MaxiFletcher updated to v2.6.10.
- Break handler should now close the Bank/DepositBox/GrandExchange windows before attempting to log out
-
This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
-
RuneMate 2.0 Spectre
AnnouncementRuneMate 2.0 Spectre ReleasedWalkthroughHow to Use SpectreGet HelpClient & Site Support
MaxiFletcher 2.7.26
Strings those bows tighter than your boot straps!
-
MaxiFletcher v2.6.10 Released!
-
MaxiFletcher v2.6.9 Released!
MaxiFletcher updated to v2.6.9.
- Fixed an issue with opening bank chests
-
MaxiFletcher v2.6.8 Released!
MaxiFletcher updated to v2.6.8.
- Fixed it getting stuck trying to open the bank if an item is selected
-
MaxiFletcher v2.6.7 Released!
MaxiFletcher updated to v2.6.7.
-
MaxiFletcher v2.6.6 Released!
MaxiFletcher updated to v2.6.6.
-
MaxiFletcher v2.6.5 Released!
MaxiFletcher updated to v2.6.5.
- Adjusted animation timer to more accurately detect when we're making something.
- If you manually interrupt it there will be a delay of up to 3 seconds after the last animation before it starts again unless more than 3 seconds has passed before you resume the bot.
- There should no longer be any delays when not manually interrupted i.e between closing the bank and clicking an item.
- Adjusted animation timer to more accurately detect when we're making something.
-
MaxiFletcher v2.6.4 Released!
MaxiFletcher updated to v2.6.4.
- Fixed a bug that was introduced yesterday that caused the bot to not recognize it was making an item
-
MaxiFletcher v2.6.3 Released!
MaxiFletcher updated to v2.6.3.
- Added shield fletching
- No longer gets stuck in a banking loop if you have a full inventory and one of the items is stackable and you don't have enough of that item.
- Added shield fletching
-
MaxiFletcher v2.6.2 Released!
MaxiFletcher updated to v2.6.2.
- Fixed a null pointer exception that was sometimes occurring after pressing start
-
MaxiFletcher v2.6.1 Released!
MaxiFletcher updated to v2.6.1.
- Fixed banking at rogues den
- Fixed amount goal counter sometimes not incrementing, resulting in the activity not ending when the goal is reached
Page 6 of 11