1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

pPestControl [Deleted]

Discussion in 'Bot Support & Feedback' started by Party, Apr 27, 2016.

Thread Status:
Not open for further replies.
  1. Serene

    Serene ( ͡° ͜ʖ ͡°)

    Joined:
    Mar 30, 2015
    Messages:
    2,408
    Likes Received:
    508
    Getting a solid ~45-50points/hr on intermed boat! Thanks man, will be back to void in no time :cool: One thing I've recently seen though is that it'll attack a monster, run back to some initial coordinate it was trying to reach beforehand and before it reaches that coordinate it will attack the monster again; and create a pattern of hitting the monster, running to coordinate x, and re-attacking the monster before actually making it to that coordinate (sometimes it reaches it, sometimes it'll re-attack the monster before actually reaching that coordinate thus stopping movement), to then attack and try and reach that spot again. It'll loop through click coordinate x, click monster, click coordinate, click monster, until the monster dies. At every portal this coordinate is way behind the portal, whereas the monsters are always in front of the portal or the side.

    Also smaller things I've seen:
    -Will try to open a gate to get to the portals even if its already passed the gate. Happens when the gate is closed initially when trying to reach the portals, and another player opens it. The bot will run through and someone else will close the gate, then my player will try to open it again even though it's already passed it. If someone closes the gate right after that, it'll try to open it again, and so on haha. It'll stop doing this once it has clicked another point past it's initial one that is past the gate.
    -Doesn't use quickpray on resizable mode (not sure if I'm supposed to be using resizable but I tried for a few minutes to see performance differences) and didn't use it when I tried on novice boat, which is weird bc it uses it fine on intermed boat
    -Similar to what everyone else is saying, it tries to attack monsters on the other side of the portal and doesn't walk around the portal if they're unreachable. Also gets stuck behind brawlers and will keep clicking even if brawler is in the way
     
    #81 Serene, May 28, 2016
    Last edited: May 28, 2016
    Dryrr likes this.
  2. Party

    Party Client Developer

    Joined:
    Oct 12, 2015
    Messages:
    3,708
    Likes Received:
    1,606
  3. JeiKiller

    Joined:
    May 24, 2015
    Messages:
    9
    Likes Received:
    0
    where can i find the log on mac? as of know when i start the bot on veteran boat i will go in and out repeatedly (crossing the gangplank)
    and if i start the bot while in the minigame i get this error RS3 BTW

    java.lang.NullPointerException
    at com.pBots.bots.p_pestcontrol.PestControl.new(a:602)
    at bot.NUL.execute(f:192)
    at com.runemate.game.api.script bot.framework.task.TaskScript.onLoop(nub:108)
    at com.runemate.game.api.script bot.framework.LoopingScript.run(dxb:11)
    at com.runemate.game.api.script bot.framework.AbstractScript.start(upb:190)
    at nul.IiIIIIiIIiii.run(vic:263)
     
  4. Party

    Party Client Developer

    Joined:
    Oct 12, 2015
    Messages:
    3,708
    Likes Received:
    1,606
    If it doesn't work in RS3, I'm sorry guys but I'm not going to fix it. I have literally no idea how RS3 works with regards to Spectre, I only enabled it on the off-chance it would work to "SOME" degree for you guys this weekend :(
     
  5. jackwilton

    Joined:
    Jan 16, 2016
    Messages:
    43
    Likes Received:
    0
    Thanks alot for your bot hope you can get it to work with rs3 soon id be willing to donate some ammount ;)
     
  6. Fittstock

    Joined:
    Oct 10, 2015
    Messages:
    49
    Likes Received:
    4
    Damn, walks on and of the boat all the time.
    RS3
     
  7. shinigamikun

    Joined:
    Apr 11, 2016
    Messages:
    4
    Likes Received:
    0
    I'm not sure if you updated a fix for the bot getting stuck after first run but mine currently still gets stuck at outpost after finishing first run. Full logs.

