feature that allows you to select when to use the potion again because it waits until all 17 ticks of the super ranging potion are gone before it repots, instead of repotting at idk say 8 ticks left or something.
True, I personally have a custom layout for when using this but it does happen eventually, causing the bot to stopThat isn't necessarily my issue but I can try and make it less of a problem by tweaking some values, I'll have to mess about with that.
Sounds great, if you need any more help, feel free to ask!Thanks for all the feedback, I'll have magic notepaper done soon and then I'll pick up some other suggestions and add some more options to combat.
It's for both tagging and just normal fighting. If there's more than one type of monster in the room then you try to target the most desirable monster.
Also tried out tagging today and it kind of works now. It works pretty well in the beginning, but kind of slows down later on. I noticed in previous versions the bot would always check to see how many monsters it had attacking the player, and if that number wasn't 5 then it would keep targetting new monsters. Now I think it just targets 5, then stop and wait until all of them are dead. I think I preferred it the way it was before since the exp rates are a little below what I had previously.
True, I personally have a custom layout for when using this but it does happen eventually, causing the bot to stop
Sounds great, if you need any more help, feel free to ask!
Also, I've noticed that lately the bot goes from one monster to another a lot slower now. Might be me but it has decreased my xp from 200k/h to 150k/h and halved the profit.
To me it still keeps going for multiple enemies after it has ran for a short while. I had the bot running for like 6 hours and at the end of it, it started to attack up to 6 minos at the same time. Decided to shut it down -> start all over -> fights normally again.
what is the ban rate by botting yaks for 3 hours and 1 hour break?
We use essential cookies to make this site work, and optional cookies to enhance your experience.
