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pSmelt AIO [Deleted]

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Joined
Jun 3, 2016
Messages
3
I am still having the same problem with the same error message when I start it up:
java.lang.NullPointerException
at com.runemate.game.api.script.framework.core.LoopingThread$LTExceptionHandler.uncaughtException(cxb:262)
at java.lang.ThreadGroup.uncaughtException(ThreadGroup.java:1057)
at java.lang.ThreadGroup.uncaughtException(ThreadGroup.java:1052)
at java.lang.ThreadGroup.uncaughtException(ThreadGroup.java:1052)
at com.sun.javafx.binding.ExpressionHelper$SingleChange.fireValueChangedEvent(ExpressionHelper.java:184)
at com.sun.javafx.binding.ExpressionHelper.fireValueChangedEvent(ExpressionHelper.java:81)
at javafx.beans.property.ObjectPropertyBase.fireValueChangedEvent(ObjectPropertyBase.java:105)
at javafx.beans.property.ObjectPropertyBase.markInvalid(ObjectPropertyBase.java:112)
at javafx.beans.property.ObjectPropertyBase.set(ObjectPropertyBase.java:146)
at com.pBots.bots.pSmelt.pSmelt.onStart(u:138)
at com.runemate.game.api.script.framework.AbstractScript.start(bsb:54)
at nul.iiiiiIiIIiIi.run(ozb:130)
 
Joined
May 6, 2016
Messages
11
Tried to run and it crashes every time I press start. I am running on Mac OSX.

I am currently running pCannonballs and was going to get another account ready for cannonball making too.

Error message below.

java.lang.IllegalStateException: Not on FX application thread; currentThread = Bot-pSmelt AIO
at com.sun.javafx.tk.Toolkit.checkFxUserThread(Toolkit.java:236)
at com.sun.javafx.tk.quantum.QuantumToolkit.checkFxUserThread(QuantumToolkit.java:423)
at javafx.scene.Parent$2.onProposedChange(Parent.java:367)
at com.sun.javafx.collections.VetoableListDecorator.setAll(VetoableListDecorator.java:113)
at com.sun.javafx.collections.VetoableListDecorator.setAll(VetoableListDecorator.java:108)
at nul.iiiIIIiiIiII.try(gxb:109)
at com.sun.javafx.binding.ExpressionHelper$SingleChange.fireValueChangedEvent(ExpressionHelper.java:182)
at com.sun.javafx.binding.ExpressionHelper.fireValueChangedEvent(ExpressionHelper.java:81)
at javafx.beans.property.ObjectPropertyBase.fireValueChangedEvent(ObjectPropertyBase.java:105)
at javafx.beans.property.ObjectPropertyBase.markInvalid(ObjectPropertyBase.java:112)
at javafx.beans.property.ObjectPropertyBase.set(ObjectPropertyBase.java:146)
at com.pBots.bots.pSmelt.pSmelt.onStart(u:138)
at com.runemate.game.api.script.framework.AbstractScript.start(bsb:54)
at nul.iiiiiIiIIiIi.run(ozb:130)
 
Joined
Apr 26, 2016
Messages
7
Smelting steel bars in al kharid has been working flawlessly for me up until the most recent Runemate patch, now it withdraws, walks to furnace, then stops. Does not start to smelt, if you give it a push and press the furnace for it, it does the rest, it just doesn't click on the furnace. Please fix!
 
Client Developer
Joined
Oct 12, 2015
Messages
3,817
Smelting steel bars in al kharid has been working flawlessly for me up until the most recent Runemate patch, now it withdraws, walks to furnace, then stops. Does not start to smelt, if you give it a push and press the furnace for it, it does the rest, it just doesn't click on the furnace. Please fix!

Yeah it's an issue with our gamepack afaik, there's a thread open about it in Developer Support and it should be fixed SoonTM.
 
Joined
Jul 2, 2016
Messages
59
Smelting iron in Edgeville withdrawals ore and stands in bank. If you click on smelter, it will just run back and stand inside the bank. Is it possible to add ring of forging checkbox after iron is fixed?
 
Joined
Jun 15, 2016
Messages
28
Smelting at Al, gets stuck at withdrawing ores. Withdraws max backpack then stops, doesnt move or close the bank screen
 
Joined
Jul 26, 2016
Messages
3
would it be possible for when smelting over steel for the bot to just say make 10. for example: inventory allows for 9 steel bars so it types 9 into the "X". i feel thats very bot like i means if you can only smelt 9 why not hit make 10 right? just wondering other then that i been useing it here seems to work great :)

(OSRS)
 
Joined
Aug 16, 2016
Messages
11
hey party. im sure youve seen it already but i too get stuck at withdrawing ores. especially with silver. even if i begin to walk to furnace with a full inventory he just runs bak to the bank.
 
Joined
Sep 6, 2016
Messages
2
works great with making bronze bars, does nothing with iron bars as it just takes 28 ores and stops (al kharid)
 
Client Developer
Joined
Oct 12, 2015
Messages
3,817
This resource has been removed and is no longer available for download.
 
Client Developer
Joined
Oct 12, 2015
Messages
3,817
This resource has been removed and is no longer available for download.
 
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