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The Pixie Series

Discussion in 'Projects' started by frazboyz, Aug 1, 2014.

  1. frazboyz

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    Hey guys, im new to RuneMate, been talking to cloud and he convinced me to script bot for RuneMate xD im guessing a few of you may of heard of me, I was a scripter at rsbuddy for a bit and then i got into the reverse engineering scene. Im also a web developer.

    The Pixie series, well i dont have to many script bot ideas and i will only be working with rs3.
    * Pixie Red Berry Collector -- RELEASED
    * Pixie Frost Dragon Killer -- STARTED[50%]
    * Pixie White Berries -- STARTED[15%]
    * Pixie Dungeoneering -- PLANNED
    * Pixie AIO Magic -- PLANNED

    [​IMG]

    If you want a script bot done, comment it below, would love suggestions.
     
    #1 frazboyz, Aug 1, 2014
    Last edited: Aug 12, 2014
  2. Quantum

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    Welcome to RuneMate my friend. Enjoy your stay :)
     
  3. Aidden

    Aidden Author of MaxiBots

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    Welcome man. Where did the series name come from?
     
  4. frazboyz

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    haha i call all my projects pixie xD everything i make generally 'assists' you in a way haha.
     
  5. Black Fire

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    @frazboyz - Welcome! After you are done making your FDK, make an AIO Thiever please :)
     
  6. Aidden

    Aidden Author of MaxiBots

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    I'm converting my thiever already :)
     
  7. Black Fire

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    Oh nice! :D
    @frazboyz - Maybe an AIO RuneCrafter after FDK? :p
     
  8. EvilCabbage

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  9. Falixus

    Falixus Guest

    Welcome to the site, bud.
    Can't wait to see your work!
     
  10. Fontkodo

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    Welcome to the forums, good luck on your ambitious projects!
     
  11. frazboyz

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    Ill definitely consider it :)
     
  12. Fontkodo

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    How about an armoured zombie script bot? It could rely on legacy mode and make pretty decent XP/h.
     
  13. frazboyz

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    Yea, definitely consider it if its still good xp.
     
  14. Whopper

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    Welcome to RuneMate! It's always great to see more scripters arrive! Good luck with your pixies! :p
     
  15. Fontkodo

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    80-100k xp/h
     
  16. Wyn

    Wyn

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    Too be honest I wouldn't trust Runemate's interaction for combat. You need to be quick and concise in risk situations, I haven't seen that with basic tasks.
     
  17. Black Fire

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    Agreed. I don't have that much faith in clouse either
     
  18. frazboyz

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    Runemates interaction is like that to reduce banrates etc, i did see this when i was exploring the api, not sure if it works.

    Mouse.setPathGenerator(new Mouse.PathGenerator() {
    @Override
    public boolean move(Interactable interactable, Filter<Point> pointFilter, double v) {
    return false;
    }

    @Override
    public void render(Graphics2D graphics2D) {

    }
    });
     
  19. Cloud

    Cloud Engineer

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    It works just fine and makes it so that from then on out all movement related calls will be forwarded to your path generator instead, although of course I cannot advise people to do that because it adds another factor of detectability.
     
  20. Cloud

    Cloud Engineer

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    Combat isn't a typical situation and in those occasions I do recommend raising the mouse speed slightly for better results, although the mouse is the way it is for a reason and modifying the speed or path generator in the slightest could result in detectability changes.
     

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