    [Debug] RuneMate Version: 2.1.8
    [Debug] Java Version: 8u92 x86 (Oracle Corporation)
    [Debug] Operating System: Windows 7 x64
    Attempting to start official client. If it does not open shortly please do so manually.
    Checking for a new game instance every second for two minutes or until one is found.
    Found a new game instance after 12 seconds.
    03:21:24 [INFO] Waiting for setup to complete.
    Beginner
    Dragon dagger
    false
    false
    false
    Attack
    03:21:37 [INFO] Clearing previous game variables
    03:21:39 [INFO] Parsing points from interface
    Dragon longswordZamorak kiteshieldnull
    03:21:39 [INFO] Current points: 276
    walk
    03:22:17 [INFO] Portals good to generate
    walk
    03:22:18 [INFO] 4 portals remaining
    walk
    walk
    walk
    walk
    walk
    walk
    walk
    walk
    walk
    walk
    walk
    walk
    walk
    walk
    kill
    03:22:40 [INFO] Attacking: Torcher
    kill
    03:22:44 [INFO] Attacking: Defiler
    portal
    03:22:56 [INFO] Attacking: Brawler
    portal
    03:22:58 [INFO] Attacking: Brawler
    portal
    03:22:58 [INFO] Attacking: Brawler
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    kill
    03:23:04 [INFO] Attacking: Brawler
    portal
    03:23:05 [INFO] Turning camera
    portal
    03:23:05 [INFO] Turning camera
    portal
    03:23:06 [INFO] Walking: Brawler
    Path[Coordinate(7642, 11407, 0) -> Coordinate(7641, 11406, 0) -> Coordinate(7640, 11405, 0) -> Coordinate(7639, 11404, 0) -> Coordinate(7638, 11403, 0) -> Coordinate(7637, 11402, 0) -> Coordinate(7637, 11401, 0) -> Coordinate(7636, 11400, 0) -> Coordinate(7635, 11399, 0) -> Coordinate(7634, 11398, 0) -> Coordinate(7633, 11397, 0) -> Coordinate(7632, 11396, 0) -> Coordinate(7631, 11395, 0) -> Coordinate(7630, 11394, 0) -> Coordinate(7629, 11393, 0) -> Coordinate(7628, 11392, 0) -> Coordinate(7627, 11391, 0) -> Coordinate(7627, 11390, 0) -> Coordinate(7626, 11389, 0) -> Coordinate(7625, 11388, 0) -> Coordinate(7624, 11387, 0) -> Coordinate(7623, 11386, 0) -> Coordinate(7622, 11385, 0) -> Coordinate(7621, 11384, 0) -> Coordinate(7620, 11383, 0) -> Coordinate(7619, 11382, 0) -> Coordinate(7618, 11381, 0) -> Coordinate(7617, 11380, 0) -> Coordinate(7617, 11379, 0) -> Coordinate(7616, 11378, 0) -> Coordinate(7615, 11377, 0) -> Coordinate(7614, 11376, 0) -> Coordinate(7613, 11375, 0) -> Coordinate(7612, 11374, 0) -> Coordinate(7611, 11373, 0) -> Coordinate(7610, 11372, 0) -> Coordinate(7609, 11371, 0) -> Coordinate(7608, 11370, 0) -> Coordinate(7607, 11369, 0) -> Coordinate(7606, 11368, 0) -> Coordinate(7606, 11367, 0) -> Coordinate(7605, 11366, 0) -> Coordinate(7604, 11365, 0) -> Coordinate(7603, 11364, 0) -> Coordinate(7602, 11363, 0) -> Coordinate(7601, 11362, 0) -> Coordinate(7600, 11361, 0) -> Coordinate(7599, 11360, 0) -> Coordinate(7598, 11359, 0) -> Coordinate(7597, 11358, 0) -> Coordinate(7596, 11357, 0) -> Coordinate(7596, 11356, 0) -> Coordinate(7595, 11355, 0) -> Coordinate(7594, 11354, 0) -> Coordinate(7593, 11353, 0) -> Coordinate(7592, 11352, 0) -> Coordinate(7591, 11351, 0)]
    Brawler(level: 76, position: 7591, 11351, 0)
    portal
    03:23:06 [INFO] Walking: Brawler
    Path[Coordinate(7642, 11407, 0) -> Coordinate(7641, 11406, 0) -> Coordinate(7640, 11405, 0) -> Coordinate(7639, 11404, 0) -> Coordinate(7638, 11403, 0) -> Coordinate(7637, 11402, 0) -> Coordinate(7637, 11401, 0) -> Coordinate(7636, 11400, 0) -> Coordinate(7635, 11399, 0) -> Coordinate(7634, 11398, 0) -> Coordinate(7633, 11397, 0) -> Coordinate(7632, 11396, 0) -> Coordinate(7631, 11395, 0) -> Coordinate(7630, 11394, 0) -> Coordinate(7629, 11393, 0) -> Coordinate(7628, 11392, 0) -> Coordinate(7627, 11391, 0) -> Coordinate(7627, 11390, 0) -> Coordinate(7626, 11389, 0) -> Coordinate(7625, 11388, 0) -> Coordinate(7624, 11387, 0) -> Coordinate(7623, 11386, 0) -> Coordinate(7622, 11385, 0) -> Coordinate(7621, 11384, 0) -> Coordinate(7620, 11383, 0) -> Coordinate(7619, 11382, 0) -> Coordinate(7618, 11381, 0) -> Coordinate(7617, 11380, 0) -> Coordinate(7617, 11379, 0) -> Coordinate(7616, 11378, 0) -> Coordinate(7615, 11377, 0) -> Coordinate(7614, 11376, 0) -> Coordinate(7613, 11375, 0) -> Coordinate(7612, 11374, 0) -> Coordinate(7611, 11373, 0) -> Coordinate(7610, 11372, 0) -> Coordinate(7609, 11371, 0) -> Coordinate(7608, 11370, 0) -> Coordinate(7607, 11369, 0) -> Coordinate(7606, 11368, 0) -> Coordinate(7606, 11367, 0) -> Coordinate(7605, 11366, 0) -> Coordinate(7604, 11365, 0) -> Coordinate(7603, 11364, 0) -> Coordinate(7602, 11363, 0) -> Coordinate(7601, 11362, 0) -> Coordinate(7600, 11361, 0) -> Coordinate(7599, 11360, 0) -> Coordinate(7598, 11359, 0) -> Coordinate(7597, 11358, 0) -> Coordinate(7596, 11357, 0) -> Coordinate(7596, 11356, 0) -> Coordinate(7595, 11355, 0) -> Coordinate(7594, 11354, 0) -> Coordinate(7593, 11353, 0) -> Coordinate(7592, 11352, 0) -> Coordinate(7591, 11351, 0)]
    Brawler(level: 76, position: 7591, 11351, 0)
    portal
    03:23:07 [INFO] Walking: Brawler
