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Resolved Interacting

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I've been called a god before.
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Aug 5, 2014
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If the first option on npc/object etc if the first option is the selected interact(String) it will still right click and move mouse then right click again and after few tries. it selects/clicks the selected option.
 
Engineer
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If the first option on npc/object etc if the first option is the selected interact(String) it will still right click and move mouse then right click again and after few tries. it selects/clicks the selected option.
As long as it doesn't happen every single time I wouldn't say this is a problem because it's not unheard of to do it while playing legit. For some situations it would even be better. It also improves clicking accuracy so overall I don't think it's a problem.
 
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It appears that the game updated and a few hooks broke in osrs, I'll check into it.
 
Mod Automation
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As long as it doesn't happen every single time I wouldn't say this is a problem because it's not unheard of to do it while playing legit. For some situations it would even be better. It also improves clicking accuracy so overall I don't think it's a problem.
It is an issue if one is depending on the speed benefits of left click. Perhaps we should consider adding a boolean flag forceRightClick for interactions, so the burden of randomizing for anti-ban falls on the developer.
 
Author of MaxiBots
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@Cloud if it wasn't broken before, it definitely is now. Trying my tutorial script again to see if poll booth is showing now and it hovers the mouse over the first guide and then gives an npe on this line: if (guide.interact("Talk-to")) {
guide has already been null checked and the mouse does hover the npc, but then it gives the npe. The action is also correct.

Also happens when opening tabs. if (OSRSTab.OPTIONS.open(true)) gives a shitty error after hovering too.
 
Mod Automation
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@Cloud if it wasn't broken before, it definitely is now. Trying my tutorial script again to see if poll booth is showing now and it hovers the mouse over the first guide and then gives an npe on this line: if (guide.interact("Talk-to")) {
guide has already been null checked and the mouse does hover the npc, but then it gives the npe. The action is also correct.

Also happens when opening tabs. if (OSRSTab.OPTIONS.open(true)) gives a shitty error after hovering too.
Please confirm the fix. Client should be updated in a few minutes.
 
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