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Echo Nagua Killer updated to v2.5.5.
    • Echo Sulphur Nagua 2.5.4,​

      • Made one of the distance calcs ChebyShev (as it should've been) instead of Euiclid. Helping the aggro tracker not lose sync when moving diagonally.
  • Aggro reset changed to match server pos, not local pos.,
  • Logged playersense rolls so I can debug easier
## [Echo Sulphur Nagua 2.5.2](https://www.runemate.com/community/resources/echo-nagua-killer.2707/reviews#resource-review-43379)
Small fixes
- Fix for Stop on Level up
- Fix for 0 food selected causing multiple bugs

Large fixes
- Changed the way Aggro Resetting works. Now calculates the EXACT aggro reset ranges as set by the game (this is a lot more complex than you'd think, thanks @avengedangel). This is exactly the same logic as the Runelite plugin and what's stated on the wiki.
- Chooses a random tile, outside of this range (with a few tiles of leeway to ensure we do
- Playersensed rolls determines your "preference" for direction. Eg. Some might prefer running North, Others South, Others West. etc.
- The distance outside of this range is Playersensed. Eg. Some people like to run further most of the time, some run shorter, etc
- Has a failsafe to leave the area if the aggro reset failed. Large room -> Cavern. Small Room -> Antechamber
- Changed the potion state verify condition. Which caused weird interactions during traversal (running back and forth), and only making half potions.
@Nagua
### 1 Known Issue
> If you start the bot at Sulphur Naguas, at the fight location, with moonlight potions already made, Afk resetting can fail until you leave the Prison.
To avoid this literally start it elsewhere (antechamber, caverns, grand exchange, blood moon boss, Eyalitl), or without pots and it will work fine, or one started be sure to pause and run out of the prison before resuming.
This is due to how the game figures our your AFK reset tiles
Echo Nagua Killer updated to v2.5.0.
No longer regenerates Traversal paths while running the path, significantly speeding things up
Worldhop locations changed to be closer to the fight location. Allows for rapid hopping for an empty world
Aggro reset bug fix. Nagua location has some weird tiles that are isReachable() yet you can't walk onto, the bot has been updated to fix this issue
Will no longer aggro reset after making potions
Echo Nagua Killer updated to v2.4.4.
### Echo Sulphur Nagua V2.4.3
- Altered Prayer Drink at values, more randomness, higher ranges, and a check to ensure 0 wasted Prayer points. Re-randomises every time we successfully drink.
- Altered Eat at values, same as above.
New features, antiban, and bug fixes!
New Auto equip Sulphur Blades / Glacial temotli
Reworked making potions to be more efficient, less dropped so less picked back up.
Now checks our spots are free from players before running there, looks more humanlike
Breaking/Stopping fixes
Few small bug fixes
Added in a TONNE of antiban, randomness, playersensed behaviour This includes:
Looting patterns
Dropping patterns
Fighting behaviour
Timings
Eating thresholds
Increased trial to 3 hours per week. That's up to 480k Melee XP for FREE

Looting received an overhaul. Loot list now accepts non capitalized words, missing commas, and some lightly misspelt words.
### DEEP AFK Mode
Now instead of AFK fighting naguas, but looting every kill, toggle on DEEP AFK mode to simulate you 'tabbing out', going afk.
During this time your prayer drops lower, you dont loot, etc. Until you "come back", start dodging the prayer attacks, loot everything, resip your pots, etc.
All values here are Playersensed and randomized to your account individually!
Deep AFK will randomly turn on throughout your AFK sessions :slight_smile: to seem as human as possible
### More Playersensed Values == Better Antiban
- The HP you eat at
- How fast you move your mouse
- The Prayer you resip at
- The timing of your nagua dodge
- etc. etc
### Bug Fixes:
- Bug with potion making and looting fixed
- Changed the Player Detection logic to be more reliable
- Fixed an issue with the prayer dodge being too fast depending on your playersense roll
- DefaultUI now updates based on what we're doing more often
Echo Nagua Killer updated to v2.3.1.
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