    Path[Coordinate(7642, 11407, 0) -> Coordinate(7641, 11406, 0) -> Coordinate(7640, 11405, 0) -> Coordinate(7639, 11404, 0) -> Coordinate(7638, 11403, 0) -> Coordinate(7637, 11402, 0) -> Coordinate(7637, 11401, 0) -> Coordinate(7636, 11400, 0) -> Coordinate(7635, 11399, 0) -> Coordinate(7634, 11398, 0) -> Coordinate(7633, 11397, 0) -> Coordinate(7632, 11396, 0) -> Coordinate(7631, 11395, 0) -> Coordinate(7630, 11394, 0) -> Coordinate(7629, 11393, 0) -> Coordinate(7628, 11392, 0) -> Coordinate(7627, 11391, 0) -> Coordinate(7627, 11390, 0) -> Coordinate(7626, 11389, 0) -> Coordinate(7625, 11388, 0) -> Coordinate(7624, 11387, 0) -> Coordinate(7623, 11386, 0) -> Coordinate(7622, 11385, 0) -> Coordinate(7621, 11384, 0) -> Coordinate(7620, 11383, 0) -> Coordinate(7619, 11382, 0) -> Coordinate(7618, 11381, 0) -> Coordinate(7617, 11380, 0) -> Coordinate(7617, 11379, 0) -> Coordinate(7616, 11378, 0) -> Coordinate(7615, 11377, 0) -> Coordinate(7614, 11376, 0) -> Coordinate(7613, 11375, 0) -> Coordinate(7612, 11374, 0) -> Coordinate(7611, 11373, 0) -> Coordinate(7610, 11372, 0) -> Coordinate(7609, 11371, 0) -> Coordinate(7608, 11370, 0) -> Coordinate(7607, 11369, 0) -> Coordinate(7606, 11368, 0) -> Coordinate(7606, 11367, 0) -> Coordinate(7605, 11366, 0) -> Coordinate(7604, 11365, 0) -> Coordinate(7603, 11364, 0) -> Coordinate(7602, 11363, 0) -> Coordinate(7601, 11362, 0) -> Coordinate(7600, 11361, 0) -> Coordinate(7599, 11360, 0) -> Coordinate(7598, 11359, 0) -> Coordinate(7597, 11358, 0) -> Coordinate(7596, 11357, 0) -> Coordinate(7596, 11356, 0) -> Coordinate(7595, 11355, 0) -> Coordinate(7594, 11354, 0) -> Coordinate(7593, 11353, 0) -> Coordinate(7592, 11352, 0) -> Coordinate(7591, 11351, 0)]
    Brawler(level: 76, position: 7591, 11351, 0)
    walk
    kill
    03:23:08 [INFO] Attacking: Defiler
    portal
    03:23:09 [INFO] Walking: Brawler
    Path[Coordinate(7641, 11403, 0) -> Coordinate(7640, 11402, 0) -> Coordinate(7639, 11401, 0) -> Coordinate(7638, 11400, 0) -> Coordinate(7637, 11399, 0) -> Coordinate(7636, 11398, 0) -> Coordinate(7635, 11397, 0) -> Coordinate(7634, 11396, 0) -> Coordinate(7633, 11395, 0) -> Coordinate(7632, 11394, 0) -> Coordinate(7631, 11393, 0) -> Coordinate(7630, 11392, 0) -> Coordinate(7629, 11391, 0) -> Coordinate(7629, 11390, 0) -> Coordinate(7628, 11389, 0) -> Coordinate(7627, 11388, 0) -> Coordinate(7626, 11387, 0) -> Coordinate(7625, 11386, 0) -> Coordinate(7624, 11385, 0) -> Coordinate(7623, 11384, 0) -> Coordinate(7622, 11383, 0) -> Coordinate(7621, 11382, 0) -> Coordinate(7620, 11381, 0) -> Coordinate(7619, 11380, 0) -> Coordinate(7618, 11379, 0) -> Coordinate(7617, 11378, 0) -> Coordinate(7616, 11377, 0) -> Coordinate(7615, 11376, 0) -> Coordinate(7614, 11375, 0) -> Coordinate(7613, 11374, 0) -> Coordinate(7612, 11373, 0) -> Coordinate(7611, 11372, 0) -> Coordinate(7610, 11371, 0) -> Coordinate(7609, 11370, 0) -> Coordinate(7608, 11369, 0) -> Coordinate(7607, 11368, 0) -> Coordinate(7606, 11367, 0) -> Coordinate(7605, 11366, 0) -> Coordinate(7604, 11365, 0) -> Coordinate(7604, 11364, 0) -> Coordinate(7603, 11363, 0) -> Coordinate(7602, 11362, 0) -> Coordinate(7601, 11361, 0) -> Coordinate(7600, 11360, 0) -> Coordinate(7599, 11359, 0) -> Coordinate(7598, 11358, 0) -> Coordinate(7597, 11357, 0) -> Coordinate(7596, 11356, 0) -> Coordinate(7595, 11355, 0) -> Coordinate(7594, 11354, 0) -> Coordinate(7593, 11353, 0) -> Coordinate(7592, 11352, 0) -> Coordinate(7591, 11351, 0)]
    Brawler(level: 76, position: 7591, 11351, 0)
    portal
    03:23:10 [INFO] Walking: Brawler
    Path[Coordinate(7641, 11406, 0) -> Coordinate(7640, 11405, 0) -> Coordinate(7639, 11404, 0) -> Coordinate(7638, 11403, 0) -> Coordinate(7637, 11402, 0) -> Coordinate(7636, 11401, 0) -> Coordinate(7636, 11400, 0) -> Coordinate(7635, 11399, 0) -> Coordinate(7634, 11398, 0) -> Coordinate(7633, 11397, 0) -> Coordinate(7632, 11396, 0) -> Coordinate(7631, 11395, 0) -> Coordinate(7630, 11394, 0) -> Coordinate(7629, 11393, 0) -> Coordinate(7628, 11392, 0) -> Coordinate(7627, 11391, 0) -> Coordinate(7626, 11390, 0) -> Coordinate(7626, 11389, 0) -> Coordinate(7625, 11388, 0) -> Coordinate(7624, 11387, 0) -> Coordinate(7623, 11386, 0) -> Coordinate(7622, 11385, 0) -> Coordinate(7621, 11384, 0) -> Coordinate(7620, 11383, 0) -> Coordinate(7619, 11382, 0) -> Coordinate(7618, 11381, 0) -> Coordinate(7617, 11380, 0) -> Coordinate(7616, 11379, 0) -> Coordinate(7616, 11378, 0) -> Coordinate(7615, 11377, 0) -> Coordinate(7614, 11376, 0) -> Coordinate(7613, 11375, 0) -> Coordinate(7612, 11374, 0) -> Coordinate(7611, 11373, 0) -> Coordinate(7610, 11372, 0) -> Coordinate(7609, 11371, 0) -> Coordinate(7608, 11370, 0) -> Coordinate(7607, 11369, 0) -> Coordinate(7606, 11368, 0) -> Coordinate(7606, 11367, 0) -> Coordinate(7605, 11366, 0) -> Coordinate(7604, 11365, 0) -> Coordinate(7603, 11364, 0) -> Coordinate(7602, 11363, 0) -> Coordinate(7601, 11362, 0) -> Coordinate(7600, 11361, 0) -> Coordinate(7599, 11360, 0) -> Coordinate(7598, 11359, 0) -> Coordinate(7597, 11358, 0) -> Coordinate(7596, 11357, 0) -> Coordinate(7596, 11356, 0) -> Coordinate(7595, 11355, 0) -> Coordinate(7594, 11354, 0) -> Coordinate(7593, 11353, 0) -> Coordinate(7592, 11352, 0) -> Coordinate(7591, 11351, 0)]
    Brawler(level: 76, position: 7591, 11351, 0)
    portal
    03:23:10 [INFO] Walking: Brawler
