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Resolved Temporary fix for "the dead mouse"

Discussion in 'Client & Site Support' started by Defeat3d, Nov 19, 2014.

  1. Defeat3d

    Defeat3d Primate

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    Close your client, go to C:\Users\"Your user"\RuneMate and remove the *.rm files. Mouse should be alive the next time you launch the client.

    Important note: To help prevent the dead mouse from occuring, try restarting the client without removing the files, see if that fixes it, then remove the files and try again. Report the results here or report them to @Cloud and/or @Arbiter so they can resolve it. :)

    Cheers!
     
  2. Infinite Inferno

    Infinite Inferno The Pip Collector

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    And if you don't have Ebola, zip-up those deleted files, and send them to @Cloud or @Arbiter .
     
    Arbiter and Defeat3d like this.
  3. Cloud

    Cloud Engineer

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    Can someone verify whether or not the issue is now fixed?
     
  4. Savior

    Savior Java Warlord

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    After deleting the files it is temporarily fixed, but after a few runs the problem occurs again and I had to remove the files again.
     
  5. Cloud

    Cloud Engineer

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    This issue should now be permanently resolved.
     
  6. WYD

    WYD

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    soon Ram :)
     
  7. Savior

    Savior Java Warlord

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    I still have the problem. I even deleted the RuneMate folder
     
  8. Cloud

    Cloud Engineer

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    Than the issue lies at a different source, what exactly is happening for you?
     
  9. Savior

    Savior Java Warlord

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    Camera movements, paint and such are working, only the mouse does literally nothing.
     

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