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Mikes Sailing Salvager

Joined
Nov 28, 2015
Messages
3,480
I realized that they dont stack inside the cargo space after I replied lol that's my bad sorry and definitely makes it not worth hanging on to them lol. So neither of my points are really valid. I do like the idea of possibly storing the cballs tho as the other guy mentioned.
The cannonball depositing is queued for approval :)
 
Joined
Dec 18, 2024
Messages
70
@michael5555 So I've been doing merchant shipwrecks now, the drop list isn't good for them and requires being updated manually though not a big deal. However I have noticed that it only seems to recognise when the east wreck is ready to be salvaged but when west is ready it thinks there isn't a wreck and idles.

One other minor addition that is neither here nor there but could be nice - is cleaning grimy herbs before dropping.
 
Last edited:
Joined
Nov 28, 2015
Messages
3,480
@michael5555 So I've been doing merchant shipwrecks now, the drop list isn't good for them and requires being updated manually though not a big deal. However I have noticed that it only seems to recognise when the east wreck is ready to be salvaged but when west is ready it thinks there isn't a wreck and idles.

One other minor addition that is neither here nor there but could be nice - is cleaning grimy herbs before dropping.
What do you think the distance from the south west tile of that shipwreck to the centre of your boat is?
The bot is searching for 9 tiles, if you can position such that it is that, it'll work

I'm still only lv 83 so I can't test them yet
 
Joined
Dec 18, 2024
Messages
70
What do you think the distance from the south west tile of that shipwreck to the centre of your boat is?
The bot is searching for 9 tiles, if you can position such that it is that, it'll work

I'm still only lv 83 so I can't test them yet
I think that was the problem, I repositioned the boat so the southwest corner of the boat was closer and it seems to be working now. Thank you
 
Joined
Mar 29, 2024
Messages
1
For some reason when salvaging merchant ships, it's not dropping uncut red topaz. I've updated the settings on both the alching and dropping and it functions for neither of those :(
 
Joined
Nov 28, 2015
Messages
3,480
For some reason when salvaging merchant ships, it's not dropping uncut red topaz. I've updated the settings on both the alching and dropping and it functions for neither of those :(
It will need to be the full name with the capitalised `U`
Uncut red topaz
 
Joined
Nov 28, 2015
Messages
3,480
Before world hopping, is there any way to make it wait for crystal extract to finish if its close to being ready? (within x seconds) And if you can, can you 'sort salvage' during that wait if you have any? if you have lots of salvage maybe scale up (x seconds) based on amount of salvage in inventory. Also side note, if it was sorting and harvesting from the extractor procs, it wont return to sorting salvage, not a big deal just an observation(since a crewmate takes over while you sort).
It already does wait before world hop - 5 seconds

You also are never meant to prioritise sorting, otherwise you waste time world hopping for a new spawn
 
Joined
Nov 25, 2018
Messages
18
With the recent changes to xp, would it be beneficial to add an option for us to add our salvage to the cargo as we get it instead of cleaning right away and then only cleaning salvage when either waiting on salvage or when the cargo is full?
 
Joined
Nov 28, 2015
Messages
3,480
With the recent changes to xp, would it be beneficial to add an option for us to add our salvage to the cargo as we get it instead of cleaning right away and then only cleaning salvage when either waiting on salvage or when the cargo is full?
No not really, you're still going to waste time sorting. The only change to the bot would be to allow dropping while 1.5ting. You have to remember you have 2x workers while you're sorting so the xp is still on par with player+worker
 
Joined
Nov 25, 2018
Messages
18
No not really, you're still going to waste time sorting. The only change to the bot would be to allow dropping while 1.5ting. You have to remember you have 2x workers while you're sorting so the xp is still on par with player+worker
Understood, was curious how the xp would play out, but you're probably right that it won't really change much, if at all.

Also, Jolly Jim can now use dragon hooks so need to be able to assign him as we can use 2 dhooks now if we want. I imagine you already know but wanted to mention.
 
Joined
Nov 28, 2015
Messages
3,480
Understood, was curious how the xp would play out, but you're probably right that it won't really change much, if at all.

Also, Jolly Jim can now use dragon hooks so need to be able to assign him as we can use 2 dhooks now if we want. I imagine you already know but wanted to mention.
Yeah everything is queued.
Right now the XP/h is halfed at merchant, however it is multiplied when 1.5ting....
Jagex did something wrong with the numbers I think, halfing the xp/h while using the hook actively is not what they intended from how they wrote that update blog
 
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Joined
Mar 11, 2018
Messages
14
Hey, just noticed issue since update, keeps clicking on the rune hook at frem salvages and constantly saying 'you start operating the salvaging hook..' any idea what this could be?
 
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