    Path[Coordinate(7642, 11407, 0) -> Coordinate(7641, 11406, 0) -> Coordinate(7640, 11405, 0) -> Coordinate(7639, 11404, 0) -> Coordinate(7638, 11403, 0) -> Coordinate(7637, 11402, 0) -> Coordinate(7637, 11401, 0) -> Coordinate(7636, 11400, 0) -> Coordinate(7635, 11399, 0) -> Coordinate(7634, 11398, 0) -> Coordinate(7633, 11397, 0) -> Coordinate(7632, 11396, 0) -> Coordinate(7631, 11395, 0) -> Coordinate(7630, 11394, 0) -> Coordinate(7629, 11393, 0) -> Coordinate(7628, 11392, 0) -> Coordinate(7627, 11391, 0) -> Coordinate(7627, 11390, 0) -> Coordinate(7626, 11389, 0) -> Coordinate(7625, 11388, 0) -> Coordinate(7624, 11387, 0) -> Coordinate(7623, 11386, 0) -> Coordinate(7622, 11385, 0) -> Coordinate(7621, 11384, 0) -> Coordinate(7620, 11383, 0) -> Coordinate(7619, 11382, 0) -> Coordinate(7618, 11381, 0) -> Coordinate(7617, 11380, 0) -> Coordinate(7617, 11379, 0) -> Coordinate(7616, 11378, 0) -> Coordinate(7615, 11377, 0) -> Coordinate(7614, 11376, 0) -> Coordinate(7613, 11375, 0) -> Coordinate(7612, 11374, 0) -> Coordinate(7611, 11373, 0) -> Coordinate(7610, 11372, 0) -> Coordinate(7609, 11371, 0) -> Coordinate(7608, 11370, 0) -> Coordinate(7607, 11369, 0) -> Coordinate(7606, 11368, 0) -> Coordinate(7606, 11367, 0) -> Coordinate(7605, 11366, 0) -> Coordinate(7604, 11365, 0) -> Coordinate(7603, 11364, 0) -> Coordinate(7602, 11363, 0) -> Coordinate(7601, 11362, 0) -> Coordinate(7600, 11361, 0) -> Coordinate(7599, 11360, 0) -> Coordinate(7598, 11359, 0) -> Coordinate(7597, 11358, 0) -> Coordinate(7596, 11357, 0) -> Coordinate(7596, 11356, 0) -> Coordinate(7595, 11355, 0) -> Coordinate(7594, 11354, 0) -> Coordinate(7593, 11353, 0) -> Coordinate(7592, 11352, 0) -> Coordinate(7591, 11351, 0)]
    Brawler(level: 76, position: 7591, 11351, 0)
    walk
    walk
    kill
    03:23:12 [INFO] Attacking: Torcher
    walk
    walk
    walk
    walk
    walk
    walk
    walk
    kill
    03:23:20 [INFO] Turning camera
    kill
    03:23:21 [INFO] Turning camera
    kill
    03:23:21 [INFO] Attacking: Torcher
    portal
    03:23:23 [INFO] Walking: Brawler
    Path[Coordinate(7636, 11402, 0) -> Coordinate(7635, 11401, 0) -> Coordinate(7634, 11400, 0) -> Coordinate(7633, 11399, 0) -> Coordinate(7632, 11398, 0) -> Coordinate(7632, 11397, 0) -> Coordinate(7631, 11396, 0) -> Coordinate(7630, 11395, 0) -> Coordinate(7629, 11394, 0) -> Coordinate(7628, 11393, 0) -> Coordinate(7627, 11392, 0) -> Coordinate(7626, 11391, 0) -> Coordinate(7625, 11390, 0) -> Coordinate(7625, 11389, 0) -> Coordinate(7624, 11388, 0) -> Coordinate(7623, 11387, 0) -> Coordinate(7622, 11386, 0) -> Coordinate(7621, 11385, 0) -> Coordinate(7620, 11384, 0) -> Coordinate(7619, 11383, 0) -> Coordinate(7618, 11382, 0) -> Coordinate(7617, 11381, 0) -> Coordinate(7617, 11380, 0) -> Coordinate(7616, 11379, 0) -> Coordinate(7615, 11378, 0) -> Coordinate(7614, 11377, 0) -> Coordinate(7613, 11376, 0) -> Coordinate(7612, 11375, 0) -> Coordinate(7611, 11374, 0) -> Coordinate(7610, 11373, 0) -> Coordinate(7610, 11372, 0) -> Coordinate(7609, 11371, 0) -> Coordinate(7608, 11370, 0) -> Coordinate(7607, 11369, 0) -> Coordinate(7606, 11368, 0) -> Coordinate(7605, 11367, 0) -> Coordinate(7604, 11366, 0) -> Coordinate(7603, 11365, 0) -> Coordinate(7602, 11364, 0) -> Coordinate(7602, 11363, 0) -> Coordinate(7601, 11362, 0) -> Coordinate(7600, 11361, 0) -> Coordinate(7599, 11360, 0) -> Coordinate(7598, 11359, 0) -> Coordinate(7597, 11358, 0) -> Coordinate(7596, 11357, 0) -> Coordinate(7595, 11356, 0) -> Coordinate(7595, 11355, 0) -> Coordinate(7594, 11354, 0) -> Coordinate(7593, 11353, 0) -> Coordinate(7592, 11352, 0) -> Coordinate(7591, 11351, 0)]
    Brawler(level: 76, position: 7591, 11351, 0)
    portal
    03:23:24 [INFO] Walking: Brawler
    Path[Coordinate(7637, 11405, 0) -> Coordinate(7636, 11404, 0) -> Coordinate(7635, 11403, 0) -> Coordinate(7634, 11402, 0) -> Coordinate(7634, 11401, 0) -> Coordinate(7633, 11400, 0) -> Coordinate(7632, 11399, 0) -> Coordinate(7631, 11398, 0) -> Coordinate(7630, 11397, 0) -> Coordinate(7629, 11396, 0) -> Coordinate(7628, 11395, 0) -> Coordinate(7628, 11394, 0) -> Coordinate(7627, 11393, 0) -> Coordinate(7626, 11392, 0) -> Coordinate(7625, 11391, 0) -> Coordinate(7624, 11390, 0) -> Coordinate(7623, 11389, 0) -> Coordinate(7623, 11388, 0) -> Coordinate(7622, 11387, 0) -> Coordinate(7621, 11386, 0) -> Coordinate(7620, 11385, 0) -> Coordinate(7619, 11384, 0) -> Coordinate(7618, 11383, 0) -> Coordinate(7617, 11382, 0) -> Coordinate(7617, 11381, 0) -> Coordinate(7616, 11380, 0) -> Coordinate(7615, 11379, 0) -> Coordinate(7614, 11378, 0) -> Coordinate(7613, 11377, 0) -> Coordinate(7612, 11376, 0) -> Coordinate(7611, 11375, 0) -> Coordinate(7611, 11374, 0) -> Coordinate(7610, 11373, 0) -> Coordinate(7609, 11372, 0) -> Coordinate(7608, 11371, 0) -> Coordinate(7607, 11370, 0) -> Coordinate(7606, 11369, 0) -> Coordinate(7605, 11368, 0) -> Coordinate(7605, 11367, 0) -> Coordinate(7604, 11366, 0) -> Coordinate(7603, 11365, 0) -> Coordinate(7602, 11364, 0) -> Coordinate(7601, 11363, 0) -> Coordinate(7600, 11362, 0) -> Coordinate(7600, 11361, 0) -> Coordinate(7599, 11360, 0) -> Coordinate(7598, 11359, 0) -> Coordinate(7597, 11358, 0) -> Coordinate(7596, 11357, 0) -> Coordinate(7595, 11356, 0) -> Coordinate(7594, 11355, 0) -> Coordinate(7594, 11354, 0) -> Coordinate(7593, 11353, 0) -> Coordinate(7592, 11352, 0) -> Coordinate(7591, 11351, 0)]
    Brawler(level: 76, position: 7591, 11351, 0)
    portal
    03:23:25 [INFO] Walking: Brawler
    Path[Coordinate(7638, 11405, 0) -> Coordinate(7637, 11404, 0) -> Coordinate(7636, 11403, 0) -> Coordinate(7635, 11402, 0) -> Coordinate(7635, 11401, 0) -> Coordinate(7634, 11400, 0) -> Coordinate(7633, 11399, 0) -> Coordinate(7632, 11398, 0) -> Coordinate(7631, 11397, 0) -> Coordinate(7630, 11396, 0) -> Coordinate(7629, 11395, 0) -> Coordinate(7628, 11394, 0) -> Coordinate(7628, 11393, 0) -> Coordinate(7627, 11392, 0) -> Coordinate(7626, 11391, 0) -> Coordinate(7625, 11390, 0) -> Coordinate(7624, 11389, 0) -> Coordinate(7623, 11388, 0) -> Coordinate(7622, 11387, 0) -> Coordinate(7621, 11386, 0) -> Coordinate(7621, 11385, 0) -> Coordinate(7620, 11384, 0) -> Coordinate(7619, 11383, 0) -> Coordinate(7618, 11382, 0) -> Coordinate(7617, 11381, 0) -> Coordinate(7616, 11380, 0) -> Coordinate(7615, 11379, 0) -> Coordinate(7615, 11378, 0) -> Coordinate(7614, 11377, 0) -> Coordinate(7613, 11376, 0) -> Coordinate(7612, 11375, 0) -> Coordinate(7611, 11374, 0) -> Coordinate(7610, 11373, 0) -> Coordinate(7609, 11372, 0) -> Coordinate(7608, 11371, 0) -> Coordinate(7608, 11370, 0) -> Coordinate(7607, 11369, 0) -> Coordinate(7606, 11368, 0) -> Coordinate(7605, 11367, 0) -> Coordinate(7604, 11366, 0) -> Coordinate(7603, 11365, 0) -> Coordinate(7602, 11364, 0) -> Coordinate(7601, 11363, 0) -> Coordinate(7601, 11362, 0) -> Coordinate(7600, 11361, 0) -> Coordinate(7599, 11360, 0) -> Coordinate(7598, 11359, 0) -> Coordinate(7597, 11358, 0) -> Coordinate(7596, 11357, 0) -> Coordinate(7595, 11356, 0) -> Coordinate(7594, 11355, 0) -> Coordinate(7594, 11354, 0) -> Coordinate(7593, 11353, 0) -> Coordinate(7592, 11352, 0) -> Coordinate(7591, 11351, 0)]
    Brawler(level: 76, position: 7591, 11351, 0)
    kill
    03:23:25 [INFO] Attacking: Torcher
    portal
    03:23:26 [INFO] Walking: Brawler
    Path[Coordinate(7638, 11404, 0) -> Coordinate(7637, 11403, 0) -> Coordinate(7636, 11402, 0) -> Coordinate(7635, 11401, 0) -> Coordinate(7634, 11400, 0) -> Coordinate(7634, 11399, 0) -> Coordinate(7633, 11398, 0) -> Coordinate(7632, 11397, 0) -> Coordinate(7631, 11396, 0) -> Coordinate(7630, 11395, 0) -> Coordinate(7629, 11394, 0) -> Coordinate(7628, 11393, 0) -> Coordinate(7627, 11392, 0) -> Coordinate(7626, 11391, 0) -> Coordinate(7626, 11390, 0) -> Coordinate(7625, 11389, 0) -> Coordinate(7624, 11388, 0) -> Coordinate(7623, 11387, 0) -> Coordinate(7622, 11386, 0) -> Coordinate(7621, 11385, 0) -> Coordinate(7620, 11384, 0) -> Coordinate(7619, 11383, 0) -> Coordinate(7618, 11382, 0) -> Coordinate(7618, 11381, 0) -> Coordinate(7617, 11380, 0) -> Coordinate(7616, 11379, 0) -> Coordinate(7615, 11378, 0) -> Coordinate(7614, 11377, 0) -> Coordinate(7613, 11376, 0) -> Coordinate(7612, 11375, 0) -> Coordinate(7611, 11374, 0) -> Coordinate(7611, 11373, 0) -> Coordinate(7610, 11372, 0) -> Coordinate(7609, 11371, 0) -> Coordinate(7608, 11370, 0) -> Coordinate(7607, 11369, 0) -> Coordinate(7606, 11368, 0) -> Coordinate(7605, 11367, 0) -> Coordinate(7604, 11366, 0) -> Coordinate(7603, 11365, 0) -> Coordinate(7603, 11364, 0) -> Coordinate(7602, 11363, 0) -> Coordinate(7601, 11362, 0) -> Coordinate(7600, 11361, 0) -> Coordinate(7599, 11360, 0) -> Coordinate(7598, 11359, 0) -> Coordinate(7597, 11358, 0) -> Coordinate(7596, 11357, 0) -> Coordinate(7595, 11356, 0) -> Coordinate(7595, 11355, 0) -> Coordinate(7594, 11354, 0) -> Coordinate(7593, 11353, 0) -> Coordinate(7592, 11352, 0) -> Coordinate(7591, 11351, 0)]
    Brawler(level: 76, position: 7591, 11351, 0)
    portal
    03:23:27 [INFO] Walking: Brawler
    Path[Coordinate(7638, 11404, 0) -> Coordinate(7637, 11403, 0) -> Coordinate(7636, 11402, 0) -> Coordinate(7635, 11401, 0) -> Coordinate(7634, 11400, 0) -> Coordinate(7634, 11399, 0) -> Coordinate(7633, 11398, 0) -> Coordinate(7632, 11397, 0) -> Coordinate(7631, 11396, 0) -> Coordinate(7630, 11395, 0) -> Coordinate(7629, 11394, 0) -> Coordinate(7628, 11393, 0) -> Coordinate(7627, 11392, 0) -> Coordinate(7626, 11391, 0) -> Coordinate(7626, 11390, 0) -> Coordinate(7625, 11389, 0) -> Coordinate(7624, 11388, 0) -> Coordinate(7623, 11387, 0) -> Coordinate(7622, 11386, 0) -> Coordinate(7621, 11385, 0) -> Coordinate(7620, 11384, 0) -> Coordinate(7619, 11383, 0) -> Coordinate(7618, 11382, 0) -> Coordinate(7618, 11381, 0) -> Coordinate(7617, 11380, 0) -> Coordinate(7616, 11379, 0) -> Coordinate(7615, 11378, 0) -> Coordinate(7614, 11377, 0) -> Coordinate(7613, 11376, 0) -> Coordinate(7612, 11375, 0) -> Coordinate(7611, 11374, 0) -> Coordinate(7611, 11373, 0) -> Coordinate(7610, 11372, 0) -> Coordinate(7609, 11371, 0) -> Coordinate(7608, 11370, 0) -> Coordinate(7607, 11369, 0) -> Coordinate(7606, 11368, 0) -> Coordinate(7605, 11367, 0) -> Coordinate(7604, 11366, 0) -> Coordinate(7603, 11365, 0) -> Coordinate(7603, 11364, 0) -> Coordinate(7602, 11363, 0) -> Coordinate(7601, 11362, 0) -> Coordinate(7600, 11361, 0) -> Coordinate(7599, 11360, 0) -> Coordinate(7598, 11359, 0) -> Coordinate(7597, 11358, 0) -> Coordinate(7596, 11357, 0) -> Coordinate(7595, 11356, 0) -> Coordinate(7595, 11355, 0) -> Coordinate(7594, 11354, 0) -> Coordinate(7593, 11353, 0) -> Coordinate(7592, 11352, 0) -> Coordinate(7591, 11351, 0)]
    Brawler(level: 76, position: 7591, 11351, 0)
    kill
    03:23:28 [INFO] Attacking: Torcher
    portal
    03:23:29 [INFO] Walking: Brawler
    Path[Coordinate(7638, 11404, 0) -> Coordinate(7637, 11403, 0) -> Coordinate(7636, 11402, 0) -> Coordinate(7635, 11401, 0) -> Coordinate(7634, 11400, 0) -> Coordinate(7634, 11399, 0) -> Coordinate(7633, 11398, 0) -> Coordinate(7632, 11397, 0) -> Coordinate(7631, 11396, 0) -> Coordinate(7630, 11395, 0) -> Coordinate(7629, 11394, 0) -> Coordinate(7628, 11393, 0) -> Coordinate(7627, 11392, 0) -> Coordinate(7626, 11391, 0) -> Coordinate(7626, 11390, 0) -> Coordinate(7625, 11389, 0) -> Coordinate(7624, 11388, 0) -> Coordinate(7623, 11387, 0) -> Coordinate(7622, 11386, 0) -> Coordinate(7621, 11385, 0) -> Coordinate(7620, 11384, 0) -> Coordinate(7619, 11383, 0) -> Coordinate(7618, 11382, 0) -> Coordinate(7618, 11381, 0) -> Coordinate(7617, 11380, 0) -> Coordinate(7616, 11379, 0) -> Coordinate(7615, 11378, 0) -> Coordinate(7614, 11377, 0) -> Coordinate(7613, 11376, 0) -> Coordinate(7612, 11375, 0) -> Coordinate(7611, 11374, 0) -> Coordinate(7611, 11373, 0) -> Coordinate(7610, 11372, 0) -> Coordinate(7609, 11371, 0) -> Coordinate(7608, 11370, 0) -> Coordinate(7607, 11369, 0) -> Coordinate(7606, 11368, 0) -> Coordinate(7605, 11367, 0) -> Coordinate(7604, 11366, 0) -> Coordinate(7603, 11365, 0) -> Coordinate(7603, 11364, 0) -> Coordinate(7602, 11363, 0) -> Coordinate(7601, 11362, 0) -> Coordinate(7600, 11361, 0) -> Coordinate(7599, 11360, 0) -> Coordinate(7598, 11359, 0) -> Coordinate(7597, 11358, 0) -> Coordinate(7596, 11357, 0) -> Coordinate(7595, 11356, 0) -> Coordinate(7595, 11355, 0) -> Coordinate(7594, 11354, 0) -> Coordinate(7593, 11353, 0) -> Coordinate(7592, 11352, 0) -> Coordinate(7591, 11351, 0)]
    Brawler(level: 76, position: 7591, 11351, 0)
    portal
    03:23:30 [INFO] Walking: Brawler
    Path[Coordinate(7638, 11404, 0) -> Coordinate(7637, 11403, 0) -> Coordinate(7636, 11402, 0) -> Coordinate(7635, 11401, 0) -> Coordinate(7634, 11400, 0) -> Coordinate(7634, 11399, 0) -> Coordinate(7633, 11398, 0) -> Coordinate(7632, 11397, 0) -> Coordinate(7631, 11396, 0) -> Coordinate(7630, 11395, 0) -> Coordinate(7629, 11394, 0) -> Coordinate(7628, 11393, 0) -> Coordinate(7627, 11392, 0) -> Coordinate(7626, 11391, 0) -> Coordinate(7626, 11390, 0) -> Coordinate(7625, 11389, 0) -> Coordinate(7624, 11388, 0) -> Coordinate(7623, 11387, 0) -> Coordinate(7622, 11386, 0) -> Coordinate(7621, 11385, 0) -> Coordinate(7620, 11384, 0) -> Coordinate(7619, 11383, 0) -> Coordinate(7618, 11382, 0) -> Coordinate(7618, 11381, 0) -> Coordinate(7617, 11380, 0) -> Coordinate(7616, 11379, 0) -> Coordinate(7615, 11378, 0) -> Coordinate(7614, 11377, 0) -> Coordinate(7613, 11376, 0) -> Coordinate(7612, 11375, 0) -> Coordinate(7611, 11374, 0) -> Coordinate(7611, 11373, 0) -> Coordinate(7610, 11372, 0) -> Coordinate(7609, 11371, 0) -> Coordinate(7608, 11370, 0) -> Coordinate(7607, 11369, 0) -> Coordinate(7606, 11368, 0) -> Coordinate(7605, 11367, 0) -> Coordinate(7604, 11366, 0) -> Coordinate(7603, 11365, 0) -> Coordinate(7603, 11364, 0) -> Coordinate(7602, 11363, 0) -> Coordinate(7601, 11362, 0) -> Coordinate(7600, 11361, 0) -> Coordinate(7599, 11360, 0) -> Coordinate(7598, 11359, 0) -> Coordinate(7597, 11358, 0) -> Coordinate(7596, 11357, 0) -> Coordinate(7595, 11356, 0) -> Coordinate(7595, 11355, 0) -> Coordinate(7594, 11354, 0) -> Coordinate(7593, 11353, 0) -> Coordinate(7592, 11352, 0) -> Coordinate(7591, 11351, 0)]
    Brawler(level: 76, position: 7591, 11351, 0)
    kill
    03:23:31 [INFO] Attacking: Torcher
    portal
    03:23:33 [INFO] Walking: Brawler
    Path[Coordinate(7636, 11399, 0) -> Coordinate(7635, 11398, 0) -> Coordinate(7634, 11397, 0) -> Coordinate(7633, 11396, 0) -> Coordinate(7632, 11395, 0) -> Coordinate(7631, 11394, 0) -> Coordinate(7630, 11393, 0) -> Coordinate(7629, 11392, 0) -> Coordinate(7629, 11391, 0) -> Coordinate(7628, 11390, 0) -> Coordinate(7627, 11389, 0) -> Coordinate(7626, 11388, 0) -> Coordinate(7625, 11387, 0) -> Coordinate(7624, 11386, 0) -> Coordinate(7623, 11385, 0) -> Coordinate(7622, 11384, 0) -> Coordinate(7621, 11383, 0) -> Coordinate(7620, 11382, 0) -> Coordinate(7619, 11381, 0) -> Coordinate(7618, 11380, 0) -> Coordinate(7617, 11379, 0) -> Coordinate(7616, 11378, 0) -> Coordinate(7615, 11377, 0) -> Coordinate(7614, 11376, 0) -> Coordinate(7614, 11375, 0) -> Coordinate(7613, 11374, 0) -> Coordinate(7612, 11373, 0) -> Coordinate(7611, 11372, 0) -> Coordinate(7610, 11371, 0) -> Coordinate(7609, 11370, 0) -> Coordinate(7608, 11369, 0) -> Coordinate(7607, 11368, 0) -> Coordinate(7606, 11367, 0) -> Coordinate(7605, 11366, 0) -> Coordinate(7604, 11365, 0) -> Coordinate(7603, 11364, 0) -> Coordinate(7602, 11363, 0) -> Coordinate(7601, 11362, 0) -> Coordinate(7600, 11361, 0) -> Coordinate(7599, 11360, 0) -> Coordinate(7599, 11359, 0) -> Coordinate(7598, 11358, 0) -> Coordinate(7597, 11357, 0) -> Coordinate(7596, 11356, 0) -> Coordinate(7595, 11355, 0) -> Coordinate(7594, 11354, 0) -> Coordinate(7593, 11353, 0) -> Coordinate(7592, 11352, 0) -> Coordinate(7591, 11351, 0)]
    Brawler(level: 76, position: 7591, 11351, 0)
    portal
    03:23:34 [INFO] Walking: Brawler
    Path[Coordinate(7637, 11400, 0) -> Coordinate(7636, 11399, 0) -> Coordinate(7635, 11398, 0) -> Coordinate(7634, 11397, 0) -> Coordinate(7633, 11396, 0) -> Coordinate(7632, 11395, 0) -> Coordinate(7631, 11394, 0) -> Coordinate(7630, 11393, 0) -> Coordinate(7629, 11392, 0) -> Coordinate(7629, 11391, 0) -> Coordinate(7628, 11390, 0) -> Coordinate(7627, 11389, 0) -> Coordinate(7626, 11388, 0) -> Coordinate(7625, 11387, 0) -> Coordinate(7624, 11386, 0) -> Coordinate(7623, 11385, 0) -> Coordinate(7622, 11384, 0) -> Coordinate(7621, 11383, 0) -> Coordinate(7620, 11382, 0) -> Coordinate(7619, 11381, 0) -> Coordinate(7618, 11380, 0) -> Coordinate(7617, 11379, 0) -> Coordinate(7616, 11378, 0) -> Coordinate(7615, 11377, 0) -> Coordinate(7614, 11376, 0) -> Coordinate(7614, 11375, 0) -> Coordinate(7613, 11374, 0) -> Coordinate(7612, 11373, 0) -> Coordinate(7611, 11372, 0) -> Coordinate(7610, 11371, 0) -> Coordinate(7609, 11370, 0) -> Coordinate(7608, 11369, 0) -> Coordinate(7607, 11368, 0) -> Coordinate(7606, 11367, 0) -> Coordinate(7605, 11366, 0) -> Coordinate(7604, 11365, 0) -> Coordinate(7603, 11364, 0) -> Coordinate(7602, 11363, 0) -> Coordinate(7601, 11362, 0) -> Coordinate(7600, 11361, 0) -> Coordinate(7599, 11360, 0) -> Coordinate(7599, 11359, 0) -> Coordinate(7598, 11358, 0) -> Coordinate(7597, 11357, 0) -> Coordinate(7596, 11356, 0) -> Coordinate(7595, 11355, 0) -> Coordinate(7594, 11354, 0) -> Coordinate(7593, 11353, 0) -> Coordinate(7592, 11352, 0) -> Coordinate(7591, 11351, 0)]
    Brawler(level: 76, position: 7591, 11351, 0)
    kill
    03:23:35 [INFO] Attacking: Torcher
    walk
    walk
    walk
    walk
    kill
    03:23:41 [INFO] Attacking: Torcher
    portal
    03:23:44 [INFO] Walking: Brawler
    Path[Coordinate(7640, 11404, 0) -> Coordinate(7639, 11403, 0) -> Coordinate(7638, 11402, 0) -> Coordinate(7637, 11401, 0) -> Coordinate(7636, 11400, 0) -> Coordinate(7635, 11399, 0) -> Coordinate(7634, 11398, 0) -> Coordinate(7634, 11397, 0) -> Coordinate(7633, 11396, 0) -> Coordinate(7632, 11395, 0) -> Coordinate(7631, 11394, 0) -> Coordinate(7630, 11393, 0) -> Coordinate(7629, 11392, 0) -> Coordinate(7628, 11391, 0) -> Coordinate(7627, 11390, 0) -> Coordinate(7626, 11389, 0) -> Coordinate(7625, 11388, 0) -> Coordinate(7624, 11387, 0) -> Coordinate(7623, 11386, 0) -> Coordinate(7622, 11385, 0) -> Coordinate(7622, 11384, 0) -> Coordinate(7621, 11383, 0) -> Coordinate(7620, 11382, 0) -> Coordinate(7619, 11381, 0) -> Coordinate(7618, 11380, 0) -> Coordinate(7617, 11379, 0) -> Coordinate(7616, 11378, 0) -> Coordinate(7615, 11377, 0) -> Coordinate(7614, 11376, 0) -> Coordinate(7613, 11375, 0) -> Coordinate(7612, 11374, 0) -> Coordinate(7611, 11373, 0) -> Coordinate(7610, 11372, 0) -> Coordinate(7609, 11371, 0) -> Coordinate(7609, 11370, 0) -> Coordinate(7608, 11369, 0) -> Coordinate(7607, 11368, 0) -> Coordinate(7606, 11367, 0) -> Coordinate(7605, 11366, 0) -> Coordinate(7604, 11365, 0) -> Coordinate(7603, 11364, 0) -> Coordinate(7602, 11363, 0) -> Coordinate(7601, 11362, 0) -> Coordinate(7600, 11361, 0) -> Coordinate(7599, 11360, 0) -> Coordinate(7598, 11359, 0) -> Coordinate(7597, 11358, 0) -> Coordinate(7597, 11357, 0) -> Coordinate(7596, 11356, 0) -> Coordinate(7595, 11355, 0) -> Coordinate(7594, 11354, 0) -> Coordinate(7593, 11353, 0) -> Coordinate(7592, 11352, 0) -> Coordinate(7591, 11351, 0)]
    Brawler(level: 76, position: 7591, 11351, 0)
    portal
    03:23:45 [INFO] Walking: Brawler
    Path[Coordinate(7640, 11404, 0) -> Coordinate(7639, 11403, 0) -> Coordinate(7638, 11402, 0) -> Coordinate(7637, 11401, 0) -> Coordinate(7636, 11400, 0) -> Coordinate(7635, 11399, 0) -> Coordinate(7634, 11398, 0) -> Coordinate(7634, 11397, 0) -> Coordinate(7633, 11396, 0) -> Coordinate(7632, 11395, 0) -> Coordinate(7631, 11394, 0) -> Coordinate(7630, 11393, 0) -> Coordinate(7629, 11392, 0) -> Coordinate(7628, 11391, 0) -> Coordinate(7627, 11390, 0) -> Coordinate(7626, 11389, 0) -> Coordinate(7625, 11388, 0) -> Coordinate(7624, 11387, 0) -> Coordinate(7623, 11386, 0) -> Coordinate(7622, 11385, 0) -> Coordinate(7622, 11384, 0) -> Coordinate(7621, 11383, 0) -> Coordinate(7620, 11382, 0) -> Coordinate(7619, 11381, 0) -> Coordinate(7618, 11380, 0) -> Coordinate(7617, 11379, 0) -> Coordinate(7616, 11378, 0) -> Coordinate(7615, 11377, 0) -> Coordinate(7614, 11376, 0) -> Coordinate(7613, 11375, 0) -> Coordinate(7612, 11374, 0) -> Coordinate(7611, 11373, 0) -> Coordinate(7610, 11372, 0) -> Coordinate(7609, 11371, 0) -> Coordinate(7609, 11370, 0) -> Coordinate(7608, 11369, 0) -> Coordinate(7607, 11368, 0) -> Coordinate(7606, 11367, 0) -> Coordinate(7605, 11366, 0) -> Coordinate(7604, 11365, 0) -> Coordinate(7603, 11364, 0) -> Coordinate(7602, 11363, 0) -> Coordinate(7601, 11362, 0) -> Coordinate(7600, 11361, 0) -> Coordinate(7599, 11360, 0) -> Coordinate(7598, 11359, 0) -> Coordinate(7597, 11358, 0) -> Coordinate(7597, 11357, 0) -> Coordinate(7596, 11356, 0) -> Coordinate(7595, 11355, 0) -> Coordinate(7594, 11354, 0) -> Coordinate(7593, 11353, 0) -> Coordinate(7592, 11352, 0) -> Coordinate(7591, 11351, 0)]
    Brawler(level: 76, position: 7591, 11351, 0)
    kill
    03:23:46 [INFO] Attacking: Torcher
    walk
    walk
    walk
    walk
    kill
    03:23:53 [INFO] Attacking: Torcher
    portal
    03:23:56 [INFO] Attacking: Portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    03:24:00 [INFO] Attacking: Spinner
    portal
    03:24:01 [INFO] Attacking: Spinner
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    03:24:38 [INFO] Attacking: Spinner
    portal
    03:24:40 [INFO] Turning camera
    portal
    03:24:40 [INFO] Attacking: Portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    portal
    03:24:47 [INFO] Attacking: Portal
    walk
    03:24:50 [INFO] Old Area[center=Coordinate(7638, 11404, 0),radius=7.0]
    03:24:50 [INFO] New Area[center=Coordinate(7662, 11405, 0),radius=7.0]
    03:24:50 [INFO] 3 portals remaining
    walk
    walk
    walk
    walk
    walk
    03:24:59 [INFO] Old Area[center=Coordinate(7662, 11405, 0),radius=7.0]
    03:24:59 [INFO] New Area[center=Coordinate(7672, 11421, 0),radius=7.0]
    03:24:59 [INFO] 2 portals remaining
    walk
     
  8. Serene

    Serene ( ͡° ͜ʖ ͡°)

    Joined:
    Mar 30, 2015
    Messages:
    2,408
    Likes Received:
    508
    Code (Text):
    1.  
    2. java.lang.NullPointerException
    3.    at bot.cOn.execute(v:51)
    4.    at com.runemate.game.api.script.framework.task.TaskScript.onLoop(nub:108)
    5.    at com.runemate.game.api.script.framework.LoopingScript.run(dxb:11)
    6.    at com.runemate.game.api.script.framework.AbstractScript.start(upb:190)
    7.    at nul.IiIIIIiIIiii.run(vic:263)
    8.  
    Got this when it was trying to attack the portal and was stuck behind a brawler.
     
  9. Party

    Party Client Developer

    Joined:
    Oct 12, 2015
    Messages:
    3,708
    Likes Received:
    1,606
  10. Serene

    Serene ( ͡° ͜ʖ ͡°)

    Joined:
    Mar 30, 2015
    Messages:
    2,408
    Likes Received:
    508
  11. Party

    Party Client Developer

    Joined:
    Oct 12, 2015
    Messages:
    3,708
    Likes Received:
    1,606
  12. Fittstock

    Joined:
    Oct 10, 2015
    Messages:
    49
    Likes Received:
    4
    Gonna test it out! Reporting back in a sec!

    Edit:
    java.lang.NumberFormatException: For input string: "(Need 5 to 25 players)"
    at java.lang.NumberFormatException.forInputString(NumberFormatException.java:65)
    at java.lang.Integer.parseInt(Integer.java:569)
    at java.lang.Integer.valueOf(Integer.java:766)
    at com.pBots.bots.p_pestcontrol.PestControl.byte(p:486)
    at bot.AUx.execute(i:209)
    at com.runemate.game.api.script bot.framework.task.TaskScript.onLoop(nub:108)
    at com.runemate.game.api.script bot.framework.LoopingScript.run(dxb:11)
    at com.runemate.game.api.script bot.framework.AbstractScript.start(upb:190)
    at nul.IiIIIIiIIiii.run(vic:263)

    When walking up on the plank
     
  13. Party

    Party Client Developer

    Joined:
    Oct 12, 2015
    Messages:
    3,708
    Likes Received:
    1,606
    Why does RS3 have to be such a paaaaaain :'<
     
  14. trotsesoesie

    Joined:
    May 14, 2016
    Messages:
    17
    Likes Received:
    5
    When I want to start it, it crash instantly.
     
  15. Party

    Party Client Developer

    Joined:
    Oct 12, 2015
    Messages:
    3,708
    Likes Received:
    1,606
    Just gonna disable RS3 again, it's blatantly not working.
     
  16. Alen

    Alen ¯\_(ツ)_/¯

    Joined:
    Jun 23, 2015
    Messages:
    166
    Likes Received:
    75
    Fix RS3 support and you're baws! Will make it to premium in no time.
     
  17. Party

    Party Client Developer

    Joined:
    Oct 12, 2015
    Messages:
    3,708
    Likes Received:
    1,606
    I don't have time nor an account with which I'd be able to add RS3 support yet. Only enabled it this weekend on the off-chance it would work to some extend for the minigame weekend.
     
  18. Alen

    Alen ¯\_(ツ)_/¯

    Joined:
    Jun 23, 2015
    Messages:
    166
    Likes Received:
    75
    RIP points.. Oh well, I just hope you fix it some day because the script bot is awesome. Good job man! :)
     
  19. JeiKiller

    Joined:
    May 24, 2015
    Messages:
    9
    Likes Received:
    0
    thanks for trying for RS3 user, if you need account just PM me.
     
  20. Party

    Party Client Developer

    Joined:
    Oct 12, 2015
    Messages:
    3,708
    Likes Received:
    1,606
    Appreciate it :)
     
Thread Status:
Not open for further replies.

Share This Page

Loading...